Let Over Lambda

Let Over Lambda
Author: Doug Hoyte
Publisher: Lulu.com
Total Pages: 376
Release: 2008
Genre: Computers
ISBN: 9781435712751

Let Over Lambda is one of the most hardcore computer programming books out there. Starting with the fundamentals, it describes the most advanced features of the most advanced language: Common Lisp. Only the top percentile of programmers use lisp and if you can understand this book you are in the top percentile of lisp programmers. If you are looking for a dry coding manual that re-hashes common-sense techniques in whatever langue du jour, this book is not for you. This book is about pushing the boundaries of what we know about programming. While this book teaches useful skills that can help solve your programming problems today and now, it has also been designed to be entertaining and inspiring. If you have ever wondered what lisp or even programming itself is really about, this is the book you have been looking for.

Lisp in Small Pieces

Lisp in Small Pieces
Author: Christian Queinnec
Publisher: Cambridge University Press
Total Pages: 540
Release: 2003-12-04
Genre: Computers
ISBN: 1139643282

This is a comprehensive account of the semantics and the implementation of the whole Lisp family of languages, namely Lisp, Scheme and related dialects. It describes 11 interpreters and 2 compilers, including very recent techniques of interpretation and compilation. The book is in two parts. The first starts from a simple evaluation function and enriches it with multiple name spaces, continuations and side-effects with commented variants, while at the same time the language used to define these features is reduced to a simple lambda-calculus. Denotational semantics is then naturally introduced. The second part focuses more on implementation techniques and discusses precompilation for fast interpretation: threaded code or bytecode; compilation towards C. Some extensions are also described such as dynamic evaluation, reflection, macros and objects. This will become the new standard reference for people wanting to know more about the Lisp family of languages: how they work, how they are implemented, what their variants are and why such variants exist. The full code is supplied (and also available over the Net). A large bibliography is given as well as a considerable number of exercises. Thus it may also be used by students to accompany second courses on Lisp or Scheme.

Practical Common Lisp

Practical Common Lisp
Author: Peter Seibel
Publisher: Apress
Total Pages: 506
Release: 2006-11-01
Genre: Computers
ISBN: 1430200170

* Treats LISP as a language for commercial applications, not a language for academic AI concerns. This could be considered to be a secondary text for the Lisp course that most schools teach . This would appeal to students who sat through a LISP course in college without quite getting it – so a "nostalgia" approach, as in "wow-lisp can be practical..." * Discusses the Lisp programming model and environment. Contains an introduction to the language and gives a thorough overview of all of Common Lisp’s main features. * Designed for experienced programmers no matter what languages they may be coming from and written for a modern audience—programmers who are familiar with languages like Java, Python, and Perl. * Includes several examples of working code that actually does something useful like Web programming and database access.

Land of Lisp

Land of Lisp
Author: Conrad Barski
Publisher: No Starch Press
Total Pages: 508
Release: 2010-10-15
Genre: Computers
ISBN: 1593272812

Lisp has been hailed as the world’s most powerful programming language, but its cryptic syntax and academic reputation can be enough to scare off even experienced programmers. Those dark days are finally over—Land of Lisp brings the power of functional programming to the people! With his brilliantly quirky comics and out-of-this-world games, longtime Lisper Conrad Barski teaches you the mysteries of Common Lisp. You’ll start with the basics, like list manipulation, I/O, and recursion, then move on to more complex topics like macros, higher order programming, and domain-specific languages. Then, when your brain overheats, you can kick back with an action-packed comic book interlude! Along the way you’ll create (and play) games like Wizard Adventure, a text adventure with a whiskey-soaked twist, and Grand Theft Wumpus, the most violent version of Hunt the Wumpus the world has ever seen. You'll learn to: –Master the quirks of Lisp’s syntax and semantics –Write concise and elegant functional programs –Use macros, create domain-specific languages, and learn other advanced Lisp techniques –Create your own web server, and use it to play browser-based games –Put your Lisp skills to the test by writing brain-melting games like Dice of Doom and Orc Battle With Land of Lisp, the power of functional programming is yours to wield.

