Baby Git Guidebook for Developers

Baby Git Guidebook for Developers
Author: Jacob Stopak
Publisher: Jacob Stopak
Total Pages: 146
Release: 2018-12-25
Genre: Computers
ISBN: 1792707355

The Baby-Git Guidebook for Developers is intended to accompany the Baby-Git project created by Jacob Stopak. Baby-Git refers to the very first version of the Git codebase written by Linus Torvalds (the creator of Linux) in 2005. Baby-Git is written in the C programming language and consists of about 1,000 lines of code and a total of 7 commands, and they actually work. The simplicity and "smallness" of the code make Baby-Git the perfect codebase for curious developers to study in order to learn how the code works. The fact that arguably the most popular and important tool for collaborative software development in the history of the coding world is simple enough for a novice developer to understand directly from its initial code is really an amazing thing. This guidebook makes the learning experience even easier, by delving into Git's original C code in detail to help developers learn what makes Git tick.

Coding Essentials Guidebook for Developers

Coding Essentials Guidebook for Developers
Author: Jacob Stopak
Publisher:
Total Pages: 212
Release: 2020-04-06
Genre:
ISBN:

The Coding Essentials Guidebook for Developers provides an overview of the core topics and tools that you'll need for a well-rounded introduction to software development. The book contains a set of accessible chapters that each cover a core programming concept, language, or tool. Topics include computer architecture, the Internet, the Command Line, HTML, CSS, JavaScript, Python, Java, SQL, Git and more. The book assumes you have no prior development experience. Whether you want to learn coding and development as a hobby or for a career, this book will kick start your journey.

Beginning C++ Programming

Beginning C++ Programming
Author: Richard Grimes
Publisher: Packt Publishing Ltd
Total Pages: 516
Release: 2017-04-24
Genre: Computers
ISBN: 1787129284

Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.

Learn Git in a Month of Lunches

Learn Git in a Month of Lunches
Author: Rick Umali
Publisher: Simon and Schuster
Total Pages: 627
Release: 2015-09-01
Genre: Computers
ISBN: 1638353492

Summary Learn Git in a Month of Lunches introduces the discipline of source code control using Git. Whether you're a newbie or a busy pro moving your source control to Git, you'll appreciate how this book concentrates on the components of Git you'll use every day. In easy-to-follow lessons designed to take an hour or less, you'll dig into Git's distributed collaboration model, along with core concepts like committing, branching, and merging. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book Git is the source code control system preferred by modern development teams. Its decentralized architecture and lightning-fast branching let you concentrate on your code instead of tedious version control tasks. At first, Git may seem like a sprawling beast. Fortunately, to get started you just need to master a few essential techniques. Read on! Learn Git in a Month of Lunches introduces the discipline of source code control using Git. Helpful for both newbies who have never used source control and busy pros, this book concentrates on the components of Git you'll use every day. In easy-to-follow lessons that take an hour or less, you'll dig into Git's distributed collaboration model, along with core concepts like committing, branching, and merging. This book is a road map to the commands and processes you need to be instantly productive. What's Inside Start from square one—no experience required The most frequently used Git commands Mental models that show how Git works Learn when and how to branch code About the Reader No previous experience with Git or other source control systems is required. About the Author Rick Umali uses Git daily as a developer and is a skilled consultant, trainer, and speaker. Table of Contents Before you begin An overview of Git and version control Getting oriented with Git Making and using a Git repository Using Git with a GUI Tracking and updating files in Git Committing parts of changes The time machine that is Git Taking a fork in the road Merging branches Cloning Collaborating with remotes Pushing your changes Keeping in sync Software archaeology Understanding git rebase Workflows and branching conventions Working with GitHub Third-party tools and Git Sharpening your Git

What They Don’T Tell You About Having a Baby

What They Don’T Tell You About Having a Baby
Author: Gita Mahabir
Publisher: Abbott Press
Total Pages: 18
Release: 2014-05-21
Genre: Family & Relationships
ISBN: 1458215741

When women give birth, the tiny beings who enter the world immediately change their lives forever. In her guidebook for new mothers, Gita Mahabir shares a humorous yet honest look at the journey of a first-time parent that not only provides valuable information about how to survive the first few months of a babys life, but also emphasizes the blessings that a child brings. Mahabir, a busy mother and wife, knows that having a baby can be fun, rewarding, and sometimes a little overwhelming. With that in mind, she offers practical tips and tools to help new mothers successfully navigate through what can be a scary time. While offering gentle encouragement, Mahabir provides a dose of reality with advice that leads mothers through the dos and donts of parenthood, including handy breastfeeding tips, reminders about celebrity comparisons, and ways to survive in public when a baby is less than cooperative. What They Dont Tell You about Having a Baby shares practical suggestions, tools, and time-tested advice for first-time mothers, providing the universal message that a new mother is never truly alone in the world.

