Soccer Game!

Soccer Game!
Author: Grace Maccarone
Publisher: Hello Reader! Level 1 (Preboun
Total Pages: 0
Release: 1994
Genre: Juvenile Fiction
ISBN: 9780785739180

Brief rhyming text follows a group of children through some exciting plays during a soccer game

My First Soccer Game

My First Soccer Game
Author: Alyssa Satin Capucilli
Publisher: Simon and Schuster
Total Pages: 32
Release: 2016-06-14
Genre: Juvenile Nonfiction
ISBN: 1481461885

Simple text and photographs help young readers learn all about playing soccer in this Pre-level 1 Ready-to-Read. It’s the first day of soccer practice, and it’s going to be great! In this Pre-level 1 Ready-to-Read by Alyssa Satin Capucilli, beginning readers will learn that soccer players wear cleats, do warm ups, and try to kick the ball into the goal. Score! The best part about soccer is being on a team and making new friends. Young readers getting ready to hit the field will love seeing photographs of kids their age playing soccer in this adorable introduction to the sport! Includes a special section of step-by-step instructions for basic soccer moves—to be done with a parent or guardian’s supervision!

Handbook of Soccer Match Analysis

Handbook of Soccer Match Analysis
Author: Christopher Carling
Publisher: Routledge
Total Pages: 192
Release: 2007-01-24
Genre: Games & Activities
ISBN: 1134302010

Appealing to a wide audience, this ground-breaking handbook takes an in-depth look at soccer match analysis, highlighting the latest in match analysis research and the innovative technologies now being used by professional soccer clubs around the world. Bridging the gap between research, theory and practice, these methods can be used by coaches, sport scientists and fitness coaches to assess and improve: styles of play, technical ability and physical fitness objective performance feedback to players the development of specific training routines use of available notation software, video analysis and manual systems understanding of current academic research in soccer notational analysis. This is the first book to focus exclusively on football, and is based on the authors' extensive experience in academic and professional match analysis.

Soccer's Dynamic Shortsided Games

Soccer's Dynamic Shortsided Games
Author: Andy Caruso
Publisher: Reedswain Inc.
Total Pages: 168
Release: 1997
Genre: Sports & Recreation
ISBN: 9780965102001

The ultimate competitive games approach. The favorite small-sided games of some of the nation`s top coaches. These games give players practical insights into attack, possession, combination play, defending & finishing. EXCELLENT.

Play Practice

Play Practice
Author: Alan G. Launder
Publisher: Human Kinetics
Total Pages: 258
Release: 2013
Genre: Education
ISBN: 0736097007

Offers an innovative approach to teaching and coaching sport that combines contemporary theory with the experience of practical and reflective work in real sport environments. It covers a wide range of team and individual sports, including archery, table tennis, flag football, skiing, cricket and track and field.

Encyclopedia of Video Games [3 volumes]

Encyclopedia of Video Games [3 volumes]
Author: Mark J. P. Wolf
Publisher: Bloomsbury Publishing USA
Total Pages: 1365
Release: 2021-05-24
Genre: Games & Activities
ISBN: 1440870209

Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.

Youth Soccer

Youth Soccer
Author: Gareth Stratton
Publisher: Psychology Press
Total Pages: 240
Release: 2004
Genre: Psychology
ISBN: 9780415286619

Blending contemporary sports science theory with youth specific coaching practice, this book offers soccer development strategies that are tailored to the needs of young players.

The Self-Assembling Brain

The Self-Assembling Brain
Author: Peter Robin Hiesinger
Publisher: Princeton University Press
Total Pages: 384
Release: 2022-12-13
Genre: Computers
ISBN: 0691241694

"In this book, Peter Robin Hiesinger explores historical and contemporary attempts to understand the information needed to make biological and artificial neural networks. Developmental neurobiologists and computer scientists with an interest in artificial intelligence - driven by the promise and resources of biomedical research on the one hand, and by the promise and advances of computer technology on the other - are trying to understand the fundamental principles that guide the generation of an intelligent system. Yet, though researchers in these disciplines share a common interest, their perspectives and approaches are often quite different. The book makes the case that "the information problem" underlies both fields, driving the questions that are driving forward the frontiers, and aims to encourage cross-disciplinary communication and understanding, to help both fields make progress. The questions that challenge researchers in these fields include the following. How does genetic information unfold during the years-long process of human brain development, and can this be a short-cut to create human-level artificial intelligence? Is the biological brain just messy hardware that can be improved upon by running learning algorithms in computers? Can artificial intelligence bypass evolutionary programming of "grown" networks? These questions are tightly linked, and answering them requires an understanding of how information unfolds algorithmically to generate functional neural networks. Via a series of closely linked "discussions" (fictional dialogues between researchers in different disciplines) and pedagogical "seminars," the author explores the different challenges facing researchers working on neural networks, their different perspectives and approaches, as well as the common ground and understanding to be found amongst those sharing an interest in the development of biological brains and artificial intelligent systems"--