Common LISP

Common LISP
Author: Guy Steele
Publisher: Elsevier
Total Pages: 1056
Release: 1990-06-15
Genre: Computers
ISBN: 0080502261

The defacto standard - a must-have for all LISP programmers. In this greatly expanded edition of the defacto standard, you'll learn about the nearly 200 changes already made since original publication - and find out about gray areas likely to be revised later. Written by the Vice- Chairman of X3J13 (the ANSI committee responsible for the standardization of Common Lisp) and co-developer of the language itself, the new edition contains the entire text of the first edition plus six completely new chapters. They cover: - CLOS, the Common Lisp Object System, with new features to support function overloading and object-oriented programming, plus complete technical specifications * Loops, a powerful control structure for multiple variables * Conditions, a generalization of the error signaling mechanism * Series and generators * Plus other subjects not part of the ANSI standards but of interest to professional programmers. Throughout, you'll find fresh examples, additional clarifications, warnings, and tips - all presented with the author's customary vigor and wit.

Common LISP

Common LISP
Author: David S. Touretzky
Publisher: Courier Corporation
Total Pages: 602
Release: 2014-02-20
Genre: Technology & Engineering
ISBN: 048679170X

Highly accessible treatment covers cons cell structures, evaluation rules, programs as data, recursive and applicable programming styles. Nearly 400 illustrations, answers to exercises, "toolkit" sections, and a variety of complete programs. 1990 edition.

Paradigms of Artificial Intelligence Programming

Paradigms of Artificial Intelligence Programming
Author: Peter Norvig
Publisher: Morgan Kaufmann
Total Pages: 975
Release: 2014-06-28
Genre: Computers
ISBN: 0080571158

Paradigms of AI Programming is the first text to teach advanced Common Lisp techniques in the context of building major AI systems. By reconstructing authentic, complex AI programs using state-of-the-art Common Lisp, the book teaches students and professionals how to build and debug robust practical programs, while demonstrating superior programming style and important AI concepts. The author strongly emphasizes the practical performance issues involved in writing real working programs of significant size. Chapters on troubleshooting and efficiency are included, along with a discussion of the fundamentals of object-oriented programming and a description of the main CLOS functions. This volume is an excellent text for a course on AI programming, a useful supplement for general AI courses and an indispensable reference for the professional programmer.

On Lisp

On Lisp
Author: Paul Graham
Publisher:
Total Pages: 440
Release: 1994
Genre: Computers
ISBN:

Written by a Lisp expert, this is the most comprehensive tutorial on the advanced features of Lisp for experienced programmers. It shows how to program in the bottom-up style that is ideal for Lisp programming, and includes a unique, practical collection of Lisp programming techniques that shows how to take advantage of the language's design for efficient programming in a wide variety of applications.

Common LISP Modules

Common LISP Modules
Author: Mark Watson
Publisher: Springer Science & Business Media
Total Pages: 209
Release: 2012-12-06
Genre: Computers
ISBN: 1461231868

While creativity plays an important role in the advancement of computer science, great ideas are built on a foundation of practical experience and knowledge. This book presents programming techniques which will be useful in both AI projects and more conventional software engineering endeavors. My primary goal is to enter tain, to introduce new technologies and to provide reusable software modules for the computer programmer who enjoys using programs as models for solutions to hard and interesting problems. If this book succeeds in entertaining, then it will certainly also educate. I selected the example application areas covered here for their difficulty and have provided both program examples for specific applications and (I hope) the method ology and spirit required to master problems for which there is no obvious solution. I developed the example programs on a Macintosh TM using the Macintosh Common LISP TM development system capturing screen images while the example programs were executing. To ensure portability to all Common LISP environments, I have provided a portable graphics library in Chapter 2. All programs in this book are copyrighted by Mark Watson. They can be freely used in any free or commercial software systems if the following notice appears in the fine print of the program's documentation: "This program contains software written by Mark Watson." No royalties are required. The program miniatures contained in this book may not be distributed by posting in source code form on public information networks, or in printed form without my written permission.