Team Geek

Team Geek
Author: Brian W. Fitzpatrick
Publisher: "O'Reilly Media, Inc."
Total Pages: 194
Release: 2012-07-06
Genre: Computers
ISBN: 144932987X

In a perfect world, software engineers who produce the best code are the most successful. But in our perfectly messy world, success also depends on how you work with people to get your job done. In this highly entertaining book, Brian Fitzpatrick and Ben Collins-Sussman cover basic patterns and anti-patterns for working with other people, teams, and users while trying to develop software. This is valuable information from two respected software engineers whose popular series of talks—including "Working with Poisonous People"—has attracted hundreds of thousands of followers. Writing software is a team sport, and human factors have as much influence on the outcome as technical factors. Even if you’ve spent decades learning the technical side of programming, this book teaches you about the often-overlooked human component. By learning to collaborate and investing in the "soft skills" of software engineering, you can have a much greater impact for the same amount of effort. Team Geek was named as a Finalist in the 2013 Jolt Awards from Dr. Dobb's Journal. The publication's panel of judges chose five notable books, published during a 12-month period ending June 30, that every serious programmer should read.

Think Like a Programmer

Think Like a Programmer
Author: V. Anton Spraul
Publisher: No Starch Press
Total Pages: 260
Release: 2012-08-12
Genre: Computers
ISBN: 1593274564

The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

Web Development with Node and Express

Web Development with Node and Express
Author: Ethan Brown
Publisher: "O'Reilly Media, Inc."
Total Pages: 331
Release: 2014-07
Genre: Computers
ISBN: 1491902302

Learn how to build dynamic web applications with Express, a key component of the Node/JavaScript development stack. In this hands-on guide, author Ethan Brown teaches you the fundamentals through the development of a fictional application that exposes a public website and a RESTful API. You’ll also learn web architecture best practices to help you build single-page, multi-page, and hybrid web apps with Express. Express strikes a balance between a robust framework and no framework at all, allowing you a free hand in your architecture choices. With this book, frontend and backend engineers familiar with JavaScript will discover new ways of looking at web development. Create webpage templating system for rendering dynamic data Dive into request and response objects, middleware, and URL routing Simulate a production environment for testing and development Focus on persistence with document databases, particularly MongoDB Make your resources available to other programs with RESTful APIs Build secure apps with authentication, authorization, and HTTPS Integrate with social media, geolocation, and other third-party services Implement a plan for launching and maintaining your app Learn critical debugging skills This book covers Express 4.0.

Adaptive Code

Adaptive Code
Author: Gary McLean Hall
Publisher: Microsoft Press
Total Pages: 854
Release: 2017-04-18
Genre: Computers
ISBN: 1509302611

Write code that can adapt to changes. By applying this book’s principles, you can create code that accommodates new requirements and unforeseen scenarios without significant rewrites. Gary McLean Hall describes Agile best practices, principles, and patterns for designing and writing code that can evolve more quickly and easily, with fewer errors, because it doesn’t impede change. Now revised, updated, and expanded, Adaptive Code, Second Edition adds indispensable practical insights on Kanban, dependency inversion, and creating reusable abstractions. Drawing on over a decade of Agile consulting and development experience, McLean Hall has updated his best-seller with deeper coverage of unit testing, refactoring, pure dependency injection, and more. Master powerful new ways to: • Write code that enables and complements Scrum, Kanban, or any other Agile framework • Develop code that can survive major changes in requirements • Plan for adaptability by using dependencies, layering, interfaces, and design patterns • Perform unit testing and refactoring in tandem, gaining more value from both • Use the “golden master” technique to make legacy code adaptive • Build SOLID code with single-responsibility, open/closed, and Liskov substitution principles • Create smaller interfaces to support more-diverse client and architectural needs • Leverage dependency injection best practices to improve code adaptability • Apply dependency inversion with the Stairway pattern, and avoid related anti-patterns About You This book is for programmers of all skill levels seeking more-practical insight into design patterns, SOLID principles, unit testing, refactoring, and related topics. Most readers will have programmed in C#, Java, C++, or similar object-oriented languages, and will be familiar with core procedural programming techniques.