Sams Teach Yourself Java in 21 Days

Sams Teach Yourself Java in 21 Days
Author: Rogers Cadenhead
Publisher: Pearson Education
Total Pages: 720
Release: 2013
Genre: Computers
ISBN: 0672335743

This edition adds coverage of Java 7 and places emphasis on Android programming. There is a new chapter on Android development and additional material where appropriate throughout the book. Coverage of the JDK has been dropped in favor of NetBeans, the free integrated IDE for Java.

Sams Teach Yourself Java 2 in 24 Hours

Sams Teach Yourself Java 2 in 24 Hours
Author: Rogers Cadenhead
Publisher: Sams Publishing
Total Pages: 554
Release: 2002
Genre: Computers
ISBN: 9780672324604

Cadenhead presents a step-by-step tutorial that teaches someone with no previous programming experience how to create simple Java programs and applets. It starts out at a lower level than "Sams Teach Yourself Java in 21 Days, " and takes things at a slower pace, focusing on key programming concepts and essential Java basics.

Sams Teach Yourself Java in 21 Days (Covers Java 11/12)

Sams Teach Yourself Java in 21 Days (Covers Java 11/12)
Author: Rogers Cadenhead
Publisher: Sams Publishing
Total Pages: 1399
Release: 2019-12-09
Genre: Computers
ISBN: 0134663675

In just 21 days, you can acquire the knowledge and skills necessary to develop applications on your computer, web servers, and mobile devices. With this complete tutorial you’ll quickly master the basics and then move on to more advanced features and concepts. Completely updated for Java 11 and 12, this book teaches you about the Java language and how to use it to create applications for any computing environment. By the time you have finished the book, you’ll have well-rounded knowledge of Java and the Java class libraries. No previous programming experience required. By following the 21 carefully organized lessons in this book, anyone can learn the basics of Java programming. Learn at your own pace. You can work through each chapter sequentially to make sure you thoroughly understand all the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. Test your knowledge. Each chapter ends with a Workshop section filled with questions, answers, and exercises for further study. There are even certification practice questions. Completely revised, updated, and expanded to cover the latest features of Java 11 and 12 Learn to develop Java applications using NetBeans–an excellent programming platform Easy-to-understand, practical examples clearly illustrate the fundamentals of Java programming Discover how to quickly develop programs with a graphical user interface Find out about JDBC programming with the Derby database Learn how to use Inner Classes and Lambda Expressions Learn rapid application development with Apache NetBeans Create a game using Java

Sams Teach Yourself JavaServer Pages in 24 Hours

Sams Teach Yourself JavaServer Pages in 24 Hours
Author: Jose Annunziato
Publisher: Sams Publishing
Total Pages: 458
Release: 2000
Genre: Computers
ISBN: 9780672320231

"SAMS Teach Yourself JSP in 24 Hours" is the first-level book on JSP. It guarantees to teach in 24 one-hour sessions JSP and its ties to other J2EE technologies, including Servlets, EJBs, JDBC, XML and the like. It also covers the comprehensive development of JSP using such tools as BEA's Weblogic Server and Apache Tomcat.

Sams Teach Yourself Apache 2 in 24 Hours

Sams Teach Yourself Apache 2 in 24 Hours
Author: Daniel López Ridruejo
Publisher: Sams Publishing
Total Pages: 498
Release: 2002
Genre: Computers
ISBN: 9780672323553

Sams Teach Yourself Apache in 24 Hours covers the installation, configuration, and ongoing administration of the Apache Web server, the most popular Internet Web server. It covers both the 1.3 and the new 2.0 versions of Apache. Using a hands-on, task-oriented format, it concentrates on the most popular features and common quirks of the server. The first part of the book helps the reader build, configure, and get started with Apache. After completing these chapters the reader will be able to start, stop, and monitor the Web server. He also will be able to serve both static content and dynamic content, customize the logs, and restrict access to certain parts of the Web server. The second part of the book explains in detail the architecture of Apache and how to extend the server via third-party modules like PHP and Tomcat. It covers server performance and scalability, content management, and how to set up a secure server with SSL.

Sams Teach Yourself Beginning Programming in 24 Hours

Sams Teach Yourself Beginning Programming in 24 Hours
Author: Greg M. Perry
Publisher: Sams Publishing
Total Pages: 508
Release: 2001
Genre: Computers
ISBN: 9780672323072

"Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.

Sams Teach Yourself C++ in 21 Days

Sams Teach Yourself C++ in 21 Days
Author: Jesse Liberty
Publisher: Sams Publishing
Total Pages: 938
Release: 2004-12-14
Genre: Computers
ISBN: 076868997X

Join the leagues of thousands of programmers and learn C++ from some of the best. The fifth edition of the best seller Sams Teach Yourself C++ in 21 Days, written by Jesse Liberty, a well-known C++ and C# programming manual author and Bradley L. Jones, manager for a number of high profiler developer websites, has been updated to the new ANSI/ISO C++ Standard. This is an excellent hands-on guide for the beginning programmer. Packed with examples of syntax and detailed analysis of code, fundamentals such as managing I/O, loops, arrays and creating C++ applications are all covered in the 21 easy-to-follow lessons. You will also be given access to a website that will provide you will all the source code examples developed in the book as a practice tool. C++ is the preferred language for millions of developers-make Sams Teach Yourself the preferred way to learn it!

Java in 24 Hours, Sams Teach Yourself (Covering Java 8)

Java in 24 Hours, Sams Teach Yourself (Covering Java 8)
Author: Rogers Cadenhead
Publisher: Sams Publishing
Total Pages: 449
Release: 2014-05-05
Genre: Computers
ISBN: 0133517799

Sams Teach Yourself Java in 24 Hours, Seventh Edition Covers Java 8 and Android Development In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java. Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Learn how to... Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app Expand your skills with closures, the powerful new capability introduced in Java 8 Contents at a Glance PART I: Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work PART II: Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops PART III: Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object Is Like 12 Making the Most of Existing Objects PART IV: Programming a Graphical User Interface 13 Building a Simple User Interface 14 Laying Out a User Interface 15 Responding to User Input 16 Building a Complex User Interface PART V: Moving into Advanced Topics 17 Storing Objects in Data Structures 18 Handling Errors in a Program 19 Creating a Threaded Program 20 Using Inner Classes and Closures 21 Reading and Writing Files 22 Creating Web Services with JAX-WS 23 Creating Java2D Graphics 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here: Java Resources C This Book’s Website D Setting Up an Android Development Environment