Applications Interface Programming Using Multiple Languages
Author | : Ying Bai |
Publisher | : Prentice Hall Professional |
Total Pages | : 1030 |
Release | : 2003 |
Genre | : Electronic books |
ISBN | : 9780131003132 |
Annotation This book provides a detailed description about the practical considerations in multiple languages programming as well as the interfaces among different languages in the Window environment. Authentic examples and detailed explanations are combined together in this book to provide the readers a clear picture as how to handle the multiple languages programming in Windows.
Digital Interface Design and Application
Author | : Jonathan A. Dell |
Publisher | : John Wiley & Sons |
Total Pages | : 203 |
Release | : 2015-06-26 |
Genre | : Technology & Engineering |
ISBN | : 1118974352 |
Many computer applications require microprocessors to reliably interconnect and communicate with other peripherals in order to perform their intended functions. Interface design, which includes the development of the methods and processes by which two or more components communicate, is a crucial step in the deployment of microprocessors in an embedded computing environment. ARM-based microprocessors are a leading technology in this field, offering a wide range of performance for different applications. This book provides a comprehensive treatment of interface design from basic logical and theoretical principles to practical implementation on an ARM-based microprocessor, addressing both hardware and software considerations. The microprocessor’s high level of complexity is carefully analysed in the text to provide clear guidance for the reader in the design of new applications, resulting in an invaluable reference resource for graduates and engineers involved in the design of electronic products and systems. Key Features: Brings together aspects of digital hardware, interface design and software integration in a single text to make clear the link between low and high level languages for interface control Categorises interface techniques into easily distinguished chapters, progressively involving greater complexity, enabling the reader to quickly find relevant material for a particular application Provides many practical C-coded examples showing both the preparation and use of complex programmable subsystems implemented in a typical commercial product Presents in each chapter an introduction to the essential theoretical aspects and the development of simple interface designs using basic logical building blocks
User Interface Design for Programmers
Author | : Avram Joel Spolsky |
Publisher | : Apress |
Total Pages | : 152 |
Release | : 2008-01-01 |
Genre | : Computers |
ISBN | : 1430208570 |
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
A Primer for Computational Biology
Author | : Shawn T. O'Neil |
Publisher | : |
Total Pages | : 0 |
Release | : 2017-12-21 |
Genre | : Science |
ISBN | : 9780870719264 |
A Primer for Computational Biology aims to provide life scientists and students the skills necessary for research in a data-rich world. The text covers accessing and using remote servers via the command-line, writing programs and pipelines for data analysis, and provides useful vocabulary for interdisciplinary work. The book is broken into three parts: Introduction to Unix/Linux: The command-line is the "natural environment" of scientific computing, and this part covers a wide range of topics, including logging in, working with files and directories, installing programs and writing scripts, and the powerful "pipe" operator for file and data manipulation. Programming in Python: Python is both a premier language for learning and a common choice in scientific software development. This part covers the basic concepts in programming (data types, if-statements and loops, functions) via examples of DNA-sequence analysis. This part also covers more complex subjects in software development such as objects and classes, modules, and APIs. Programming in R: The R language specializes in statistical data analysis, and is also quite useful for visualizing large datasets. This third part covers the basics of R as a programming language (data types, if-statements, functions, loops and when to use them) as well as techniques for large-scale, multi-test analyses. Other topics include S3 classes and data visualization with ggplot2.
The Windows Interface Guidelines for Software Design
Author | : Microsoft Press |
Publisher | : |
Total Pages | : 590 |
Release | : 1995 |
Genre | : Computers |
ISBN | : |
This well-organized and clearly written book provides guidelines for designing visually and functionally consistent user interfaces for Windows programs. It is the official book on Microsoft user-interface design and can be read as a program specification for Windows application developers who want to save training time, boost productivity, and promote user confidence in their applications.
Hacking APIs
Author | : Corey J. Ball |
Publisher | : No Starch Press |
Total Pages | : 362 |
Release | : 2022-07-05 |
Genre | : Computers |
ISBN | : 1718502451 |
Hacking APIs is a crash course in web API security testing that will prepare you to penetration-test APIs, reap high rewards on bug bounty programs, and make your own APIs more secure. Hacking APIs is a crash course on web API security testing that will prepare you to penetration-test APIs, reap high rewards on bug bounty programs, and make your own APIs more secure. You’ll learn how REST and GraphQL APIs work in the wild and set up a streamlined API testing lab with Burp Suite and Postman. Then you’ll master tools useful for reconnaissance, endpoint analysis, and fuzzing, such as Kiterunner and OWASP Amass. Next, you’ll learn to perform common attacks, like those targeting an API’s authentication mechanisms and the injection vulnerabilities commonly found in web applications. You’ll also learn techniques for bypassing protections against these attacks. In the book’s nine guided labs, which target intentionally vulnerable APIs, you’ll practice: • Enumerating APIs users and endpoints using fuzzing techniques • Using Postman to discover an excessive data exposure vulnerability • Performing a JSON Web Token attack against an API authentication process • Combining multiple API attack techniques to perform a NoSQL injection • Attacking a GraphQL API to uncover a broken object level authorization vulnerability By the end of the book, you’ll be prepared to uncover those high-payout API bugs other hackers aren’t finding and improve the security of applications on the web.
Documenting Software Architectures
Author | : Paul Clements |
Publisher | : Pearson Education |
Total Pages | : 651 |
Release | : 2010-10-05 |
Genre | : Computers |
ISBN | : 0132488590 |
Software architecture—the conceptual glue that holds every phase of a project together for its many stakeholders—is widely recognized as a critical element in modern software development. Practitioners have increasingly discovered that close attention to a software system’s architecture pays valuable dividends. Without an architecture that is appropriate for the problem being solved, a project will stumble along or, most likely, fail. Even with a superb architecture, if that architecture is not well understood or well communicated the project is unlikely to succeed. Documenting Software Architectures, Second Edition, provides the most complete and current guidance, independent of language or notation, on how to capture an architecture in a commonly understandable form. Drawing on their extensive experience, the authors first help you decide what information to document, and then, with guidelines and examples (in various notations, including UML), show you how to express an architecture so that others can successfully build, use, and maintain a system from it. The book features rules for sound documentation, the goals and strategies of documentation, architectural views and styles, documentation for software interfaces and software behavior, and templates for capturing and organizing information to generate a coherent package. New and improved in this second edition: Coverage of architectural styles such as service-oriented architectures, multi-tier architectures, and data models Guidance for documentation in an Agile development environment Deeper treatment of documentation of rationale, reflecting best industrial practices Improved templates, reflecting years of use and feedback, and more documentation layout options A new, comprehensive example (available online), featuring documentation of a Web-based service-oriented system Reference guides for three important architecture documentation languages: UML, AADL, and SySML
Software Applications: Concepts, Methodologies, Tools, and Applications
Author | : Tiako, Pierre F. |
Publisher | : IGI Global |
Total Pages | : 3994 |
Release | : 2009-03-31 |
Genre | : Computers |
ISBN | : 1605660612 |
Includes articles in topic areas such as autonomic computing, operating system architectures, and open source software technologies and applications.