Twelve hundred British soldiers isolated on the small island of Kheros off the Turkish coast, waiting to die. Twelve hundred lives in jeopardy, lives that could be saved if only the guns could be silenced. The guns of Navarone, vigilant, savage and catastrophically accurate. Navarone itself, grim bastion of narrow straits manned by a mixed garrison of Germans and Italians, an apparently impregnable iron fortress. To Captain Keith Mallory, skllled saboteur, trained mountaineer, fell the task of leading the small party detailed to scale the vast, impossible precipice of Navarone and to blow up the guns. The Guns of Navarone is the story of that mission, the tale of a calculated risk taken in the time of war...In Force 10 from Navarone, the heroic survivors have no time to rest on their laurels. Almost before the last echoes of the famous guns have died away, Keith Mallory, Andrea and Dusty Miller are parachuting into war-torn Yugoslavia to rescue a division of Partisans ... and to fulfil a secret mission, so deadly that it must be hidden from their own allies.In Storm Force from Navarone, Mallory, Miller and Andrea are sent on a perilous mission through the Pyrenees to disable the greatest threat to the success of the D-Day landings - the Werewolf U-boats. With less than six days to locate the submarines and destroy them, and communications insecure, they must operate outside normal channels, cut off from any back-up.In Thunderbolt from Navarone, they are summoned to Naval HQ and told to reconnoitre the reek island of Kynthos, determine the German development of the lethal and experimental A3 rockety and destroy any facilities. It seems like a guaranteed suicide mission, but if anyone can pull off the impossible, it's Mallory and his team...