The Definitive Guide to Java Swing

The Definitive Guide to Java Swing
Author: John Zukowski
Publisher: Apress
Total Pages: 913
Release: 2006-11-02
Genre: Computers
ISBN: 1430200332

Fully updated for the Java 2 Platform, Standard Edition version 5.0, the third edition of this praised book is a one-stop resource for serious Java developers. This book shows you the parts of Java Swing API that you will use daily to create graphical user interfaces (GUI). You will also learn about the Model-View-Controller architecture that lies behind all Swing components, and about customizing components for specific environments. Author John Zukowski also provides custom editors and renderers for use with tables, trees, and list components. You'll encounter an overview of Swing architecture, and learn about core Swing components, toggelable components, event handling with the Swing Component Set, Swing menus and toolbars, borders, pop-ups, choosers, and more.

John Zukowski’s Definitive Guide to Swing for Java 2

John Zukowski’s Definitive Guide to Swing for Java 2
Author: John Zukowski
Publisher: Apress
Total Pages: 866
Release: 2013-11-11
Genre: Computers
ISBN: 1430252510

All set to become the one-stop resource for serious Java developers, this is the first comprehensive book to be based on released versions of the Java 1.2 Swing Set. While thorough in its treatment of the Swing set, the book avoids covering the minutia that is of no interest to programmers. John Zukowski is one of the best known figures in the Java community, and one of the most popular columnists for JavaWorld Magazine. He provides significant content for JavaSofts own web site and was the principal author of the "official" on-line Swing tutorial.

Swing: A Beginner's Guide

Swing: A Beginner's Guide
Author: Herbert Schildt
Publisher: McGraw Hill Professional
Total Pages: 609
Release: 2006-09-29
Genre: Computers
ISBN: 0071706941

From the world’s bestselling programming author Using the practical pedagogy that has made his other Beginner’s Guides so successful, Herb Schildt provides new Swing programmers with a completely integrated learning package. Perfect for the classroom or self-study, Swing: A Beginner’s Guide delivers the appropriate mix of theory and practical coding. You will be programming as early as Chapter 1.

Java Swing

Java Swing
Author: Marc Loy
Publisher: "O'Reilly Media, Inc."
Total Pages: 1278
Release: 2002-11-20
Genre: Computers
ISBN: 0596004087

Swing is a fully-featured user interface development kit for Java applications. Building on the foundations of the Abstract Window Toolkit (AWT), Swing enables cross-platform applications to use any of several pluggable look-and-feels. Swing developers can take advantage of its rich, flexible features and modular components, building elegant user interfaces with very little code. This second edition of Java Swing thoroughly covers all the features available in Java 2 SDK 1.3 and 1.4. More than simply a reference, this new edition takes a practical approach. It is a book by developers for developers, with hundreds of useful examples, from beginning level to advanced, covering every component available in Swing. All these features mean that there's a lot to learn. Even setting aside its platform flexibility, Swing compares favorably with any widely available user interface toolkit--it has great depth. Swing makes it easy to do simple things but is powerful enough to create complex, intricate interfaces. Java Swing, 2nd edition includes : A new chapter on Drag and Drop Accessibility features for creating a user interface meeting the needs of all users Coverage of the improved key binding infrastructure introduced in SDK 1.3 A new chapter on JFormattedTextField and input validation Mac OS X coverage and examples Coverage of the improved focus system introduced in SDK 1.4 Pluggable Look-and-Feel coverage Coverage of the new layout manager, SpringLayout, from SDK 1.4 Properties tables that summarize important features of each component Coverage of the 1.4 Spinner component Details about using HTML in components A new appendix listing bound actions for each component A supporting web site with utilities, examples, and supplemental materials Whether you're a seasoned Java developer or just trying to find out what Java can do, you'll find Java Swing, 2nd edition an indispensable guide.

