Play All

Play All
Author: Clive James
Publisher: Yale University Press
Total Pages: 149
Release: 2016-08-30
Genre: Performing Arts
ISBN: 0300224575

“A loving and breezy set of essays” on today’s most addictive TV shows from “an incisive and hilarious critic” (Slate). Television is not what it once was. Award-winning author and critic Clive James spent decades covering the medium, and witnessed a radical change in content, format, and programming, and in the very manner in which TV is watched. Here he examines this unique cultural revolution, providing a brilliant, eminently entertaining analysis of many of television’s most notable twenty-first-century accomplishments and their not always subtle impact on modern society—including such acclaimed serial dramas as Breaking Bad, The West Wing, Mad Men, and The Sopranos and the comedy 30 Rock. With intelligence and wit, James explores a television landscape expanded by cable and broadband and profoundly altered by the advent of Netflix, Amazon, and other cord-cutting platforms that have helped to usher in a golden age of unabashed binge-watching. “James loves television, he loves the winding stories it tells and that we share them together. Play All is a late love letter to the medium of our lives.”—Sunday Times “Large-brained and largehearted, and written with astonishing energy.”—The New York Times Book Review “Witty and insightful musing on popular and critically acclaimed series of the past two decades.”—Publishers Weekly

Play All the Way

Play All the Way
Author: Hayley Winter
Publisher: Sage Publications UK
Total Pages: 241
Release: 2024-08-31
Genre: Education
ISBN: 1529675839

Made with the early years practitioner in mind, this book is filled with photographs of instantly accessible activities to support children’s learning.

Play All Night!

Play All Night!
Author: Bob Beatty
Publisher: University Press of Florida
Total Pages: 200
Release: 2022-10-18
Genre: Music
ISBN: 0813072492

The origin story of a groundbreaking album The 1971 Allman Brothers Band album At Fillmore East was a musical manifesto years in the making. In Play All Night!, Bob Beatty dives deep into the motivations and musical background of band founder Duane Allman to tell the story of what made this album not just a smash hit, but one of the most important live rock albums in history.  Featuring insights from bootleg tapes, radio ads, early reviews, never-before-published photos, and the memories of band members, fans, and friends, Beatty chronicles how Allman rejected the traditional route of music business success—hit singles and record sales—and built a band that was at its best jamming live on stage, feeding off the crowd’s energy, and pushing each other to new heights of virtuosic improvisation. Every challenge, from recruiting a group of relatively unknown but established musicians like Jaimoe and Dickey Betts, touring the American South as an interracial band, and the failure of their first two studio albums, sharpened Allman’s determination to pursue the band’s truly unique sound. He made a bold choice—to record their next album live at Bill Graham’s famous concert hall in New York’s Lower East Side, a gamble that launched a new strand of American music to the top of the charts.  Four days after the album went gold, Duane Allman was killed in a motorcycle accident. He was 24. This book explores how At Fillmore East cemented Allman’s legacy as a strong-willed, self-taught visionary, giving fans of Southern rock and all readers interested in the role of rock music in American popular culture a new appreciation for this pathbreaking album.

Grumpy Monkey Play All Day

Grumpy Monkey Play All Day
Author: Suzanne Lang
Publisher: Random House Studio
Total Pages: 19
Release: 2024-09-24
Genre: Juvenile Fiction
ISBN: 0593709306

The New York Times bestselling Grumpy Monkey series returns with another delightful picture book featuring a stubborn Jim Panzee who only wants to play all day and ignore everything else. Children and parents alike will relate to this silly book about procrastination. One fine morning, Jim Panzee wakes up and decides that all he's going to do is play all day. Whether it's tidying his branch, finding bananas for lunch, or even taking a bathroom break, Jim wiggles out of it. For him nothing is more important than having fun. Like so many kids, Jim is great at avoiding his responsibilities. Instead, Jim Panzee spends time swinging with the monkeys, singing with the birds, and rolling around with the zebras. When his friends return home, Jim finds new animal friends so he can keep on playing. But by the end of the day, when Jim is dirty, itchy, and hungry, his best pal Norman patiently tells him “Too much of anything can be, well, too much.” In a world where most kids would love to spend all their time playing, Jim Panzee finds out what happens when that’s all you do.

Play All Day with Ladybug Girl

Play All Day with Ladybug Girl
Author: Jacky Davis
Publisher: Grosset & Dunlap
Total Pages: 22
Release: 2013-06-27
Genre: Juvenile Nonfiction
ISBN: 0448466864

Join Ladybug Girl, Bingo, and the Bug Squad for hours of fun with this brand-new sticker activity book. From doodle and drawing pages to mazes and sticker puzzles, and much much more, there is plenty to keep readers playing all day long with Ladybug Girl.

The Very Hungry Caterpillar Let's Play All Day

The Very Hungry Caterpillar Let's Play All Day
Author: Eric Carle
Publisher: Clarkson Potter
Total Pages: 111
Release: 2024-03-19
Genre: Juvenile Nonfiction
ISBN: 0593578635

Unlock your imagination with The Very Hungry Caterpillar! This officially licensed deck of 52 cards is packed with fun-filled creative activities, featuring art from beloved author Eric Carle. Spark creativity in your preschooler with fun activities that exercise their imagination. Each of the fifty-two cards in this deck features artwork from Eric Carle's beloved books, including The Very Hungry Caterpillar, alongside an activity prompt that can be done independently or with others, like- Go on a treasure hunt around the house for loose objects that no one needs. What could you invent with the treasures you found? At the grocery store, look for a kind of fruit you don't recognize. Take a good look at the shape and color and later see if you can recreate it with crayons at home. Cut out triangles from tissue paper. How could you arrange these triangles on a paper plate to make something new? With the help of Eric Carle's engaging artwork and friendly characters, you'll find your little ones thinking big, exploring their world, and imagining things you never thought possible.

Robot Play for All

Robot Play for All
Author: Andrea Bonarini
Publisher: Springer Nature
Total Pages: 292
Release: 2022-11-03
Genre: Technology & Engineering
ISBN: 3031050428

This book presents a comprehensive guide to the design of playing robots and the related play experiences. Play is a natural activity for building and improving abilities, and it reveals important particularly for persons with disabilities. Many social, physical and cultural factors may hinder children with disabilities from fully enjoying play as their peers. Autonomous robots with specific characteristics can enhance the ludic experience, having implications for the character of the play and presenting opportunities related to autonomy and physical movement, the very nature of robots. Their introduction into play thus provides everybody, and in particular persons with disabilities, new possibilities for developing abilities, improving general status, participating in social contexts, as well as supporting professionals in monitoring progress. This book presents a framework for the design of playful activities with robots, developed over 20 years’ experience at AIRLab - POLIMI. Part 1 introduces the play concepts and characteristics, and research results about play of children with different kinds of impairments. Part 2 focuses on implementing robots able to play. The design of playful activities is discussed, as well as the necessary characteristics for them to be useful in both general play and activities involving disability-related limitations. In Part 3, the defined framework is used to analyze possibilities involving robots available on the toy market, robots developed at research labs, and robots to be developed in the next future. The aim of the book is to give developers, caregivers, and users a set of methodological tools for selecting, exploring, and designing inclusive play activities where robots play a central role.