Creative Unity

Creative Unity
Author: Rabindranath Tagore
Publisher: Prabhat Prakashan
Total Pages: 104
Release: 2012-05-22
Genre: Fiction
ISBN:

WE STAND BEFORE this great world. The truth of our life depends upon our attitude of mind towards it - an attitude which is formed by our habit of dealing with it according to the special circumstance of our surroundings and our temperaments. It guides our attempts to establish relations with the universe either by conquest or by union, either through the cultivation of power or through that of sympathy. And thus, in our realization of the truth of existence, we put our emphasis either upon the principle of dualism or upon the principle of unity. The Indian sages have held in the Upanishads that the emancipation of our soul lies in its realizing the ultimate truth of unity. They said: Ishavasyam idam sarvam yat kinch jagatyam jagat.Yena tyaktena bhunjitha ma gradha kasyasvit dhanam. (Know all that moves in this moving world as enveloped by God; and find enjoyment through renunciation, not through greed of possession.) The meaning of this is, that, when we know the multiplicity of things as the final truth, we try to augment ourselves by the external possession of them; but, when we know the Infinite Soul as the final truth, then through our union with it we realize the joy of our soul. Therefore it has been said of those who have attained their fulfilment, - 'sarvarn eva vishanti' (they enter into all things). Their perfect relation with this world is the relation of union.

Creative Unity

Creative Unity
Author: Rabindranath Tagore
Publisher:
Total Pages: 218
Release: 1922
Genre: Hindu philosophy
ISBN:

Ka Whawhai Tonu Matou

Ka Whawhai Tonu Matou
Author: Ranginui Walker
Publisher:
Total Pages: 462
Release: 2004-01-01
Genre: Maori (New Zealand people)
ISBN: 9780143019459

Unity in Action

Unity in Action
Author: Joseph Hocking
Publisher: Simon and Schuster
Total Pages: 586
Release: 2018-03-27
Genre: Computers
ISBN: 1638356211

Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices

Colorful

Colorful
Author: Eto Mori
Publisher: Catapult
Total Pages: 132
Release: 2021-07-20
Genre: Fiction
ISBN: 1640094431

A beloved and bestselling classic in Japan, this groundbreaking tale of a dead soul who gets a second chance is perfect for readers of The Midnight Library. "Congratulations, you've won the lottery!" shouts the angel Prapura to a formless soul. The soul hasn't been kicked out of the cycle of rebirth just yet—he's been given a second chance. He must recall the biggest mistake of his past life while on 'homestay' in the body of fourteen-year-old Makoto Kobayashi, who has just committed suicide. It looks like Makoto doesn't have a single friend, and his family don't seem to care about him at all. But as the soul begins to live Makoto's life on his own terms, he grows closer to the family and the people around him, and sees their true colors more clearly, shedding light on Makoto's misunderstandings. Since its initial release over twenty years ago, Colorful has become a part of the literary canon, not only in Japan—where it has sold over a million copies—but around the world, having been translated into several different languages. Now, Eto Mori's beloved classic is finally available in English.

Unity 3.x Game Development Essentials

Unity 3.x Game Development Essentials
Author: Will Goldstone
Publisher: Packt Publishing Ltd
Total Pages: 674
Release: 2011-12-20
Genre: Computers
ISBN: 1849691452

This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.

Building Unity

Building Unity
Author: Michael ‘Piecez’ Prosserman
Publisher: ECW Press
Total Pages: 256
Release: 2020-09-15
Genre: Business & Economics
ISBN: 1773056069

Build an organization that is growth-minded, values-based, and innovative using the six steps to “responsible impact.” At age 16, Michael ‘Piecez’ Prosserman, a professional b-boy (breakdancer), completed a school project that would grow to become a hip-hop-inspired mental health charity with global reach. Through a process of continuous discovery and reflection, Prosserman and his team grew UNITY to the point where it benefitted over a quarter of a million young people. In Building Unity, Prosserman breaks down the six steps to discovering “responsible impact” and building an organization that is growth-minded, values-based, and reflective of the needs of its community. Using stories of his own evolution, learning, and growth as a leader over 15 years, Prosserman parallels the creativity found in breakdancing with the innovation needed to build a sustainable non-profit. Six steps to discovering “responsible impact”: Spark is the inspiration, the big “why,” the motivation to wake up and do something. Build is the testing ground to clarify ideas, understand community needs, and challenge assumptions. Trust involves building the culture of your organization, leading by example, and hiring people with dreams. Trust sets the stage for growth by empowering awesome people. Grow is about finding the right size for your organization to create a responsible impact. Evolve is knowing when to step back so others can step forward by building a succession plan that leaves your organization in good hands. Re-Ignite is building from past experience and lighting the next spark within yourself.

The Primary Way

The Primary Way
Author: Chung-ying Cheng
Publisher: State University of New York Press
Total Pages: 550
Release: 2020-09-01
Genre: Philosophy
ISBN: 1438479298

In The Primary Way, the distinguished scholar of Chinese philosophy Chung-ying Cheng synthesizes his lifetime of work on the Yijing, also known as the I Ching or Book of Changes. Cheng offers a systematic engagement with the classic Chinese text as a philosophy that is still valuable and relevant today. In contemporary philosophical terms, Cheng has developed the ontological hermeneutics of the Yijing as well as its philosophical methodology of symbolic reference in a holistic and onto-generative system of trigrams and hexagrams. The book is organized around eight themes that illuminate Cheng's interpretation of the Yijing as a philosophy for creative human action and transformation. He demonstrates how the philosophy of change in the Yijing embodies early Chinese ontology, cosmology, epistemology, and virtue ethics in the interpretation of divinatory judgments. Cheng's work shows how the philosophy of change contains a vision of humanity as creatively related to heaven and earth, and how it gives positive meaning to any change as part of a ceaseless creativity. With this understanding, it enables humanity to develop its potential as a partner of heaven and earth.

Unity 3 Blueprints

Unity 3 Blueprints
Author: Craig Stevenson
Publisher:
Total Pages: 201
Release: 2011
Genre: Computer games
ISBN: 9780956888709

Unity3 is an amazing game development tool being used around the world by professional, indie and bedroom game developers. This hands-on blueprints book is designed to get to the heart of Unity 3 development by showing you how to create 4 classic games with a Unity twist. All the code and the high quality game art assets are available from the Deep Pixel website so you can build the games yourself or customize your own projects! This book is aimed at indie game developers and artists who want to develop winning video games. This book will assume no prior knowledge of Unity or game creation in general, but you should be comfortable in development environments and have some knowledge of scripting (a refresher will be provided). This book uses JavaScript as the example language. Games: Match the Pairs, Top-Down Shooter, Tower Defense, Marble Madness. Play all the games and download all the code now from the Deep Pixel website.