A quadruple of riotous comic fantasy! Ta, I'm 'ere all week... don't try the halibut. Landos - a bustling, developing (slowly) city of chancers, lunatics, thieves and utter stupidity... and that's just the coppers! Book One - SVELT: Are you ready to join an unlikely hero on an unexpected quest? While in the city taking a break from work on the farm, Svelt 'inherits' a strange map from a dying wizard and, with the vague clues as his only guide, begins the seemingly impossible task of searching for the mysterious artefact. Although he is oblivious to the 'help' from a mischievous, ancient time-traveller, some believe it should not be found. Finding himself was the original objective, but Svelt soon learns that being the centre of attention in Landos is not conducive to growing old... especially for a dwarf troll. Book Two - EVENTFUL TIMES: An astronomical anomaly causes widespread panic! With a strong possibility of impending doom for humanity, Death looms grimly over the entire planet - he doesn't know how to loom any other way. The non-tangible believers turn to (insert here). The citizens of Landos turn to the authorities. The authorities turn to the scientists. The scientists turn to the wizards. The wizards turn to brandy... and eventually, when the threat becomes impossible to ignore (even by wizard thresholds), someone has the good sense to ask for practical help. But is perennial tinkerer Albert Sonny ready for such a challenge? Book Three - THE Nth HORSEMAN: Landos is under attack again! This time, a long-forgotten winged menace terrorises the citizens. With rewards on offer, the ever-resourceful opportunists offer their dubious services, yet, even a professional slayer meets his match with this beast - unprecedented in the entire history of dragon lore... not to mention mathematics. A specialist horseman of the twilight is summoned to guide victims in the unorthodox aftermath - his steed not being particularly fond of sugar lumps, and noticeably lacking in the limb department. Book Four - LAWFUL TIMES: With no heir to the throne of Merewood, the elves are divided in their choice of successor. Merith, a loyal friend of the late king, believes his son, Thaldyr, has more right to rule than most, but others remember a different bloodline. The great forest of Merewood has not seen a queen - a jewel - rule for centuries, but does the lost jewel of Merewood even exist? Both parties believe that she does, and with a vague idea of where she resides, both intend to find her first... for very different reasons. Meanwhile, in the bustling city of Landos, a travelling con man returns, fresh from escaping the merciless grasp of King Louis de-Cap - Garlician monarch and lover of all things painful to those that aren't... him. The prodigal son soon formulates a plan to turn the city's archaic law system on its head. On the outskirts, in their strange little blithering bohemia, the wizards... are being wizards... Oh, to live in truly Lawful Times.