Flash Mobile: Rapid Android Development in Flash CS5

Flash Mobile: Rapid Android Development in Flash CS5
Author: Matthew David
Publisher: Taylor & Francis
Total Pages: 45
Release: 2012-10-12
Genre: Language Arts & Disciplines
ISBN: 1136022333

Rapidly prototype and build Android apps with little or no code. Learn how to use rich media techniques in Flash CS5 effectively for Android development: Creating animation Playing back sound Presenting video Working with 3D

Rapid Android Development

Rapid Android Development
Author: Daniel Sauter
Publisher:
Total Pages: 0
Release: 2013
Genre: Android
ISBN: 9781937785062

Create mobile apps for Android phones and tablets using Processing, the free graphics-savvy language and development environment.

Processing for Android

Processing for Android
Author: Andrés Colubri
Publisher: Apress
Total Pages: 391
Release: 2017-11-02
Genre: Computers
ISBN: 1484227190

Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D and 3D. It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables and smartwatches). Processing for Android walks you through the steps of taking an initial idea to a final app. With this book, you will be able to write engaging apps with interactive visuals driven by motion and location information obtained from the device’s sensors; including health data from the wearer, like step count and heart rate. An advantage of Processing for Android over more complex programming environments is the ability for users to focus on the interactions and visual output of their code rather than in the implementation details of the Android platform. This book goes through a comprehensive series of hand-on projects, ranging from simple sketches to more complex projects involving sensors and integration with larger apps. It also covers important aspects such as exporting your Processing projects as signed apps are ready to upload to the Google Play store and be share with the world! What You'll Learn Write apps and live wallpapers for smartphones and tablets Design and implement interactive watch faces Create Virtual Reality experiences for Cardboard devices Integrate Processing sketches into larger apps and Android Studio Export projects as completed apps ready to distribute through Google Play Store Who This Book Is For Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and virtual reality.

Beginning Android

Beginning Android
Author: Grant Allen
Publisher: Apress
Total Pages: 419
Release: 2015-12-18
Genre: Computers
ISBN: 1430246871

Get started in creating marketable apps for the burgeoning Android market. Begin your journey by learning the essentials of programming for phones and tables that are built around Google's wildly-successful Android platform. Beginning Android, Fifth Edition is fresh with details on the latest iteration of the Android 5 and earlier versions. Google’s Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow. Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile- and consumer-device platform. If you’re not in the game yet, now is your chance! Begin at the beginning by installing the tools and compiling a skeleton app. Move through creating layouts, employing widgets, taking user input, and giving back results. Soon you’ll be creating innovative applications involving multi-touch, multi-tasking, and more! You’ll be drawing data live from the Internet using web services and delighting your customers with life-enhancing apps. Not since the PC era first began has there been this much opportunity for the common developer. What are you waiting for? Grab your copy of Beginning Android and get started!

Flash Mobile

Flash Mobile
Author: Matthew David
Publisher: CRC Press
Total Pages: 310
Release: 2012-10-12
Genre: Computers
ISBN: 1136022503

Build rich media applications for the iOS and Android platforms with this primer to Flash mobile development. You get all of the essentials-from setting up your development environment to publishing your apps to the Google Market Place/Apple iTunes App Store. Develop elementary applications without coding; then realize the power of ActionScript 3 to add rich complexity to your applications. Step-by-step instruction is combined with practical tutorial lessons to deliver a working understanding of the development stages including: *Rapid prototyping *Adding interactivity, audio, and video *Employing iOS and Android Interface Calls *Hardware optimization with AIR *Game development; game engines, controlling physics, and 3D *Designing for iPad, Android tablets, and Google TV *Code optimization, testing, and debugging User interfaces are presented in full color to illustrate their nuances. The companion website, www.visualizetheweb/flashmobile, includes all of the AS3 code, project files, and a blog to keep you up to date with related news and developments.