The JFC Swing Tutorial

The JFC Swing Tutorial
Author: Kathy Walrath
Publisher: Addison-Wesley Professional
Total Pages: 790
Release: 2004
Genre: Computers
ISBN: 9780201914672

Written by a lead writer on the Swing team and bestselling author of "The Java Tutorial," this guidebook--now fully updated and revised--provides a hard copy of Sun's popular online tutorial for JFC/Swing development. Its numerous code examples and clear presentation style make this book a fine choice for mastering the ins and outs of JFC and Swing.

The Definitive Guide to Modern Java Clients with JavaFX

The Definitive Guide to Modern Java Clients with JavaFX
Author: Stephen Chin
Publisher: Apress
Total Pages: 635
Release: 2019-11-12
Genre: Computers
ISBN: 1484249267

Build enhanced visual experiences and design and deploy modern, easy-to-maintain, client applications across a variety of platforms. This book will show you how these applications can take advantage of the latest user interface components, 3D technology, and cloud services to create immersive visualizations and allow high-value data manipulation. The Definitive Guide to Modern Java Clients with JavaFX is a professional reference for building Java applications for desktop, mobile, and embedded in the Cloud age. It offers end-to-end coverage of the latest features in JavaFX and Java 13. After reading this book, you will be equipped to upgrade legacy client applications, develop cross-platform applications in Java, and build enhanced desktop and mobile native clients. What You Will LearnCreate modern client applications in Java using the latest JavaFX and Java 13Build enterprise clients that will enable integration with existing cloud services Use advanced visualization and 3D featuresDeploy on desktop, mobile, and embedded devices Who This Book Is For Professional Java developers who are interested in learning the latest client Java development techniques to fill out their skillset.

The Definitive Guide to Jython

The Definitive Guide to Jython
Author: Josh Juneau
Publisher: Apress
Total Pages: 530
Release: 2010-12-28
Genre: Computers
ISBN: 1430225289

Jython is an open source implementation of the high-level, dynamic, object-oriented scripting language Python seamlessly integrated with the Java platform. The predecessor to Jython, JPython, is certified as 100% Pure Java. Jython is freely available for both commercial and noncommercial use and is distributed with source code. Jython is complementary to Java. The Definitive Guide to Jython, written by the official Jython team leads, covers Jython 2.5 (or 2.5.x)—from the basics to more advanced features. This book begins with a brief introduction to the language and then journeys through Jython’s different features and uses. The Definitive Guide to Jython is organized for beginners as well as advanced users of the language. The book provides a general overview of the Jython language itself, but it also includes intermediate and advanced topics regarding database, web, and graphical user interface (GUI) applications; Web services/SOA; and integration, concurrency, and parallelism, to name a few.

Head First Java

Head First Java
Author: Kathy Sierra
Publisher: "O'Reilly Media, Inc."
Total Pages: 720
Release: 2005-02-09
Genre: Computers
ISBN: 1449331440

Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows. And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.

Java 2 Performance and Idiom Guide

Java 2 Performance and Idiom Guide
Author: Craig Larman
Publisher: Prentice Hall PTR
Total Pages: 0
Release: 2000
Genre: Java (Computer program language).
ISBN: 9780130142603

Thank you for considering the Java 2 Performance and Idiom Guide. The goal of this book is to document the common idioms and optimization techniques that experienced Java developers should know. The topics are presented specifically for Java 2, including coverage of features such as the Collections Framework and the HotSpot JVM. High Performance Java-write fast code Our goal is to help catapult the beginner or intermediate Java developer over the chasm of performance pitfalls the Java platform challenges us with. Thus, the book includes a broad introduction to optimizing for speed and space, including: Design level optimization principles Environment and tool strategies Algorithm and data structure strategies Language and library specific optimization techniques. Idioms in Java-write code fast There are a wide variety of "tricks of the Java trade" or idioms that experienced Java developers apply to develop solid code. Like design patterns, coding idioms provide out-of-the-box solutions for many problems. Unlike design patterns, these idioms are very close to code and therefore take maximum advantage of the Java language and libraries. They include: Idiomatic usage of particular JDK classes and APIs, such as the Reflection API. Concurrency idioms to create thread-safe code Packaging and application structure idioms Naming and coding style idioms