HTML5 Unleashed

HTML5 Unleashed
Author: Simon Sarris
Publisher: Pearson Education
Total Pages: 432
Release: 2014
Genre: Computers
ISBN: 0672336278

HTML5 Unleashed is the authoritative guide that covers the key web components driving the future of the Web. Students will learn to harness the power of HTML5 to create web apps and solutions that deliver state-of-the-art media content and interactivity with new Audio, Video, and Canvas elements. Comprehensive and up-to-date, HTML5 Unleashed is organized as an accessible guide of tutorials and practical references. Because HTML5 covers a far-reaching set of standards, each chapter in HTML5 Unleashed is written to stand on its own. Whether you choose to skip around or teach it cover to cover, full-color syntax and figures in HTML5 Unleashed ensure that students do not need to be next to a computer to learn the most important concepts of the modern Web.

HTML5 Multimedia

HTML5 Multimedia
Author: Ian Devlin
Publisher: Peachpit Press
Total Pages: 288
Release: 2012
Genre: Computers
ISBN: 0321793935

A guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features.

Introducing HTML5

Introducing HTML5
Author: Bruce Lawson
Publisher: Pearson Education
Total Pages: 452
Release: 2010-07-11
Genre: Computers
ISBN: 0321717961

Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner. Written by developers who have been using the new language for the past year in their work, this book shows you how to start adapting the language now to realize its benefits on today’s browsers. Rather than being just an academic investigation, it concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn: new semantics and structures to help your site become richer and more accessible how to apply the most important JavaScript APIs that are already implemented the uses of native multimedia for video and audio techniques for drawing lines, fills, gradients, images and text with canvas how to build more intelligent web forms implementation of new storage options and web databases how geolocation works with HTML5 in both web and mobile applications All the code from this book (and more) is available at www.introducinghtml5.com. ******** There appear to be intermittent problems with the first printing of Introducing HTML5. If you have one of these copies, please email us at [email protected] with a copy of your receipt (from any reseller), and we'll either provide access to the eBook or send you another copy of the print book -- whichever you prefer. If you’d like the eBook we can add that to your Peachpit.com account. You can set up a free account at www.peachpit.com/join http://www.peachpit.com/join

The Definitive Guide to HTML5

The Definitive Guide to HTML5
Author: Adam Freeman
Publisher: Apress
Total Pages: 1052
Release: 2012-01-28
Genre: Computers
ISBN: 1430239611

The Definitive Guide to HTML5 provides the breadth of information you'll need to start creating the next generation of HTML5 websites. It covers all the base knowledge required for standards-compliant, semantic, modern website creation. It also covers the full HTML5 ecosystem and the associated APIs that complement the core HTML5 language. The Definitive Guide to HTML5 begins by tackling the basics of HTML5, ensuring that you know best practices and key uses of all of the important elements, including those new to HTML5. This section also covers extended usage of CSS3, JavaScript, and DOM manipulation, making you proficient in all core aspects of modern website creation. The final part of the book covers the associated W3C APIs that surround the HTML5 specification. You will achieve a thorough working knowledge of the Geolocation API, web storage, creating offline applications, and the new drag and drop functionality. The Definitive Guide to HTML5 also dives into the key media enhancements of HTML5 and its surrounding technologies: Canvas, video and audio.

HTML5 in Action

HTML5 in Action
Author: Greg Wanish
Publisher: Simon and Schuster
Total Pages: 693
Release: 2014-02-09
Genre: Computers
ISBN: 1638352739

