Author | : Ijcai |
Publisher | : Elsevier |
Total Pages | : 1196 |
Release | : 1979 |
Genre | : Computers |
ISBN | : 9780934613477 |
Author | : Ijcai |
Publisher | : Elsevier |
Total Pages | : 1196 |
Release | : 1979 |
Genre | : Computers |
ISBN | : 9780934613477 |
Author | : International Joint Conferences on Artificial Intelligence |
Publisher | : Elsevier |
Total Pages | : 1368 |
Release | : 1985 |
Genre | : Artificial Intelligence |
ISBN | : 9780934613026 |
Author | : Philip Agre |
Publisher | : MIT Press |
Total Pages | : 794 |
Release | : 1996 |
Genre | : Computers |
ISBN | : 9780262510905 |
Over time the field of artificial intelligence has developed an "agent perspective" expanding its focus from thought to action, from search spaces to physical environments, and from problem-solving to long-term activity. Originally published as a special double volume of the journal Artificial Intelligence, this book brings together fundamental work by the top researchers in artificial intelligence, neural networks, computer science, robotics, and cognitive science on the themes of interaction and agency. It identifies recurring themes and outlines a methodology of the concept of "agency." The seventeen contributions cover the construction of principled characterizations of interactions between agents and their environments, as well as the use of these characterizations to guide analysis of existing agents and the synthesis of artificial agents.Artificial Intelligence series.Special Issues of Artificial Intelligence
Author | : Lawrence B. Wolff |
Publisher | : CRC Press |
Total Pages | : 424 |
Release | : 1993-01-02 |
Genre | : Computers |
ISBN | : 143986585X |
Commentaries by the editors to this comprehensive anthology in the area of physics-based vision put the papers in perspective and guide the reader to a thorough understanding of the basics of the field. Paper Topics Include: - Intensity Reflection Models - Polarization and Refraction - Camera Calibration - Quantization and Sampling - Depth from Opt
Author | : Hector J. Levesque |
Publisher | : Springer Science & Business Media |
Total Pages | : 419 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 3642602118 |
It is a pleasure and an honor to be able to present this collection of papers to Ray Reiter on the occasion of his 60th birthday. To say that Ray's research has had a deep impact on the field of Artificial Intel ligence is a considerable understatement. Better to say that anyone thinking of do ing work in areas like deductive databases, default reasoning, diagnosis, reasoning about action, and others should realize that they are likely to end up proving corol laries to Ray's theorems. Sometimes studying related work makes us think harder about the way we approach a problem; studying Ray's work is as likely to make us want to drop our way of doing things and take up his. This is because more than a mere visionary, Ray has always been a true leader. He shows us how to proceed not by pointing from his armchair, but by blazing a trail himself, setting up camp, and waiting for the rest of us to arrive. The International Joint Conference on Ar tificial Intelligence clearly recognized this and awarded Ray its highest honor, the Research Excellence award in 1993, before it had even finished acknowledging all the founders of the field. The papers collected here sample from many of the areas where Ray has done pi oneering work. One of his earliest areas of application was databases, and this is re flected in the chapters by Bertossi et at. and the survey chapter by Minker.
Author | : David N.L. Levy |
Publisher | : Springer Science & Business Media |
Total Pages | : 460 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 1461387167 |
Computer Games I is the first volume in a two part compendium of papers covering the most important material available on the development of computer strategy games. These selections range from discussions of mathematical analyses of games, to more qualitative concerns of whether a computer game should follow human thought processes rather than a "brute force" approach, to papers which will benefit readers trying to program their own games. Contributions include selections from the major players in the development of computer games: Claude Shannon whose work still forms the foundation of most contemporary chess programs, Edward O. Thorpe whose invention of the card counting method caused Las Vegas casinos to change their blackjack rules, and Hans Berliner whose work has been fundamental to the development of backgammon and chess games.
Author | : Gregory Michaelson |
Publisher | : Springer Nature |
Total Pages | : 173 |
Release | : 2021-11-20 |
Genre | : Computers |
ISBN | : 3030778797 |
This collection of essays examines the key achievements and likely developments in the area of automated reasoning. In keeping with the group ethos, Automated Reasoning is interpreted liberally, spanning underpinning theory, tools for reasoning, argumentation, explanation, computational creativity, and pedagogy. Wider applications including secure and trustworthy software, and health care and emergency management. The book starts with a technically oriented history of the Edinburgh Automated Reasoning Group, written by Alan Bundy, which is followed by chapters from leading researchers associated with the group. Mathematical Reasoning: The History and Impact of the DReaM Group will attract considerable interest from researchers and practitioners of Automated Reasoning, including postgraduates. It should also be of interest to those researching the history of AI.