Catalogue

Catalogue
Author:
Publisher:
Total Pages: 502
Release: 1887
Genre: Public libraries
ISBN:

Harper's New Monthly Magazine

Harper's New Monthly Magazine
Author: Henry Mills Alden
Publisher:
Total Pages: 998
Release: 1882
Genre: American literature
ISBN:

Harper's informs a diverse body of readers of cultural, business, political, literary and scientific affairs.

Laboring to Play

Laboring to Play
Author: Melanie Dawson
Publisher: University of Alabama Press
Total Pages: 270
Release: 2013-09-05
Genre: History
ISBN: 0817357645

A compelling analysis of how "middling" Americans entertained themselves and how these entertainments changed over time. The changing styles of middle-class home entertainments, Melanie Dawson argues, point to evolving ideas of class identity in U.S. culture. Drawing from 19th- and early-20th-century fiction, guidebooks on leisure, newspaper columns, and a polemical examination of class structures, Laboring to Play interrogates the ways that leisure performances (such as parlor games, charades, home dramas, and tableaux vivants) encouraged participants to test out the boundaries that were beginning to define middle-class lifestyles. From 19th-century parlor games involving grotesque physical contortions to early-20th-century recitations of an idealized past, leisure employments mediated between domestic and public spheres, individuals and class-based affiliations, and ideals of egalitarian social life and visible hierarchies based on privilege. Negotiating these paradigms, home entertainments provided their participants with unique ways of performing displays of individual ambitions within a world of polite social interaction. Laboring to Play deals with subjects as wide ranging as social performances, social history (etiquette and gentility), literary history, representations of childhood, and the history of the book.

Joystick Soldiers

Joystick Soldiers
Author: Nina B. Huntemann
Publisher: Routledge
Total Pages: 325
Release: 2009-09-10
Genre: Games & Activities
ISBN: 1135842825

Joystick Soldiers is the first anthology to examine the reciprocal relationship between militarism and video games. War has been an integral theme of the games industry since the invention of the first video game, Spacewar! in 1962.While war video games began as entertainment, military organizations soon saw their potential as combat simulation and recruitment tools. A profitable and popular relationship was established between the video game industry and the military, and continues today with video game franchises like America’s Army, which was developed by the U.S.Army as a public relations and recruitment tool. This collection features all new essays that explore how modern warfare has been represented in and influenced by video games. The contributors explore the history and political economy of video games and the "military-entertainment complex;" present textual analyses of military-themed video games such as Metal Gear Solid; and offer reception studies of gamers, fandom, and political activism within online gaming.