Author | : David Noonan |
Publisher | : |
Total Pages | : 0 |
Release | : 2006-05 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : 9780786939183 |
This follow-up to the "Player's Handbook" is designed to aid players and provide more character options.
Author | : David Noonan |
Publisher | : |
Total Pages | : 0 |
Release | : 2006-05 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : 9780786939183 |
This follow-up to the "Player's Handbook" is designed to aid players and provide more character options.
Author | : Jeremy Crawford |
Publisher | : |
Total Pages | : 0 |
Release | : 2009 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : 9780786950164 |
This companion to the 'Player's handbook' core rulebook introduces the primal power source, which draws on the spirits that preserve and sustain the world. This book includes four classes tied to the primal power source: the barbarian, the druid, the shaman, and the warden. It also presents four new arcane and divine classes: the avenger, the bard, the invoker, and the sorcerer.
Author | : Monte Cook |
Publisher | : |
Total Pages | : 328 |
Release | : 2003 |
Genre | : Games & Activities |
ISBN | : |
Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks.
Author | : Zeb Cook |
Publisher | : Wizards of the Coast |
Total Pages | : 320 |
Release | : 1995 |
Genre | : Games |
ISBN | : 9780786903290 |
Outlines how to determine a character's abilities, rules for character improvement, and mapping and combat procedures
Author | : Wizards RPG Team |
Publisher | : |
Total Pages | : 0 |
Release | : 2012 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : 9780786962464 |
"Based on the original Dungeons & Dragons rules created by E. Gary Gygax and Dave Arneson."
Author | : Jesse Decker |
Publisher | : |
Total Pages | : 0 |
Release | : 2005 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : 9780786936878 |
Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.
Author | : Rich Redman |
Publisher | : |
Total Pages | : 100 |
Release | : 2001 |
Genre | : Games & Activities |
ISBN | : 9780786918409 |
Clerics and paladins are two of the Dungeons & Dragons game's most popular classes, and this handbook contains guidelines to customize both.
Author | : August Hahn |
Publisher | : Mongoose Publishing |
Total Pages | : 0 |
Release | : 2004-02 |
Genre | : Fantasy games |
ISBN | : 9781904577669 |
For the OGL System to be this wide reaching, it has to be codified and presented in a basic format stripped of all complications first. That is the purpose behind this book, the Mongoose Pocket Player's Handbook. In these pages, readers will find the system in its simplest form. Character creation and rules, the kernel for any role-playing system, dominate the first part of the text while the central theme for most games - combat - is given the middle of the book in great detail. The two most common exotic features of most games - magic and psychic phenomena - provide the last section and sum up this simple presentation of the OGL System.
Author | : Jonathan Tweet |
Publisher | : |
Total Pages | : 0 |
Release | : 2003-10 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : 9780786932818 |
As with other D&D accessories, this title contains new feats, spells, magic items, and prestige classes, and is one of the few titles that adds new base classes to the D&D realm.