Blood, Sweat, and Pixels

Blood, Sweat, and Pixels
Author: Jason Schreier
Publisher: HarperCollins
Total Pages: 312
Release: 2017-09-05
Genre: Business & Economics
ISBN: 0062651242

NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

Breath of Fire

Breath of Fire
Author: Capcom
Publisher: Udon Entertainment
Total Pages: 0
Release: 2014-09-30
Genre: Art
ISBN: 9781927925201

The classic Breath of Fire series stands out as Capcom's most acclaimed foray into the fantasy RPG genre. Now, gamers can revisit the many worlds and characters of this beloved franchise through it's wonderful characters and visuals. Breath of Fire: Official Complete Works collects the artwork of all five games in the the series, including character designs, rough sketches, game covers, pinups, character profiles, creator commentary, and more!

Dragon's Crown: Official Artworks

Dragon's Crown: Official Artworks
Author: Vanillaware
Publisher: Udon Entertainment
Total Pages: 0
Release: 2019-10-29
Genre: Dragon's Crown (Video game)
ISBN: 9781772941111

Swords, dungeons, sorcery, and dragons... Dragon's Crown is the ultimate side-scrolling action role-playing game! DRAGON'S CROWN: OFFICIAL ARTWORKS spotlights the fantastic artwork from the fan-favorite fantasy epic. Included is character & enemy artwork, story cutscenes, location illustrations, and tribute pieces from some of Japan's top video game concept artists.

Postal

Postal
Author: Brock Wilbur
Publisher: Boss Fight Books
Total Pages: 103
Release: 2020-04-07
Genre: Games & Activities
ISBN: 1940535220

In 1997, game studio Running With Scissors released its debut title, Postal, an isometric shooter aimed at shocking an imagined pearl-clutching public. The game was crass, gory, and dumb—all of which might have been forgivable if the game had been any fun to play. Postal gained enough notoriety from riding the wave of public outrage to warrant a sequel. And DLC. And a remake. And, perhaps most surprising of all, a Golden-Raspberry-winning feature film adaptation directed by the infamous Uwe Boll. In this thoughtful and hilarious tag-team performance, Brock Wilbur & Nathan Rabin probe the fascinatingly troubled game and film for what each can tell us about shock culture & mass shootings, interviewing the RWS team and even Boll himself for answers. Like it or not, Postal is the franchise that won't die—no matter how many molotov cocktails you throw at it.

The Art of Shantae

The Art of Shantae
Author: WayForward
Publisher: Udon Entertainment
Total Pages: 224
Release: 2021-08-24
Genre:
ISBN: 9781772940978

Shantae! She's the half-genie, belly-dancing, hair-whipping hero of her very own platforming video game franchise from WayForward Technologies! The Art of Shantae collects the fantastic artwork behind all five games in the Shantae series. Included are key artwork, rough concepts, style explorations, creature and environment designs, and much more! Follow the creative development of Risky Boots, Rottytops, Sky, Bolo, and the titular heroine herself, in this fantastic hardcover celebration of Shantae!

Shining Force Feather

Shining Force Feather
Author: Sega
Publisher: Udon Entertainment
Total Pages: 0
Release: 2012
Genre: Art
ISBN: 9781926778464

Shining Force Feather is the first Nintendo DS entry in the popular Shining RPG series. This official Design Works art book includes character profiles, rough designs, storyboards, interviews, and plenty of creator commentary. Includes interviews with character designers Noizi Ito and pako.

Game Art

Game Art
Author: Matt Sainsbury
Publisher: No Starch Press
Total Pages: 278
Release: 2015-09-01
Genre: Games & Activities
ISBN: 1593276656

Game Art is a collection of breathtaking concept art and behind-the-scenes interviews from videogame developers, including major players like Square Enix, Bioware, and Ubisoft as well as independent but influential studios like Tale of Tales and Compulsion Games. Immerse yourself in fantastic artwork and explore the creative thinking behind over 40 console, mobile, and PC games. A lone independent developer on a tiny budget can create an experience as powerful and compelling as a triple-A blockbuster built by a team of 1,000. But like all works of art, every game begins with a spark of inspiration and a passion to create. Let Game Art take you on a visual journey through these beautiful worlds, as told by the minds that brought them to life.

Shovel Knight

Shovel Knight
Author: David L. Craddock
Publisher: Boss Fight Books
Total Pages: 135
Release: 2018
Genre: Computers
ISBN: 1940535190

Based on extensive original interviews with the Yacht Club Games team, writer David L. Craddock unearths the story of a fledgling group of game developers who worked so well together at WayForward Games that they decided to start their own studio.

How to Draw Portraits in Charcoal

How to Draw Portraits in Charcoal
Author: Nathan Fowkes
Publisher:
Total Pages: 180
Release: 2016-11-30
Genre: ART
ISBN: 9781624650314

Whether you're an aspiring artist or new to the medium, seasoned instructor and accomplished artist Nathan Fowkes makes drawing portraits in charcoal not only accessible, but also a real pleasure! From stocking the best supplies to using them effectively, and composing a portrait while avoiding common mistakes, How to Draw Portraits in Charcoal by Nathan Fowkes will place you firmly on the path to producing the charcoal portraits you've dreamed of creating. His easy-to-follow tips, in-depth tutorials, and valuable exercises make this guide your first step toward building an understanding and appreciation for every face you draw. This handy book will equip you with the skills to capture them in beautiful charcoal fashion.