Exploring Visual Design

Exploring Visual Design
Author: Joseph A. Gatto
Publisher:
Total Pages: 258
Release: 2010
Genre: Art
ISBN: 9781615280223

A comprehensive introduction to the universal language of art. The Fourth Edition of Exploring Visual Design is a dynamic introduction to the building blocks of art. Each chapter focuses on a different element or principle of design, including: line, shape and form, balance, and movement and rhythm. Through an in-depth look into these design concepts, students learn how diverse cultures and times have used a common visual language to express their own unique perspective. Teachers and students are introduced to contemporary art and artists by 19 Art:21 artists featured in the book, with links to videos of the artists at work and additional text and image support materials available online for print or digital buyers. Studio opportunities help students find their own voice as they become increasingly fluent in this universal language.

Exploring Visual Design

Exploring Visual Design
Author: Joseph A. Gatto
Publisher:
Total Pages: 260
Release: 1987
Genre: Art
ISBN: 9780871921826

Alberta Authorized Resource for grade 9 1991-2001.

Exploring Visual Culture

Exploring Visual Culture
Author: Matthew Rampley
Publisher:
Total Pages: 276
Release: 2005
Genre: Architecture
ISBN:

An introduction to the study of visual culture, this book offers a view of 'visual culture' that includes not only images, but also other visual media and forms of expression, from architecture to fashion, design and the human body. The book is organised around three broad themes, exploring key ideas and debates that have occurred during the last 20 or so years: *the meanings of the term 'visual culture' and of the various practices that form its basis*conceptual approaches to the contemporary analysis of visual culture*the cultural, social and historical contexts informing its production, distribution and consumption.Drawing on a wide range of examples from the last 100 years, the book adopts a cross-disciplinary perspective; it also explores, however, the limits of visual culture as an interdisciplinary field of study, engaging in current debates about the uses and value of the study of visual culture. It will therefore be of value both for readers new to the subject and also for those seeking fresh interventions into contemporary discussions within the field.Features*Accessibly written by a team of experts in the field*Illustrated throughout*Includes chapters on a wide range of visual forms, including architecture and urban design, film, crafts, fashion, design, fine art and the media.

Visual Design Solutions

Visual Design Solutions
Author: Connie Malamed
Publisher: John Wiley & Sons
Total Pages: 389
Release: 2015-03-25
Genre: Business & Economics
ISBN: 1118864042

Enhance learners' interest and understanding with visual design for instructional and information products No matter what medium you use to deliver content, if the visual design fails, the experience falls flat. Meaningful graphics and a compelling visual design supercharge instruction, training, and presentations, but this isn't easy to accomplish. Now you can conquer your design fears and knowledge gaps with Visual Design Solutions: a resource for learning professionals seeking to raise the bar on their graphics and visual design skills. This informal and friendly book guides you through the process and principles used by professional graphic designers. It also presents creative solutions and examples that you can start using right away. Anyone who envisions, designs, or creates instructional or informational graphics will benefit from the design strategies laid out in this comprehensive resource. Written by Connie Malamed, an art educator and instructional designer, this book will help you tap into your creativity, design with intention, and produce polished work. Whereas most graphic design books focus on logos, packaging, and brochures, Visual Design Solutions focuses on eLearning, presentations, and performance support. Visual Design Solutions includes practical guidelines for making smart design choices, ways to create professional-looking products, and principles for successful graphics that facilitate learning. Ideal for instructional designers, trainers, presenters, and professors who want to advance from haphazard to intentional design, this book will help them realize their design potential. Gain the knowledge and confidence to design impressive, effective visuals for learning Increase learner comprehension and retention with visual strategies offered by an expert author Serves as a reference and a resource, with a wealth of examples for inspiration and ideas Addresses an intimidating topic in an informal, friendly style In four parts, the book provides a thorough overview of the design process and design concepts; explores space, image, and typography; and presents workable solutions for your most persistent and puzzling design problems. Get started and begin creating captivating graphics for your learners.