Advanced Intelligent Systems for Sustainable Development (AI2SD’2018)

Advanced Intelligent Systems for Sustainable Development (AI2SD’2018)
Author: Mostafa Ezziyyani
Publisher: Springer
Total Pages: 139
Release: 2019-02-06
Genre: Technology & Engineering
ISBN: 3030118789

This book gathers papers presented at the International Conference on Advanced Intelligent Systems for Sustainable Development (AI2SD-2018), which was held in Tangiers, Morocco on 12–14 July 2018. Highlighting the latest research and findings in the field of agriculture, it provides new solutions, efficient tools and techniques that draw on modern technologies to increase agricultural productivity. In addition, it provides a critical overview of the status quo, shares new propositions, and outlines future perspectives in agriculture.

B4a

B4a
Author: Wyken Seagrave
Publisher: Penny Press Limited
Total Pages: 670
Release: 2018-06-25
Genre:
ISBN: 9781871281460

B4A is the simplest and most powerful rapid app development tool available for Android, allowing anyone to create powerful apps using the easily learned BASIC language. This book goes from step-by-step complete beginner's guides right up to an expert's comprehensive reference guide and index to every keyword, object and core library in B4A.

Implementing Rapid E-Learning Through Interactive Materials Development

Implementing Rapid E-Learning Through Interactive Materials Development
Author: Santally, Mohammad Issack
Publisher: IGI Global
Total Pages: 252
Release: 2023-07-24
Genre: Education
ISBN: 1668449412

In the past, the process of developing an interactive digital learning resource required content developers, technology experts, and learning designers to work together. As such, the process was time consuming and expensive. Now there are new tools that do not require advanced mastery of ICTs for the development of digital learning resources. Such tools allow the reduction of costs and timelines of development. The rapid e-learning method helps to decentralize curriculum digitization and empower teachers to embrace technology to develop and share resources among peers. Implementing Rapid E-Learning Through Interactive Materials Development provides a relevant theoretical foundation for the design and development of interactive learning materials using the rapid e-learning method. It draws on research, case studies, and reports from different contextual applications of the methods, challenges, and learning experiences of students. Covering topics such as goal-oriented design, quality assurance, and rapid game development, this premier reference source is an essential resource for multimedia developers, IT professionals, learning designers, educators and administrators of both K-12 and higher education, pre-service teachers, teacher educators, librarians, researchers, and academicians.

Rapid Application Development with OutSystems

Rapid Application Development with OutSystems
Author: Ricardo Pereira
Publisher: Packt Publishing Ltd
Total Pages: 402
Release: 2022-01-27
Genre: Computers
ISBN: 1800201982

Discover best practices to create simple, robust, and scalable software solutions quickly and securely, and focus on what's important - the business and the end customer Key FeaturesDiscover strategies and tips for low-code and no-code development with the help of useful examples in this full-color guideBuild enterprise-scale reactive web and mobile applicationsExplore the benefits of low-code developmentBook Description OutSystems is a software development platform that speeds up the build phase by abstracting code and making almost everything visual. This means replacing textual language with visual artifacts that avoid lexical errors and speed up code composition using accelerators and predefined templates. The book begins by walking you through the fundamentals of the technology, along with a general overview of end-to-end web and mobile software development. You'll learn how to configure your personal area in the cloud and use the OutSystems IDE to connect with it. The book then shows you how to build a web application based on the best architectural and developmental practices in the market, and takes the same approach for the mobile paradigm. As you advance, you'll find out how to develop the same application, and the great potential of reusing code from one paradigm in another and the symbiosis between them is showcased.The only application that'll differ from the application in the exercise is the one used in business process technology (BPT), with a focus on a common market use case. By the end of this OutSystems book, you'll be able to develop enterprise-level applications on the web and mobile, integrating them with third parties and other systems on the market. You'll also understand the concepts of performance, security, and software construction and be able to apply them effectively. What you will learnGet to grips with the OutSystems infrastructureDevelop reactive web and mobile applications in OutSystems using best practices in Service StudioDefine and design Architecture Canvas (3-Layer Canvas) for your applicationsIntegrate with external systems in OutSystemsEnhance applications with BPTManage and monitor your applications in the OutSystems infrastructureWho this book is for This book is for back-end developers, tech leaders, UX/UI developers, frontend developers, (in general, full-stack developers), tech companies, and enterprises looking to learn how to develop web and mobile software quickly and disruptively by leveraging OutSystems, one of the most low-code platforms in the market. An IT background is not mandatory; however, experience in SQL, JavaScript, HTML, CSS, and C# is required to get started with this book.