How to Draw Orcs, Elves, and Dwarves

How to Draw Orcs, Elves, and Dwarves
Author: Steve Beaumont
Publisher: The Rosen Publishing Group, Inc
Total Pages: 42
Release: 2007-07-15
Genre: Juvenile Nonfiction
ISBN: 9781404238596

Presents step-by-step instructions for drawing elves, dwarves, and orcs.

How to Draw Elves, Dwarves, and Other Magical Folk

How to Draw Elves, Dwarves, and Other Magical Folk
Author: A. J Sautter
Publisher: Capstone
Total Pages: 33
Release: 2016-01-01
Genre: Juvenile Nonfiction
ISBN: 1491480270

Creatures in fantastic tales have captured people?s imaginations for hundreds of years. Now fantasy fans can bring their imaginations to life and discover their inner artist by learning to draw their favorite fantastic creatures. Simple, step-by-step instructions teach readers to draw elves, dwarves, gnomes, and several other magical creatures.

Drawing Fantasy Creatures

Drawing Fantasy Creatures
Author: A. J. Sautter
Publisher: Capstone Classroom
Total Pages: 113
Release: 2016-08
Genre: Art
ISBN: 1491486708

"Simple, step-by-step instructions teach readers how to draw a wide variety of fantasy creatures, including background information about each"--

How to Draw Fantasy Art and RPG Maps

How to Draw Fantasy Art and RPG Maps
Author: Jared Blando
Publisher: Penguin
Total Pages: 68
Release: 2015-09-01
Genre: Art
ISBN: 1440340242

Learn to create authentic fantasy maps step-by-step! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered! • Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. • Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. • Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. • Heraldry and shield design. Depict cultural and political boundaries with shields and colors. • Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!

Build It, Make It, Do It, Play It!

Build It, Make It, Do It, Play It!
Author: Catharine Bomhold
Publisher: Bloomsbury Publishing USA
Total Pages: 374
Release: 2014-06-30
Genre: Language Arts & Disciplines
ISBN: 1598843923

A valuable, one-stop guide to collection development and finding ideal subject-specific activities and projects for children and teens. For busy librarians and educators, finding instructions for projects, activities, sports, and games that children and teens will find interesting is a constant challenge. This guide is a time-saving, one-stop resource for locating this type of information—one that also serves as a valuable collection development tool that identifies the best among thousands of choices, and can be used for program planning, reference and readers' advisory, and curriculum support. Build It, Make It, Do It, Play It! identifies hundreds of books that provide step-by-step instructions for creating arts and crafts, building objects, finding ways to help the disadvantaged, or engaging in other activities ranging from gardening to playing games and sports. Organized by broad subject areas—arts and crafts, recreation and sports (including indoor activities and games), and so forth—the entries are further logically organized by specific subject, ensuring quick and easy use.

The Revenge of the Dwarves

The Revenge of the Dwarves
Author: Markus Heitz
Publisher: Orbit
Total Pages: 482
Release: 2011-11-03
Genre: Fiction
ISBN: 0316193356

Though hailed a hero by his people, the course of life has not run smooth for the battle-weary Tungdil the dwarf. But there is no rest for this warrior yet -- as he must now find the strength to face the most formidable enemy the kingdom has ever encountered . . . A new evil has risen from the depths of the earth to terrorize the land of Girdlegard. Monstrous creatures -- half-orc, half-élfar -- are roaming the kingdom, leaving a trail of death and destruction in their wake. These merciless hybrids are on a mission to obtain the most powerful weapon known to the dwarf race -- and whoever holds this weapon will control the world. Then when the fossilized Magus Lot-Ionan is stolen, Tungdil spies total disaster on the horizon. With the very existence of the dwarves under threat, he will have to resort to his trusty double ax and risk everything he knows to save his country from annihilation . . . Hold your breath for The Revenge of the Dwarves, the next thrilling installment in this spectacular fantasy epic from international bestselling author Markus Heitz

How to Draw Orcs, Goblins, and Other Wicked Creatures

How to Draw Orcs, Goblins, and Other Wicked Creatures
Author: A. J Sautter
Publisher: Capstone
Total Pages: 33
Release: 2016-01-01
Genre: Juvenile Nonfiction
ISBN: 1491480246

Creatures in fantastic tales have captured people?s imaginations for hundreds of years. Now fantasy fans can bring their imaginations to life and discover their inner artist by learning to draw their favorite fantastic creatures. Simple, step-by-step instructions teach readers to draw orcs, goblins, hags, and several other wicked creatures.

The Hobbit: An Unexpected Journey Chronicles: Art & Design

The Hobbit: An Unexpected Journey Chronicles: Art & Design
Author: Weta
Publisher: Harper Design
Total Pages: 0
Release: 2012-12-14
Genre: Performing Arts
ISBN: 9780062200907

The Hobbit: An Unexpected Journey Chronicles: Art & Design is a sumptuous celebration of the creative vision of Academy Award-winning filmmaker Peter Jackson's The Hobbit: An Unexpected Journey. The book is packed with more than 1,000 images of concept artwork, photographs and development paintings by the artists working behind the scenes to bring Middle-earth to life, who each provide detailed and entertaining commentary that reveals the story behind the vision. As a bonus feature unique to this book, there is a special fold-out map printed in glow-in-the-dark ink and a giant four-page fold-out of Bilbo's contract. Complied by Weta Workshop senior concept designer Daniel Falconer, this is the first in a series of lavish hardcover books written and designed by the award-winning team at Weta, who are working closely with the production team to guarantee that these books will be bursting with insider information and stunning visual imagery.

The Dwarves

The Dwarves
Author: Markus Heitz
Publisher: Orbit
Total Pages: 483
Release: 2009-11-03
Genre: Fiction
ISBN: 0316088609

For countless millennia, the dwarves of the have defended the stone gateway into Girdlegard. Many and varied foes have hurled themselves against the portal and died attempting to breach it. No man or beast has ever succeeded. Until now. . . Abandoned as a child, Tungdil the blacksmith labors contentedly in the land of Ionandar, the only dwarf in a kingdom of men. Although he does not want for friends, Tungdil is very much aware that he is alone -- indeed, he has not so much as set eyes on another dwarf. But all that is about to change. Sent out into the world to deliver a message and reacquaint himself with his people, the young foundling finds himself thrust into a battle for which he has not been trained. Not only his own safety, but the life of every man, woman and child in Girdlegard depends upon his ability to embrace his heritage. Although he has many unanswered questions, Tungdil is certain of one thing: no matter where he was raised, he is a true dwarf. And no one has ever questioned the courage of the Dwarves.