Guide to the Software Engineering Body of Knowledge (Swebok(r))

Guide to the Software Engineering Body of Knowledge (Swebok(r))
Author: IEEE Computer Society
Publisher:
Total Pages: 348
Release: 2014
Genre: Computer software
ISBN: 9780769551661

In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).

Guide to the Software Engineering Body of Knowledge

Guide to the Software Engineering Body of Knowledge
Author: Alain Abran
Publisher: IEEE Computer Society Press
Total Pages: 224
Release: 2004
Genre: Computers
ISBN:

The purpose of the Guide to the Software Engineering Body of Knowledge is to provide a validated classification of the bounds of the software engineering discipline and topical access that will support this discipline. The Body of Knowledge is subdivided into ten software engineering Knowledge Areas (KA) that differentiate among the various important concepts, allowing readers to find their way quickly to subjects of interest. Upon finding a subject, readers are referred to key papers or book chapters. Emphases on engineering practice lead the Guide toward a strong relationship with the normative literature. The normative literature is validated by consensus formed among practitioners and is concentrated in standards and related documents. The two major standards bodies for software engineering (IEEE Computer Society Software and Systems Engineering Standards Committee and ISO/IEC JTC1/SC7) are represented in the project.

Essentials of Software Engineering

Essentials of Software Engineering
Author: Frank Tsui
Publisher: Jones & Bartlett Learning
Total Pages: 410
Release: 2011
Genre: Computers
ISBN: 0763785342

Computer Architecture/Software Engineering

Software Engineering

Software Engineering
Author: Richard Schmidt
Publisher: Morgan Kaufmann
Total Pages: 0
Release: 2013-05-17
Genre: Computers
ISBN: 9780124077683

Software Engineering: Architecture-driven Software Development is the first comprehensive guide to the underlying skills embodied in the IEEE's Software Engineering Body of Knowledge (SWEBOK) standard. Standards expert Richard Schmidt explains the traditional software engineering practices recognized for developing projects for government or corporate systems. Software engineering education often lacks standardization, with many institutions focusing on implementation rather than design as it impacts product architecture. Many graduates join the workforce with incomplete skills, leading to software projects that either fail outright or run woefully over budget and behind schedule. Additionally, software engineers need to understand system engineering and architecture-the hardware and peripherals their programs will run on. This issue will only grow in importance as more programs leverage parallel computing, requiring an understanding of the parallel capabilities of processors and hardware. This book gives both software developers and system engineers key insights into how their skillsets support and complement each other. With a focus on these key knowledge areas, Software Engineering offers a set of best practices that can be applied to any industry or domain involved in developing software products.

Software Engineering Measurement

Software Engineering Measurement
Author: Ph.D., John C. Munson
Publisher: CRC Press
Total Pages: 466
Release: 2003-03-12
Genre: Computers
ISBN: 020301118X

The product of many years of practical experience and research in the software measurement business, this technical reference helps you select what metrics to collect, how to convert measurement data to management information, and provides the statistics necessary to perform these conversions. The author explains how to manage software development

Trusted Computing Platforms

Trusted Computing Platforms
Author: Siani Pearson
Publisher: Prentice Hall Professional
Total Pages: 358
Release: 2003
Genre: Computers
ISBN: 9780130092205

The TCPA 1.0 specification finally makes it possible to build low-cost computing platforms on a rock-solid foundation of trust. In Trusted Computing Platforms, leaders of the TCPA initiative place it in context, offering essential guidance for every systems developer and decision-maker. They explain what trusted computing platforms are, how they work, what applications they enable, and how TCPA can be used to protect data, software environments, and user privacy alike.

Web Engineering

Web Engineering
Author: Woojong Suh
Publisher: IGI Global
Total Pages: 364
Release: 2005-01-01
Genre: Computers
ISBN: 1591404347

As most organizations have expanded traditional business space into Web-based environments, a more complete and thorough understanding of Web engineering is becoming vital. Although based primarily on MIS and computer science areas, Web engineering covers a wide range of disciplines, thus making it difficult to gain an understanding of the field. Web Engineering: Principles and Techniques provides clarity to this often muddied issue. Covering a wide range of topics, this book provides the necessary tools vital for organizations to utilize the full potential of Web engineering.

Software Development and Reality Construction

Software Development and Reality Construction
Author: Christiane Floyd
Publisher: Springer Science & Business Media
Total Pages: 484
Release: 2012-12-06
Genre: Computers
ISBN: 3642768172

The present book is based on the conference Software Development and Reality Construction held at SchloB Eringerfeld in Germany, September 25 - 30, 1988. This was organized by the Technical University of Berlin (TUB) in cooperation with the German National Research Center for Computer Science (GMD), Sankt Augustin, and sponsored by the Volkswagen Foundation whose financial support we gratefully acknowledge. The conference was an interdisciplinary scientific and cultural event aimed at promoting discussion on the nature of computer science as a scientific discipline and on the theoretical foundations and systemic practice required for human-oriented system design. In keeping with the conversational style of the conference, the book comprises a series of individual contributions, arranged so as to form a coherent whole. Some authors reflect on their practice in computer science and system design. Others start from approaches developed in the humanities and the social sciences for understanding human learning and creativity, individual and cooperative work, and the interrelation between technology and organizations. Thus, each contribution makes its specific point and can be read on its own merit. But, at the same time, it takes its place as a chapter in the book, along with all the other contributions, to give what seemed to us a meaningful overall line of argumentation. This required careful editorial coordination, and we are grateful to all the authors for bearing with us throughout the slow genesis of the book and for complying with our requests for extensive revision of some of the manuscripts.

The Correctness-by-Construction Approach to Programming

The Correctness-by-Construction Approach to Programming
Author: Derrick G. Kourie
Publisher: Springer Science & Business Media
Total Pages: 273
Release: 2012-04-10
Genre: Computers
ISBN: 3642279198

The focus of this book is on bridging the gap between two extreme methods for developing software. On the one hand, there are texts and approaches that are so formal that they scare off all but the most dedicated theoretical computer scientists. On the other, there are some who believe that any measure of formality is a waste of time, resulting in software that is developed by following gut feelings and intuitions. Kourie and Watson advocate an approach known as “correctness-by-construction,” a technique to derive algorithms that relies on formal theory, but that requires such theory to be deployed in a very systematic and pragmatic way. First they provide the key theoretical background (like first-order predicate logic or refinement laws) that is needed to understand and apply the method. They then detail a series of graded examples ranging from binary search to lattice cover graph construction and finite automata minimization in order to show how it can be applied to increasingly complex algorithmic problems. The principal purpose of this book is to change the way software developers approach their task at programming-in-the-small level, with a view to improving code quality. Thus it coheres with both the IEEE’s Guide to the Software Engineering Body of Knowledge (SWEBOK) recommendations, which identifies themes covered in this book as part of the software engineer’s arsenal of tools and methods, and with the goals of the Software Engineering Method and Theory (SEMAT) initiative, which aims to “refound software engineering based on a solid theory.”