A Game of Hare & Hounds

A Game of Hare & Hounds
Author: Harold Allen Skinner, Jr.
Publisher:
Total Pages:
Release: 2021-02
Genre:
ISBN: 9781732003163

The Master of Game

The Master of Game
Author: Edward (of Norwich)
Publisher:
Total Pages: 388
Release: 1909
Genre: Hunting
ISBN:

A Hare-Raising Tale

A Hare-Raising Tale
Author: Elizabeth Levy
Publisher: Simon and Schuster
Total Pages: 84
Release: 2002-05
Genre: Juvenile Fiction
ISBN: 0689846266

A beloved basset hound takes center stage in a new chapter book mystery series. Illustrations.

A Game of Hare & Hounds

A Game of Hare & Hounds
Author: Harold Skinner (Jr.)
Publisher:
Total Pages: 159
Release: 2021
Genre: Guilford Courthouse, Battle of, N.C., 1781
ISBN:

The Genius of Dogs

The Genius of Dogs
Author: Brian Hare
Publisher: Penguin
Total Pages: 355
Release: 2013-02-05
Genre: Pets
ISBN: 110160963X

The perfect gift for dog lovers and readers of Inside of a Dog by Alexandra Horowitz—this New York Times bestseller offers mesmerizing insights into the thoughts and lives of our smartest and most beloved pets. Does your dog feel guilt? Is she pretending she can't hear you? Does she want affection—or just your sandwich? In their New York Times bestselling book Th­e Genius of Dogs, husband and wife team Brian Hare and Vanessa Woods lay out landmark discoveries from the Duke Canine Cognition Center and other research facilities around the world to reveal how your dog thinks and how we humans can have even deeper relationships with our best four-legged friends. Breakthroughs in cognitive science have proven dogs have a kind of genius for getting along with people that is unique in the animal kingdom. This dog genius revolution is transforming how we live and work with dogs of all breeds, and what it means for you in your daily life with your canine friend.

Winning Ways for Your Mathematical Plays, Volume 3

Winning Ways for Your Mathematical Plays, Volume 3
Author: Elwyn R. Berlekamp
Publisher: CRC Press
Total Pages: 364
Release: 2018-05-08
Genre: Mathematics
ISBN: 0429945574

In the quarter of a century since three mathematicians and game theorists collaborated to create Winning Ways for Your Mathematical Plays, the book has become the definitive work on the subject of mathematical games. Now carefully revised and broken down into four volumes to accommodate new developments, the Second Edition retains the original's wealth of wit and wisdom. The authors' insightful strategies, blended with their witty and irreverent style, make reading a profitable pleasure. In Volume 3, the authors examine Games played in Clubs, giving case studies for coin and paper-and-pencil games, such as Dots-and-Boxes and Nimstring. From the Table of Contents: - Turn and Turn About - Chips and Strips - Dots-and-Boxes - Spots and Sprouts - The Emperor and His Money - The King and the Consumer - Fox and Geese; Hare and Hounds - Lines and Squares