Creativity and Innovation for a Better World

Creativity and Innovation for a Better World
Author: Diana Dias
Publisher: BoD – Books on Demand
Total Pages: 218
Release: 2023-10-11
Genre: Psychology
ISBN: 1837688672

Today more than ever, our world needs creativity and innovation as key pillars to drive growth, face challenges, and stand out in a competitive and demanding world. It has become pressing to reflect on how creativity and innovation can be fostered in society, especially among the younger generation who will be the protagonists of inevitable changes in the future. This book focuses on the intrinsic and fruitful link between creativity and innovation. It encompasses a set of reflections, experiences, and insights on how these two concepts become effective levers of each other. It also focuses on how to foster creativity and innovation in people, organizations, and communities, as well as how creativity and innovation can effectively make a difference for the better in a world that increasingly needs new and innovative solutions to increasingly complex problems. From diverse cultures and scientific fields and dissimilar research methodologies, the contributions that make up this book present an integrated approach to creativity and innovation as central concepts to contribute to a better society and better world. We believe that creativity and innovation are indeed the forces that drive progress, expression, and discovery. Investing in them is investing in a better, more balanced, and sustainable world.

Creative Confidence

Creative Confidence
Author: Tom Kelley
Publisher: Crown Currency
Total Pages: 306
Release: 2013-10-15
Genre: Business & Economics
ISBN: 0385349378

IDEO founder and Stanford d.school creator David Kelley and his brother Tom Kelley, IDEO partner and the author of the bestselling The Art of Innovation, have written a powerful and compelling book on unleashing the creativity that lies within each and every one of us. Too often, companies and individuals assume that creativity and innovation are the domain of the "creative types." But two of the leading experts in innovation, design, and creativity on the planet show us that each and every one of us is creative. In an incredibly entertaining and inspiring narrative that draws on countless stories from their work at IDEO, the Stanford d.school, and with many of the world's top companies, David and Tom Kelley identify the principles and strategies that will allow us to tap into our creative potential in our work lives, and in our personal lives, and allow us to innovate in terms of how we approach and solve problems. It is a book that will help each of us be more productive and successful in our lives and in our careers.

The Creative Thinking Handbook

The Creative Thinking Handbook
Author: Chris Griffiths
Publisher: Kogan Page Publishers
Total Pages: 249
Release: 2019-04-03
Genre: Business & Economics
ISBN: 0749484675

More than 82 per cent of companies believe creativity directly impacts results, yet few of us understand how it comes about or how to put it into practice. Some people say that creativity is about thinking outside the box, while others believe it is about being creative inside the box; but what if there is no box? The Creative Thinking Handbook argues that we need to identify and remove the 'box' around our thinking, so we canunlock unlimited streams of creativity for professional and business success. This book offers an integrated system of personalized insights, along with clear, practical tools and strategies - including the tried-and-trusted Solution Finder model. The authors show you how to develop your creative problem-solving skills to make better decisions with an individualized step-by-step strategy. Based on long-term research and testing of the creative thinking process, The Creative Thinking Handbook helps you generate more ideas and find brilliant solutions for any professional challenge.

Creative People Must Be Stopped

Creative People Must Be Stopped
Author: David A Owens
Publisher: John Wiley & Sons
Total Pages: 311
Release: 2011-10-07
Genre: Business & Economics
ISBN: 1118129024

A framework for overcoming the six types of innovation killers Everybody wants innovation—or do they? Creative People Must Be Stopped shows how individuals and organizations sabotage their own best intentions to encourage "outside the box" thinking. It shows that the antidote to this self-defeating behavior is to identify which of the six major types of constraints are hindering innovation: individual, group, organizational, industry-wide, societal, or technological. Once innovators and other leaders understand exactly which constraints are working against them and how to overcome them, they can create conditions that foster innovation instead of stopping it in its tracks. The author's model of constraints on innovation integrates insights from the vast literature on innovation with his own observations of hundreds of organizations. The book is filled with assessments, tools, and real-world examples. The author's research has been featured in the New York Times, Wall Street Journal, London Guardian and San Jose Mercury News, as well as on Fox News and on NPR's Marketplace Includes illustrative examples from leading organizations Offers a practical guide for bringing new ideas to fruition even within a previously rigid organizational culture This book gives people in organizations the conceptual framework and practical information they need to innovate successfully.

Creativity, Inc. (The Expanded Edition)

Creativity, Inc. (The Expanded Edition)
Author: Ed Catmull
Publisher: Random House
Total Pages: 367
Release: 2014-04-08
Genre: Business & Economics
ISBN: 0679644504

The co-founder and longtime president of Pixar updates and expands his 2014 New York Times bestseller on creative leadership, reflecting on the management principles that built Pixar’s singularly successful culture, and on all he learned during the past nine years that allowed Pixar to retain its creative culture while continuing to evolve. “Might be the most thoughtful management book ever.”—Fast Company For nearly thirty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner eighteen Academy Awards. The joyous storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable. As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the twenty-five movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as: • Give a good idea to a mediocre team and they will screw it up. But give a mediocre idea to a great team and they will either fix it or come up with something better. • It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them. • The cost of preventing errors is often far greater than the cost of fixing them. • A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody. Creativity, Inc. has been significantly expanded to illuminate the continuing development of the unique culture at Pixar. It features a new introduction, two entirely new chapters, four new chapter postscripts, and changes and updates throughout. Pursuing excellence isn’t a one-off assignment but an ongoing, day-in, day-out, full-time job. And Creativity, Inc. explores how it is done.

Weaving Creativity Into Every Strand of Your Curriculum

Weaving Creativity Into Every Strand of Your Curriculum
Author: Julia Figliotti
Publisher:
Total Pages: 186
Release: 2015-06-08
Genre:
ISBN: 9780996477512

What is creativity? How can you foster it in your classroom? And how can you incorporate it into your lessons without falling behind on your curriculum plans? Don't worry - the answer is within these pages! Creativity is a key skill for your students, both within the classroom and outside of it, so we interviewed more than 100 teachers and creativity experts from around the world to gather their favorite techniques for bringing creative thinking skills into any curriculum. With Weaving's selection of useful language and 750 tips and ideas, you will be bringing creativity into your classroom in no time! This book will help you deliberately weave various creative thinking skills into every one of your lessons. And best of all, it won't take time away from the subjects themselves. From kindergarten through college, Weaving Creativity into Every Strand of Your Curriculum is the go-to book for a more creative classroom environment!

Creativity in Product Innovation

Creativity in Product Innovation
Author: Jacob Goldenberg
Publisher: Cambridge University Press
Total Pages: 246
Release: 2002-01-03
Genre: Business & Economics
ISBN: 9780521002493

Creativity in Product Innovation describes a remarkable new technique for improving the creativity process in product design. Certain "regularities" in product development are identifiable, objectively verifiable and consistent for almost any kind of product. These regularities are described by the authors as Creativity Templates. This book describes the theory and implementation of these templates, showing how they can be used to enhance the creative process and thus enable people to be more productive and focused. Representing the culmination of years of research on the topic of creativity in marketing, the Creativity Templates approach has been recognized as a breakthrough in such journals as Science, Journal of Marketing Research, Management Science, and Technological Forecasting and Social Change.