Java Adventure Guide

Java Adventure Guide
Author: Periplus Editors,
Publisher: Tuttle Publishing
Total Pages: 426
Release: 2014-04-15
Genre: Travel
ISBN: 1462909272

The ultimate adventure guide This is the most comprehensive guide to Java ever produced. Hundreds of pages of travel tips and dozens of lively articles on history, nature, and the arts, take you right under the surface of Javanese life, with visits to lots of unique places. Under the volcano Java’s 121 active volcanoes rumble and roar above one of the world’s most dramatic tropical landscapes. Whether you come here to trek the volcanoes or to visit the island’s impressive ancient monuments, Java provides the adventure of a lifetime. The nitty gritty, from A to Z Detailed maps of all areas of interest are included along with personal recommendations from our expert authors on how to get around, where to stay and eat, and how to get the best value for your money.

Peter Norton's Guide to Java Programming

Peter Norton's Guide to Java Programming
Author: Peter Norton
Publisher: Sams
Total Pages: 922
Release: 1996
Genre: Computers
ISBN:

There are few titles that cover Java as thoroughly as this one does. Peter Norton's name is internationally synonymous with PC expertise, and in this book he provides the intermediate to advanced user with a concise and valuable treatment of Java.

Java: A Beginner's Guide, Eighth Edition

Java: A Beginner's Guide, Eighth Edition
Author: Herbert Schildt
Publisher: McGraw Hill Professional
Total Pages: 721
Release: 2018-11-09
Genre: Computers
ISBN: 1260440222

A practical introduction to Java programming—fully revised for long-term support release Java SE 11Thoroughly updated for Java Platform Standard Edition 11, this hands-on resource shows, step by step, how to get started programming in Java from the very first chapter. Written by Java guru Herbert Schildt, the book starts with the basics, such as how to create, compile, and run a Java program. From there, you will learn essential Java keywords, syntax, and commands. Java: A Beginner's Guide, Eighth Edition covers the basics and touches on advanced features, including multithreaded programming, generics, Lambda expressions, and Swing. Enumeration, modules, and interface methods are also clearly explained. This Oracle Press guide delivers the appropriate mix of theory and practical coding necessary to get you up and running developing Java applications in no time.•Clearly explains all of the new Java SE 11 features•Features self-tests, exercises, and downloadable code samples•Written by bestselling author and leading Java authority Herbert Schildt

Elements of Programming Interviews

Elements of Programming Interviews
Author: Adnan Aziz
Publisher: EPI
Total Pages: 530
Release: 2012
Genre: Business & Economics
ISBN: 1479274836

The core of EPI is a collection of over 300 problems with detailed solutions, including 100 figures, 250 tested programs, and 150 variants. The problems are representative of questions asked at the leading software companies. The book begins with a summary of the nontechnical aspects of interviewing, such as common mistakes, strategies for a great interview, perspectives from the other side of the table, tips on negotiating the best offer, and a guide to the best ways to use EPI. The technical core of EPI is a sequence of chapters on basic and advanced data structures, searching, sorting, broad algorithmic principles, concurrency, and system design. Each chapter consists of a brief review, followed by a broad and thought-provoking series of problems. We include a summary of data structure, algorithm, and problem solving patterns.

Clojure for the Brave and True

Clojure for the Brave and True
Author: Daniel Higginbotham
Publisher: No Starch Press
Total Pages: 329
Release: 2015-10-15
Genre: Computers
ISBN: 1593277237

For weeks, months—nay!—from the very moment you were born, you’ve felt it calling to you. At long last you’ll be united with the programming language you’ve been longing for: Clojure! As a Lisp-style functional programming language, Clojure lets you write robust and elegant code, and because it runs on the Java Virtual Machine, you can take advantage of the vast Java ecosystem. Clojure for the Brave and True offers a "dessert-first" approach: you’ll start playing with real programs immediately, as you steadily acclimate to the abstract but powerful features of Lisp and functional programming. Inside you’ll find an offbeat, practical guide to Clojure, filled with quirky sample programs that catch cheese thieves and track glittery vampires. Learn how to: –Wield Clojure’s core functions –Use Emacs for Clojure development –Write macros to modify Clojure itself –Use Clojure’s tools to simplify concurrency and parallel programming Clojure for the Brave and True assumes no prior experience with Clojure, the Java Virtual Machine, or functional programming. Are you ready, brave reader, to meet your true destiny? Grab your best pair of parentheses—you’re about to embark on an epic journey into the world of Clojure!

