Player's Handbook II

Player's Handbook II
Author: David Noonan
Publisher:
Total Pages: 0
Release: 2006-05
Genre: Dungeons and Dragons (Game)
ISBN: 9780786939183

This follow-up to the "Player's Handbook" is designed to aid players and provide more character options.

Player's Handbook

Player's Handbook
Author: Jeremy Crawford
Publisher:
Total Pages: 0
Release: 2009
Genre: Dungeons and Dragons (Game)
ISBN: 9780786950164

This companion to the 'Player's handbook' core rulebook introduces the primal power source, which draws on the spirits that preserve and sustain the world. This book includes four classes tied to the primal power source: the barbarian, the druid, the shaman, and the warden. It also presents four new arcane and divine classes: the avenger, the bard, the invoker, and the sorcerer.

Dungeons & Dragons Player's Handbook

Dungeons & Dragons Player's Handbook
Author: Monte Cook
Publisher:
Total Pages: 328
Release: 2003
Genre: Games & Activities
ISBN:

Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks.

The New Player's Handbook

The New Player's Handbook
Author: Zeb Cook
Publisher: Wizards of the Coast
Total Pages: 320
Release: 1995
Genre: Games
ISBN: 9780786903290

Outlines how to determine a character's abilities, rules for character improvement, and mapping and combat procedures

Dungeons & Dragons Player's Handbook

Dungeons & Dragons Player's Handbook
Author: Wizards RPG Team
Publisher:
Total Pages: 0
Release: 2012
Genre: Dungeons and Dragons (Game)
ISBN: 9780786962464

"Based on the original Dungeons & Dragons rules created by E. Gary Gygax and Dave Arneson."

Dungeon Master's Guide II

Dungeon Master's Guide II
Author: Jesse Decker
Publisher:
Total Pages: 0
Release: 2005
Genre: Dungeons and Dragons (Game)
ISBN: 9780786936878

Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.

Defenders of the Faith

Defenders of the Faith
Author: Rich Redman
Publisher:
Total Pages: 100
Release: 2001
Genre: Games & Activities
ISBN: 9780786918409

Clerics and paladins are two of the Dungeons & Dragons game's most popular classes, and this handbook contains guidelines to customize both.

The Mongoose Pocket Player's Handbook

The Mongoose Pocket Player's Handbook
Author: August Hahn
Publisher: Mongoose Publishing
Total Pages: 0
Release: 2004-02
Genre: Fantasy games
ISBN: 9781904577669

For the OGL System to be this wide reaching, it has to be codified and presented in a basic format stripped of all complications first. That is the purpose behind this book, the Mongoose Pocket Player's Handbook. In these pages, readers will find the system in its simplest form. Character creation and rules, the kernel for any role-playing system, dominate the first part of the text while the central theme for most games - combat - is given the middle of the book in great detail. The two most common exotic features of most games - magic and psychic phenomena - provide the last section and sum up this simple presentation of the OGL System.

Miniatures Handbook

Miniatures Handbook
Author: Jonathan Tweet
Publisher:
Total Pages: 0
Release: 2003-10
Genre: Dungeons and Dragons (Game)
ISBN: 9780786932818

As with other D&D accessories, this title contains new feats, spells, magic items, and prestige classes, and is one of the few titles that adds new base classes to the D&D realm.