Anatomy for Fantasy Artists

Anatomy for Fantasy Artists
Author: Glenn Fabry
Publisher: B.E.S. Publishing
Total Pages: 132
Release: 2005
Genre: Anatomy, Artistic
ISBN:

Provides instructions on the basics of human anatomical drawing, perspective, and composition and provides methods for transforming the human figure into a fantasy figure.

Anatomy for Fantasy Artists

Anatomy for Fantasy Artists
Author: Glenn Fabry
Publisher: David and Charles
Total Pages: 538
Release: 2021-09-28
Genre: Art
ISBN: 1446381226

From an Eisner award winning artist, a guide to creating fantasy figures for comics, graphic novels, sci-fi book covers and illustrations, and computer games. Fantasy artists are unlikely to use models to draw from life but, to be successful, their creations must have a grounding in reality. This book teaches the artist the principles of anatomy, from musculature and skeletal structure through to movement. You can then develop your artistic style by breaking and bending the rules of anatomy through practical exercises and demonstrations, accompanied by incredible finished artworks. The step-by-step exercises help the artist to fully understand the subtle movements that combine to create expressions, and the flowing movements that constitute actions. This is an indispensable guide for anyone interested in improving and developing their fantasy art figures.

The Fantasy Figure Artist's Reference File

The Fantasy Figure Artist's Reference File
Author: Peter Evans
Publisher: B.E.S. Publishing
Total Pages: 0
Release: 2006
Genre: Art
ISBN: 9780764179617

It presents more than 600 detailed color photos of live models, and represents a wide range of physiques, postures, and poses that can be incorporated in fantasy scenarios.

Muscles in Motion

Muscles in Motion
Author: Glenn Fabry
Publisher:
Total Pages: 146
Release: 2005
Genre: Anatomy, Artistic
ISBN: 0823031454

Comic book superheroes abound in bulging muscles. Glenn Fabry focuses on the musculature of bodybuilders & athletes to offer what most books on figure drawing cannot - guidance specifically for artists who wish to create a convincing superhuman character.

Fantasy Artist's Figure Drawing Bible

Fantasy Artist's Figure Drawing Bible
Author: Matt Dixon
Publisher: A&C Black
Total Pages: 256
Release: 2008
Genre: Drawing
ISBN: 9781408100769

Drawing fantasy, manga and comic book characters is very popular at the moment. These areas appeal to a wide range of budding artists from schoolboys wanting to make their own graphic novels to those wanting to develop fantasy games on their computers. This book is a good, sound text on how to develop characters - a bit of personality but mostly how to work up preliminary sketches to the final finished character. There are sample pages from various artists' sketchbooks and lots of drawings in different poses to show how to convey different features, postures and movement. There are also outline figures that can be traced and then coloured in or developed further. All in all, this is a useful sourcebook for anyone interested in drawing fantasy figures. It is in the handy wirobound format.

Classic Human Anatomy in Motion

Classic Human Anatomy in Motion
Author: Valerie L. Winslow
Publisher: Watson-Guptill
Total Pages: 306
Release: 2015-08-04
Genre: Art
ISBN: 0770434142

This essential companion book to the bestselling Classic Human Anatomy provides artists and art students with a deeper understanding of human anatomy and different types of motion, inspiring more realistic and energetic figurative art. Fine-art instruction books do not usually focus on anatomy as it relates to movement, despite its great artistic significance. Written by a long-time expert on drawing and painting human anatomy, Classic Human Anatomy in Motion offers artists everything they need to realistically draw the human figure as it is affected by movement. Written in a friendly style, the book is illustrated with hundreds of life drawing studies (both quick poses and long studies), along with charts and diagrams showing the various anatomical and structural components. This comprehensive manual features 5 distinct sections, each focusing on a different aspect of the human figure: bones and joint movement, muscle groups, surface form and soft tissue characteristics, structure, and movement. Each chapter builds an artistic understanding of how motion transforms the human figure and can create a sense of expressive vibrancy in one's art.

The Fantasy Illustrator's Technique Book

The Fantasy Illustrator's Technique Book
Author: Gary A. Lippincott
Publisher:
Total Pages: 0
Release: 2007
Genre: Drawing
ISBN: 9780715326862

Learn the how-to elements of creating fantasy art using pencils, paint, and pixels from the master illustrator Gary Lippincott.

101 Top Tips for Fantasy Painters

101 Top Tips for Fantasy Painters
Author: Kevin Crossley
Publisher: B.E.S. Publishing
Total Pages: 0
Release: 2012
Genre: Computer art
ISBN: 9781438001043

"101 Top Tips covers every detail, starting with preparation, materials, and finding inspiration, and going on to instruct in technique, composition, and color. Instruction covers both digital and traditional art media"--P. [4] of cover.

Fundamentals of Creature Design

Fundamentals of Creature Design
Author: 3D Total Publishing
Publisher: 3dtotal Publishing
Total Pages: 288
Release: 2020-07
Genre: Art
ISBN: 9781912843121

The world's best creature designers and concept artists provide a groundbreaking and unique insight into their creative processes and practices.