Explorations in Art, Kindergarten

Explorations in Art, Kindergarten
Author: Cathy Weisman Topal
Publisher: Davis Publications
Total Pages: 108
Release: 2008
Genre: Art
ISBN: 9780871927743

Kindergarten is different, and we know it! Only Explorations in Art combines a solid foundation in how to use tools and materials with the delight of exploring materials, developing skills and inventing new ways to create. The Teacher's Edition includes: * The critical classroom management techniques that make all the difference in ensuring a successful lesson. * Images of artwork and quotations from students * Interesting facts about tools and art, such as the history of crayons or scissors. * Teaching Tips and Variations/Extensions that include support on safety, differentiated instruction, classroom management, observation and assessment tips, and ways to include the classroom teacher. Each two-page spread in the Teacher's Edition includes: * Lesson: Each Big Book lesson begins with art images, and questions to encourage exploration. * Photos and Illustrations: Photographs and illustrations illustrate teacher technique, classroom seating, students at work, and other helpful content. * Student Artwork: Examples of student artwork and quotations are included throughout. * Assessment: Point-of-use assessment criteria is included for each lesson. The assessment criteria always relates to the lesson objectives. * Studio Exploration: Each Big Book lesson ends with a Studio Exploration. Clear, illustrated examples and directions help children explore, while ensuring an opportunity for individual expression and problem solving. * Variations/Extensions: Variations/Extensions are included with each lesson. Here the suggestion of using warm colors for cutting and cool colors for the background incorporates a color concept into this lesson on cutting. * Scissors History: The Teacher's Edition includes interesting facts for teachers to share with students, including the fact that many consider that Leonardo da Vinci invented scissors. * Teaching Tips: Teaching Tips include safety tips; ways to challenge and engage students; support fordifferentiated instruction; classroom management tips, such as giving a fair warning to children before collecting the scissors; games; and ways to include the classroom teacher. * Professional Development: The program includes built-in professional development, including this quotation from an early childhood expert, "Learning to use scissors is one of the important ego-building achievements of early childhood. Children discover that scissors give them instant power to make changes in paperand other materials." Claire Cherry, Creative Art for the Developing Child * Lesson Resources: Children's Trade Books are recommended for each lesson.

Graphic Design Play Book

Graphic Design Play Book
Author: Sophie Cure
Publisher: Laurence King Publishing
Total Pages: 0
Release: 2019-06-25
Genre: Design
ISBN: 9781786273963

'Truly something that's just a beautiful, slick, and very enjoyable little publication' – CreativeBoom "Graphic Design Play Book features a variety of puzzles and challenges, providing a fun and interactive way for young visual thinkers to engage with the world of graphic design" – Eye Understand how graphic design works and develop your visual sensibility through puzzles and activities! An entertaining and highly original introduction to graphic design, the Graphic Design Play Book uses puzzles and visual challenges to demonstrate how typography, signage, logo design, posters and branding work. Through a series of games and activities, including spot the difference, matching games, drawing and dot–to–dot, readers are introduced to graphic art concepts and techniques in an engaging and interactive way. Further explanation and information is provided by solution pages and a glossary, and a loose–leaf section contains stickers, die–cut templates, and coloured paper to help readers complete the activities. Illustrated with typefaces, poster design and pictograms by distinguished designers including Otl Aicher, Pierre Di Sciullo, Otto Neurath and Gerd Arntz, the book will be enjoyed both by graphic designers, and anyone interested in finding out more about visual communication. An excerpt from the book: How many ways are there of saying 'hello'? Probably a zillion. And there are surely just as many ways of writing it. In CAPITALS, and with an exclamation mark ! Or with a question mark ? Or maybe both ?! As a tiny black word in the middle of a white page; or with large, multi–coloured, dancing letters ; maybe with a simple shape or an image. Being interested in graphic design means looking at and understanding the world around us. And being aware of the multitude of signs that shape our daily life day after day and freight it with meaning – whether it's a stop sign, a cornflakes packet, a psychedelic album cover, a seductive headline on the cover of a magazine, the more subtle typography of a page in a novel, a flashing pharmacy sign or the credits of a sci–fi film. Thinking about this plethora of signs was what led us to conceive this introduction to graphic design as a collection of beacons and benchmarks – as a toolbox for exploring and learning in a simple and intuitive way through play, alone or with others, whether you're a child or an adult. These are experiments, a series of suggestions, with no right or wrong answers. The four sections of this book – typography, posters, signs, identity – are all invitations to dive in, explore and let your eyes and your hands take you on a voyage of discovery! – Sophie Cure and Aurélien Farina

Exploring the Visual Landscape

Exploring the Visual Landscape
Author: Steffen Nijhuis
Publisher: TU Delft
Total Pages: 336
Release: 2011-09-01
Genre: Architecture
ISBN: 160750832X

It offers clues for visual landscape assessment of spaces in cities, parks and rural areas.

The Open Art Room

The Open Art Room
Author: Melissa Purtee
Publisher:
Total Pages: 217
Release: 2017
Genre: Art
ISBN: 9781615288625

Taking inspiration from a variety of contemporary approaches, this book presents a framework for Choice-Based instruction for Secondary Level (grades 6–12) Art Education. The Open Art Room provides a student-centered approach to art instruction that is inspirational, practical, and classroom-tested -- Provided by the publisher.