Noctum

Noctum
Author: Mischa L. Thomas
Publisher:
Total Pages: 0
Release: 2009-04
Genre: Fantasy games
ISBN: 9781906508395

We summoned it with our malice. We made it grow by the strength of our hatred. We let it stay because we can't change our very natures. Nothing can force humans to commit acts of evil, only endow us with powers to indulge in our own sadistic proclivities. It's all around us, on every news channel and in every paper. The vile nature of man is evident. Some of us kill our parents and forsake our children, greed is our creed and instant gratification our pastime. There is no God; there is no heaven or hell. There is only the ancient darkness and the evil of man. Hope is fleeting and grace is no longer in our grasp. We gave the darkness a form and a realm of its own. It wishes to feed upon us but now some parts of it want more. Humankind has taught it to relish in the suffering of others in a way only humans can. Enter Noctum, an inner tale of survival horror. There is nothing more evil than your fellow man.

Dark Revelations - The Role Playing Game - The Book of Adventure

Dark Revelations - The Role Playing Game - The Book of Adventure
Author: Chris Constantin
Publisher: Chris Constantin
Total Pages: 266
Release:
Genre:
ISBN: 0994005520

Dark Revelations - The Role Playing Game - Book of Adventure Ever Need help with your Game? From G.M.s advice, to Plot Hooks, and even some new material, this book will be a valued contribution to your game:

Role Playing Materials

Role Playing Materials
Author: Rafael Bienia
Publisher: Zauberfeder Verlag
Total Pages: 271
Release: 2016-04-11
Genre: Performing Arts
ISBN: 3938922621

Die Dissertation Role Playing Materials untersucht die materielle Seite von Larp, Mixed Reality und Pen'n'Paper Rollenspielen. Wie kooperieren Gewandung, Virtuelle-Realität-Brille, oder ein Bleistift mit Erzählung und Spielregeln? Neben Antworten auf diese Frage versucht das Buch das Verständnis von Rollenspiel als eine Handlung zu erweitern, die nicht nur von Menschen geprägt wird. Role Playing Materials examines how larp, mixed and tabletop role-playing games work. Costumes, computers, pen and paper are not passive elements. Materials change and are changed during role-playing game sessions, because they work together with narrative and ludic elements. If we think about materials as social elements, how do they make role-playing games work? To answer this question, Role Playing Materials draws on ethnographic fieldwork among role-playing communities in Germany. The analysis draws upon the fields of game studies, and science, technology and society studies.

Hoodoo Blues the Role Playing Game

Hoodoo Blues the Role Playing Game
Author: Brian St.Claire-King
Publisher:
Total Pages: 314
Release: 2010-02-15
Genre: Crafts & Hobbies
ISBN: 0971309566

Hoodoo Blues is a Role Playing Game of supernatural beliefs from America's Old South. Players play the ageless, those who have lived through (sometimes suffered through) decades or centuries of Southern history.

Mythic

Mythic
Author: Tom Pigeon
Publisher:
Total Pages: 0
Release: 2002-11
Genre:
ISBN: 9780971810099

A stand alone role playing game. Offers an innovative approach to creating adventures on-the-fly. With or without a Dungeon Master, it is a uniquely dynamic game system that requires no preparation to play, satisfied virtually any word genre, and takes only a few minutes to read and understand the rules system.

Role Playing Game

Role Playing Game
Author: J. Michael Straczynski
Publisher: Mongoose Publishing
Total Pages: 364
Release: 2006-04
Genre: Games & Activities
ISBN: 1905471203

Featuring the space station that changed the destiny of an entire galaxy, the Babylon 5 RPG from Mongoose Publishing allows players to take on the role of characters from the award-winning TV series. This all new edition revisits one of the most successful sci-fi roleplaying games of recent years, bringing the game to an all new group of fans! Existing fans will not be disappointed, the rules have been tweaked so that the game is even better than before, and most importantly, is a stand-alone rulebook in its own right with no requirement for the use of another rulebook!