Computational Drawing

Computational Drawing
Author: Carl Lostritto
Publisher: ORO Applied Research + Design
Total Pages: 292
Release: 2019-05
Genre: Architecture
ISBN: 9781940743264

This book explores computation as a medium for drawing. Exercises, essays, algorithms, diagrams, and drawings are woven together to offer instruction, insight, and theories that are valuable to practicing architects, artists, and scholars.

Computational Support for Sketching in Design

Computational Support for Sketching in Design
Author: Gabe Johnson
Publisher: Now Publishers Inc
Total Pages: 104
Release: 2009-01-30
Genre: Computers
ISBN: 1601981961

Computational Support for Sketching in Design surveys the literature on sketch based tools from journals, conference proceedings, symposia and workshops in human-computer interaction, cognitive science, design research, computer science, artificial intelligence, and engineering design.

WWW.Drawing

WWW.Drawing
Author: Janet Abrams
Publisher: Actar D, Inc.
Total Pages: 132
Release: 2020-11-24
Genre: Architecture
ISBN: 1638409242

What is the role of hand drawing play for architecture in a digital age, as drawing moves off the page and onto the screen? How might computer-generated drawings emulate the ambiguities and nuances of the hand? WWW Drawing: Architectural Drawing from Pencil to Pixel documents the eponymous project conducted by Pennsylvania State University’s Department of Architecture, which explored these questions through a giant-scale hand-drawing workshop and a symposium held at the Drawing Center, New York. WWW refers in this context both to the World Wide Web, and to the “Three Ws”—architects Michael Webb, Mark West and James Wines, each renowned for their skills in hand drawing, who discuss their individual approaches and techniques. Complementing the Ws’ perspectives, artists and architects of a younger generation — Daniel Cardoso Llach, Andrew Heumann, Jürg Lehni, Jane Nisselson, Seher Shah and Ann Tarantino—address various aspects of contemporary architectural drawing, both analog and digital: the legacies of contrasting ideologies of early computer-aided design; technology as expressive vocabulary; and drawing as live performance, whether executed by hand or by robotic drawing machine. Together, the research and creative explorations presented in WWW Drawing cast architectural drawing in a fresh light. Published by Actar Publishers, Pennsylvania State University and Stuckeman School of Architecture

Drawing from the Model

Drawing from the Model
Author: Frank Melendez
Publisher: John Wiley & Sons
Total Pages: 352
Release: 2019-04-16
Genre: Architecture
ISBN: 1119115620

Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.

Handbook of Computational Geometry

Handbook of Computational Geometry
Author: J.R. Sack
Publisher: Elsevier
Total Pages: 1087
Release: 1999-12-13
Genre: Mathematics
ISBN: 0080529682

Computational Geometry is an area that provides solutions to geometric problems which arise in applications including Geographic Information Systems, Robotics and Computer Graphics. This Handbook provides an overview of key concepts and results in Computational Geometry. It may serve as a reference and study guide to the field. Not only the most advanced methods or solutions are described, but also many alternate ways of looking at problems and how to solve them.

Codify

Codify
Author: Bradley Cantrell
Publisher: Routledge
Total Pages: 656
Release: 2018-05-01
Genre: Architecture
ISBN: 1317299078

Codify: Parametric and Computational Design in Landscape Architecture provides a series of essays that explore what it means to use, modify and create computational tools in a contemporary design environment. Landscape architecture has a long history of innovation in the areas of computation and media, particularly in how the discipline represents, analyses, and constructs complex systems. This curated volume spans academic and professional projects to form a snapshot of digital practices that aim to show how computation is a tool that goes beyond methods of representation and media. The book is organized in four sections; syntax, perception, employ, and prospective. The essays are written by leading academics and professionals and the sections examine the role of computational tools in landscape architecture through case studies, historical accounts, theoretical arguments, and nascent propositions.

Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education

Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education
Author: Gu, Ning
Publisher: IGI Global
Total Pages: 488
Release: 2012-01-31
Genre: Architecture
ISBN: 1613501811

The emergence and adoption of computational technologies has significantly changed design and design education beyond the replacement of drawing boards with computers or pens and paper with computer-aided design (CAD), computer-aided manufacturing (CAM), and computer-aided engineering (CAE) applications. Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education explores state-of-the-art developments in computational design methods and their impact on contemporary design education. Readers will find case studies, empirical research findings, pedagogical theories, and reflections. Researchers, educators, designers, and developers will better understand how applying pedagogical research and reflection has influenced and will continue to transform the field in the future.

Computational Drawing

Computational Drawing
Author: Carl Lostritto
Publisher: Applied Research & Design
Total Pages: 0
Release: 2022-12-27
Genre: Architecture
ISBN: 9781957183459

This book explores computation, specifically the craft of writing computer code, as a medium for drawing. Exercises, essays, algorithms, diagrams, and drawings are woven together to offer instruction, insight, and theories that are valuable to practicing architects, artists, and scholars. This book can serve as a primer for those new to programming or motivation and context for those with experience. "Computing" and "drawing" are both deeply historical and loaded terms. Although digital media is often positioned in opposition to the "manual" act of drawing, the broader territory of "computing" includes matters of language, rules, procedures, and orders that are very much compatible with the presence of ink on paper. Indeed, the nature of drawing--a temporal medium governed by marks that can be precisely defined, but not easily edited--provides welcome structure for computational methods.

Processing

Processing
Author: Ira Greenberg
Publisher: Apress
Total Pages: 738
Release: 2007-12-31
Genre: Computers
ISBN: 1430203102

First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the book