Graphic Novels in Your Media Center

Graphic Novels in Your Media Center
Author: Allyson Lyga
Publisher: Libraries Unlimited
Total Pages: 262
Release: 2004-06-30
Genre: Antiques & Collectibles
ISBN:

Graphic novels have recently exploded in popularity. Using them to encourage reading and support the curriculum, then, is a natural step for teachers and librarians. This useful guide to collecting and using graphic novels contains lesson plans linked to school curriculums for all ages, helping educators to harness the instructional potential of these books. The authors also discuss how graphic novels can be important learning tools, particularly for reluctant readers. The guide features lists for collection development and helpful information, including reviews, jobbers, Web sites, publisher information, tips for partnering with local comic book stores, and interviews with librarians who use graphic novels. Including illustrated pages from popular graphic novels, this is an invaluable resource to help you select quality graphic novels for students while providing helpful justification for the use of graphic novels in schools, both to advance students' pleasure reading and to support instruction. This ultimate guide to collecting and using graphic novels in a school library is written by an elementary librarian who uses graphic novels in her library media center for instruction and to advance pleasure reading. The book contains lesson plans linked to school curricula for all ages, plus a discussion of why graphic novels are useful with certain types of readers, particularly boys and reluctant readers. It features helpful information and lists for collection development-- including reviews, reviewing sources, jobbers, Web sites and publisher contact information--and posits reasons to help the librarian defend the use of graphic novels with students.

The Readers' Advisory Guide to Graphic Novels

The Readers' Advisory Guide to Graphic Novels
Author: Francisca Goldsmith
Publisher: American Library Association
Total Pages: 137
Release: 2010
Genre: Language Arts & Disciplines
ISBN: 0838910084

Graphic novels have found a place on library shelves but many librarians struggle to move this expanding body of intellectual, aesthetic, and entertaining literature into the mainstream of library materials.

Graphic Novels

Graphic Novels
Author: Paul Gravett
Publisher: Harper Design
Total Pages: 192
Release: 2005-11-01
Genre: Art
ISBN: 9780060824259

Graphic novels, long stories told in comics format, have enjoyed the fastest-growing sales of any category of book in the U.S. over the last four years. This modern renaissance of comics has produced a library of substantial works, whose subjects are not confined to superheroes or fantasy but are as varied and sophisticated as the best films and literature. Graphic Novels presents an accessible, entertaining, and highly illustrated guide to the diversity of contemporary comics in book form. Featuring striking graphics and explanatory extracts from a wide range of graphic novels, the book examines the specific language of the comics medium; the history and pioneers of the form; recent masterpieces from Art Spiegelman's Maus to Chris Ware's Jimmy Corrigan; the impact of Japanese manga and European albums translated into English; how artists have overcome prejudices towards the genre; and the ambitious range of themes and issues artists are addressing, including childhood, war and survival, politics, the future, sexuality, and the supernatural.

Graphic Novels

Graphic Novels
Author: Michael Pawuk
Publisher: Bloomsbury Publishing USA
Total Pages: 1113
Release: 2017-05-30
Genre: Language Arts & Disciplines
ISBN:

Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.

The Warren Commission Report

The Warren Commission Report
Author: Dan Mishkin
Publisher: Abrams
Total Pages: 164
Release: 2014-09-16
Genre: Comics & Graphic Novels
ISBN: 1613127057

Within days of the murder of President John F. Kennedy, Lyndon B. Johnson appointed a seven-member commission to investigate the assassination. In its report, the Warren Commission determined that there was “no credible evidence” conflicting with its conclusion of a lone gunman. Artist Ernie Colón, bestselling illustrator of The 9/11 Report: A Graphic Adaptation, teams up with author Dan Mishkin to provide a unique means of testing the commission’s findings, unraveling conflicting narratives side by side through graphic-novel techniques. The Warren Commission Report: A Graphic Investigation into the Kennedy Assassination breaks down how decisions in the days that followed the assassination not only shaped how the commission reconstructed events but also helped foster the conspiracy theories that play a part in American politics to this day.

Teaching Visual Literacy

Teaching Visual Literacy
Author: Nancy Frey
Publisher: Corwin Press
Total Pages: 209
Release: 2008-01-09
Genre: Education
ISBN: 1412953111

A collection of nine essays that describes strategies for teaching visual literacy by using graphic novels, comics, anime, political cartoons, and picture books.

Graphic Novels and Comics in the Classroom

Graphic Novels and Comics in the Classroom
Author: Carrye Kay Syma
Publisher: McFarland
Total Pages: 299
Release: 2013-06-18
Genre: Literary Criticism
ISBN: 1476601976

Sequential art combines the visual and the narrative in a way that readers have to interpret the images with the writing. Comics make a good fit with education because students are using a format that provides active engagement. This collection of essays is a wide-ranging look at current practices using comics and graphic novels in educational settings, from elementary schools through college. The contributors cover history, gender, the use of specific graphic novels, practical application and educational theory. Instructors considering this book for use in a course may request an examination copy here.

Outstanding Books for the College Bound

Outstanding Books for the College Bound
Author: Angela Carstensen
Publisher: American Library Association
Total Pages: 175
Release: 2011-05-27
Genre: Language Arts & Disciplines
ISBN: 083899315X

More than simply a vital collection development tool, this book can help librarians help young adults grow into the kind of independent readers and thinkers who will flourish at college.