Summary HTML5 in Action provides a complete introduction to web development using HTML5. You'll explore every aspect of the HTML5 specification through real-world examples and code samples. It's much more than just a specification reference, though. It lives up to the name HTML5 in Action by giving you the practical, hands-on guidance you'll need to use key features. About the Technology HTML5 is not a few new tags and features added to an old standard—it's the foundation of the modern web, enabling its interactive services, single-page UI, interactive games, and complex business applications. With support for standards-driven mobile app development, powerful features like local storage and WebSockets, superb audio and video APIs, and new layout options using CSS3, SVG, and Canvas, HTML5 has entered its prime time. About the Book HTML5 in Action provides a complete introduction to web development using HTML5. It explores the HTML5 specification through real-world examples and code samples. It earns the name "in Action" by giving you the practical, hands-on guidance you'll need to confidently build the sites and applications you—and your clients—have been wanting for years. This book concentrates on new HTML5 features and assumes you are familiar with standard HTML. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. What's Inside New semantic elements and form input types Single-page application design Creating interactive graphics Mobile web apps About the Authors Rob Crowther is a web developer and blogger and the author of Manning's Hello! HTML5 & CSS3. Joe Lennon is an enterprise mobile application developer. Ash Blue builds award-winning interactive projects. Greg Wanish is an independent web and eCommerce developer. Table of Contents PART 1 INTRODUCTION HTML5: from documents to applications PART 2 BROWSER-BASED APPS Form creation: input widgets, data binding, and data validation File editing and management: rich formatting, file storage, drag and drop Messaging: communicating to and from scripts in HTML5 Mobile applications: client storage and offline execution PART 3 INTERACTIVE GRAPHICS, MEDIA, AND GAMING 2D Canvas: low-level, 2D graphics rendering SVG: responsive in-browser graphics Video and audio: playing media in the browser WebGL: 3D application development Plus 10 Appendixes

HTML5

HTML5
Author: Elizabeth Castro
Publisher: Peachpit Press
Total Pages: 924
Release: 2011-12-27
Genre: Computers
ISBN: 0131382047

Want to learn how to build Web sites fast? This best-selling guide’s visual format and step-by-step, task-based instructions will have you up and running with HTML5 and CSS3 in no time. This Seventh Edition is a major revision, with approximately 125 pages added and substantial updates to (or complete rewrites of) nearly every page from the preceding edition. Authors Elizabeth Castro and Bruce Hyslop use clear instructions, friendly prose, and real-world code samples to teach you HTML and CSS from the ground up. Over the course of 21 chapters you will learn how to: Write semantic HTML, both with elements that have been around for years and ones that are new in HTML5. Prepare images for the Web and add them to your pages. Use CSS to style text, add background colors and images, and implement a multicolumn layout. Build a single site for all users—whether they are using a mobile phone, tablet, laptop, desktop computer, or other Web-enabled device—based on many of the components of responsive Web design, including CSS3 media queries. Leverage new selectors in CSS3, add Web fonts to your pages with @font-face, and use CSS3 effects such as opacity, background alpha transparency, gradients, rounded corners, drop shadows, shadows inside elements, text shadows, and multiple background images. Improve your site’s accessibility with ARIA landmark roles and other good coding practices. Build forms to solicit input from your visitors. Include media in your pages with the HTML5 audio and video elements. Test and debug your Web pages. Secure a domain name and publish your site. And much more! All book code samples and more are available on the companion web site.

Head First HTML5 Programming

Head First HTML5 Programming
Author: Eric Freeman
Publisher: "O'Reilly Media, Inc."
Total Pages: 611
Release: 2011-10-06
Genre: Computers
ISBN: 1449390544

"Head First HTML5" introduces key features including improved text elements, audio and video tags, geolocation, and the Canvas drawing surface. Concrete examples and exercises are applied to reinforce these concepts.

HTML5: Up and Running

HTML5: Up and Running
Author: Mark Pilgrim
Publisher: "O'Reilly Media, Inc."
Total Pages: 224
Release: 2010-08-06
Genre: Computers
ISBN: 1449399665

If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you’ll be able to put that functionality to work right away. Learn new semantic elements, such as , , and Meet Canvas, a 2D drawing surface you can program with JavaScript Embed video in your web pages without third-party plugins Use Geolocation to let web application visitors share their physical location Take advantage of local storage capacity that goes way beyond cookies Build offline web applications that work after network access is disconnected Learn about several new input types for web forms Create your own custom vocabularies in HTML5 with microdata

HTML5 Games

HTML5 Games
Author: Jacob Seidelin
Publisher: John Wiley & Sons
Total Pages: 565
Release: 2011-11-30
Genre: Computers
ISBN: 1119976332

Discover new opportunities for building 2D and 3D games with HTML5 The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more. Aims directly at a new way to develop games for the web through the use of HTML5 Demonstrates how to make iOS and Android web apps Explains how to capture player input; create 3D graphics; and incorporate textures, lighting, and sound Guides you through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets By the end of this invaluable book, you will have created a fully functional game that can be played in any compatible browser or on any mobile device that supports HTML5.