Tactical Media

Tactical Media
Author: Rita Raley
Publisher: U of Minnesota Press
Total Pages: 211
Release: 2009
Genre: Art
ISBN: 0816651507

Tactical media describes interventionist media art practices that engage and critique the dominant political and economic order. Rather than taking to the streets and staging spectacular protests, the practitioners of tactical media engage in an aesthetic politics of disruption, intervention, and education. In Tactical Media, Rita Raley provides a critical exploration of the new media art activism that has emerged out of, and in direct response to, postindustrialism and neoliberal globalization.

Belinda

Belinda
Author: Rhoda Broughton
Publisher: MacMillan Company of Canada, [188-?]
Total Pages: 496
Release: 1887
Genre:
ISBN:

Digital Media and Democracy

Digital Media and Democracy
Author: Megan Boler
Publisher: MIT Press
Total Pages: 475
Release: 2008
Genre: Democracy
ISBN: 0262514893

The contributors of this text discuss broad questions of media and politics, offer nuanced analyses of change in journalism, and undertake detailed examinations of the use of web-based media in shaping political and social movements. The chapters include not only essays but also interviews with journalists and media activists.

All My Friends Live in My Computer

All My Friends Live in My Computer
Author: Samira Rajabi
Publisher: Rutgers University Press
Total Pages: 126
Release: 2021-05-14
Genre: Social Science
ISBN: 1978818971

All My Friends Live in my Computer combines personal stories, media studies, and interdisciplinary theories to examine case studies from three unique parts of society. From illness narratives among breast cancer patients to political upheaval among Iranian-Americans, this book examines what people do when they go online after they have suffered a trauma. It offers in-depth academic analysis alongside deeply personal stories and case studies to take the reader on a journey through rapidly changing digital/social worlds. When people are traumatized, their worlds stop making sense, and All My Friends Live in My Computer explores how everyday people use social media to try and make a new world for themselves and others who are suffering. Through its attention to personal stories and application of media theory to new contexts, this book highlights how, when given the tools, people will make meaning in creative, novel, and healing ways.

Digital Resistance

Digital Resistance
Author: Critical Art Ensemble
Publisher:
Total Pages: 186
Release: 2001
Genre: Computers
ISBN:

Cultural Writing. "Required reading for any one concerned with disrupting authoritarian power in all its hideous forms. Once again CAE has produced an essential kit for the intelligent cultural hacker, artist, and hacktivist. Read this book for smart tactics to fight the encroaching giant of corporate culture and other antihuman forces vying to control in the 21st century" - Natalie Bookchin. "In this latest volume CAE brings to a climax a series of brilliantly illuminating texts, in which, over the last decade, they have succeeded in forging one of the few lexicons powerful enough to theorize the issues and technologies at the heart of today's activist cultures" - David Garcia, organizer, Next Five Minutes.

Dark Fiber

Dark Fiber
Author: Geert Lovink
Publisher: MIT Press
Total Pages: 406
Release: 2002
Genre: Computers
ISBN: 9780262621809

The Internet is being closed off by businesses and governments intent on creating an environment free of dissent. In this text, the author covers concerns and issues of navigation and usability without losing sight of the agenda of those who control hardware, software, content, design and delivery.

Rogue Archives

Rogue Archives
Author: Abigail De Kosnik
Publisher: MIT Press
Total Pages: 441
Release: 2021-12-14
Genre: Computers
ISBN: 0262544741

An examination of how nonprofessional archivists, especially media fans, practice cultural preservation on the Internet and how “digital cultural memory” differs radically from print-era archiving. The task of archiving was once entrusted only to museums, libraries, and other institutions that acted as repositories of culture in material form. But with the rise of digital networked media, a multitude of self-designated archivists—fans, pirates, hackers—have become practitioners of cultural preservation on the Internet. These nonprofessional archivists have democratized cultural memory, building freely accessible online archives of whatever content they consider suitable for digital preservation. In Rogue Archives, Abigail De Kosnik examines the practice of archiving in the transition from print to digital media, looking in particular at Internet fan fiction archives. De Kosnik explains that media users today regard all of mass culture as an archive, from which they can redeploy content for their own creations. Hence, “remix culture” and fan fiction are core genres of digital cultural production. De Kosnik explores, among other things, the anticanonical archiving styles of Internet preservationists; the volunteer labor of online archiving; how fan archives serve women and queer users as cultural resources; archivists' efforts to attract racially and sexually diverse content; and how digital archives adhere to the logics of performance more than the logics of print. She also considers the similarities and differences among free culture, free software, and fan communities, and uses digital humanities tools to quantify and visualize the size, user base, and rate of growth of several online fan archives.

Anarchitexts

Anarchitexts
Author: Joanne Richardson
Publisher: Autonomedia
Total Pages: 370
Release: 2003
Genre: Counterculture
ISBN: 1570271429

Anthology of selections from the first two years of the webzine Subsol.

An Introduction to New Media and Cybercultures

An Introduction to New Media and Cybercultures
Author: Pramod K. Nayar
Publisher: John Wiley & Sons
Total Pages: 225
Release: 2010-01-11
Genre: Social Science
ISBN: 1405181672

This introduction to cybercultures provides a cutting-edge and much needed guide to the rapidly changing world of new media and communication. Considers cyberculture and new media through contemporary race, gender and sexuality studies and postcolonial theory Offers a clear analysis of some of the most complex issues in cybercultures, including identity, network societies, new geographies, and connectivity Includes discussions of gaming, social networking, geography, net-democracy, aesthetics, popular internet culture, the body, sexuality and politics Examines key questions in the political economy, racialization, gendering and governance of cyberculture