Killer Game Programming in Java

Killer Game Programming in Java
Author: Andrew Davison
Publisher: "O'Reilly Media, Inc."
Total Pages: 1000
Release: 2005-05-20
Genre: Computers
ISBN: 0596552904

Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.

Java: The Complete Reference, Ninth Edition (INKLING CH)

Java: The Complete Reference, Ninth Edition (INKLING CH)
Author: Herbert Schildt
Publisher: McGraw Hill Professional
Total Pages: 1313
Release: 2014-04-08
Genre: Computers
ISBN: 0071808566

The Definitive Java Programming Guide Fully updated for Java SE 8, Java: The Complete Reference, Ninth Edition explains how to develop, compile, debug, and run Java programs. Bestselling programming author Herb Schildt covers the entire Java language, including its syntax, keywords, and fundamental programming principles, as well as significant portions of the Java API library. JavaBeans, servlets, applets, and Swing are examined and real-world examples demonstrate Java in action. New Java SE 8 features such as lambda expressions, the stream library, and the default interface method are discussed in detail. This Oracle Press resource also offers a solid introduction to JavaFX. Coverage includes: Data types, variables, arrays, and operators Control statements Classes, objects, and methods Method overloading and overriding Inheritance Interfaces and packages Exception handling Multithreaded programming Enumerations, autoboxing, and annotations The I/O classes Generics Lambda expressions String handling The Collections Framework Networking Event handling AWT and Swing The Concurrent API The Stream API Regular expressions JavaFX JavaBeans Applets and servlets Much, much more

Insight Guides Indonesia (Travel Guide eBook)

Insight Guides Indonesia (Travel Guide eBook)
Author: Insight Guides
Publisher: Apa Publications (UK) Limited
Total Pages: 844
Release: 2016-05-03
Genre: Travel
ISBN: 1786710315

Insight Guide Indonesia is an essential guide to one of the world's last tourism frontiers, a far-flung archipelago of rainforests, volcanoes, vivid festivals and teeming cities, all brought to life through evocative photography. Our inspirational Best of Indonesia section highlights the unmissable sights and experiences, while a comprehensive Travel Tips section gives you all the practical information you need to plan your trip. Colourful magazine-style features offer a unique insight into the incomparable Balinese festivals, unique Sulawesi wildlife and colourful batik fabrics. A detailed Places section, with full-colour maps cross-referenced to the text, guides you from the jungles of darkest Borneo to the beaches of Bali, the ancient trading ports of Java and the spice islands to the primeval Papuan highlands. Insight Guide Indonesia now includes the Walking Eye app, free to download to smartphones and tablets on purchase of the book. The Indonesia app includes our independent selection of the best hotels and restaurants, plus activity, event and shopping listings. About Insight Guides: Insight Guides has over 40 years' experience of publishing high-quality, visual travel guides. We produce around 400 full-color print guide books and maps as well as picture-packed eBooks to meet different travelers' needs. Insight Guides' unique combination of beautiful travel photography and focus on history and culture together create a unique visual reference and planning tool to inspire your next adventure. 'Insight Guides has spawned many imitators but is still the best of its type.' - Wanderlust Magazine

Beginning Java 8 Games Development

Beginning Java 8 Games Development
Author: Wallace Jackson
Publisher: Apress
Total Pages: 475
Release: 2014-12-04
Genre: Computers
ISBN: 1484204158

Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.