It's All a Game

It's All a Game
Author: Tristan Donovan
Publisher: Macmillan
Total Pages: 296
Release: 2017-05-30
Genre: Games & Activities
ISBN: 1250082730

“[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books

The Immortal Game

The Immortal Game
Author: David Shenk
Publisher: Anchor Canada
Total Pages: 354
Release: 2011-03-04
Genre: Games & Activities
ISBN: 0385673787

A surprising, charming, and ever-fascinating history of the seemingly simple game that has had a profound effect on societies the world over. Why has one game, alone among the thousands of games invented and played throughout human history, not only survived but thrived within every culture it has touched? What is it about its thirty-two figurative pieces, moving about its sixty-four black and white squares according to very simple rules, that has captivated people for nearly 1,500 years? Why has it driven some of its greatest players into paranoia and madness, and yet is hailed as a remarkably powerful intellectual tool? Nearly everyone has played chess at some point in their lives. Its rules and pieces have served as a metaphor for society, influencing military strategy, mathematics, artificial intelligence, and literature and the arts. It has been condemned as the devil’s game by popes, rabbis, and imams, and lauded as a guide to proper living by other popes, rabbis, and imams. Marcel Duchamp was so absorbed in the game that he ignored his wife on their honeymoon. Caliph Muhammad al-Amin lost his throne (and his head) trying to checkmate a courtier. Ben Franklin used the game as a cover for secret diplomacy.In his wide-ranging and ever-fascinating examination of chess, David Shenk gleefully unearths the hidden history of a game that seems so simple yet contains infinity. From its invention somewhere in India around 500 A.D., to its enthusiastic adoption by the Persians and its spread by Islamic warriors, to its remarkable use as a moral guide in the Middle Ages and its political utility in the Enlightenment, to its crucial importance in the birth of cognitive science and its key role in the aesthetic of modernism in twentieth-century art, to its twenty-first-century importance in the development of artificial intelligence and use as a teaching tool in inner-city America, chess has been a remarkably omnipresent factor in the development of civilization. Indeed, as Shenk shows, some neuroscientists believe that playing chess may actually alter the structure of the brain, that it may be for individuals what it has been for civilization: a virus that makes us smarter.

Chronicles of Collandonia

Chronicles of Collandonia
Author: R. L. Waterstone
Publisher: Trafford Publishing
Total Pages: 291
Release: 2017-06-15
Genre: Fiction
ISBN: 1490778764

The boys eyes were swollen, the cut on his lip was not healing well, and he was still badly bruised and scratched. Xelphea and its neighboring nations of Perlador, Ammyl, and Voerlow have known peace for more than half of a millennium. However, Voerlow has not forgotten its loss in that long-ago war. The bitter, warlike nations monarch is ailing and soon to pass on the throne to his wicked son, Kellup. Upon assuming his place as the leader of Voerlow, he attacks and leaves his gentle brother for dead, then hatches a plan to help him take over Xelphea by kidnapping its king and queen and turning them into his slaves. AnnaLusia, an Ammylite, has served as the Xelphean royal governess for almost her entire centuries-long life. When Kellups plot results in Queen Delshannas kidnapping, she uses her magic powers to protect the ruler she helped raise and try to establish peace in Collandonia. Good fantasy fiction should always strike a balance of having one foot in the exciting and impossible and the other planted in the real world with characters that are charming and accessible. This story, the first in a planned trilogy, establishes that well, doing most of its world-building with politics and then treating the audience to magical powers and abilities with the kind of afterthought that a narrator and a world familiar with them would provide. The pacing of the book is crisp and quick, making it very easy for any reader to devour and indulge innot just those looking for a new realm to explore. Without getting bogged down in mythical terminology or requiring readers to consult a map as a reference guide, this is a fantasy book that is fun to read and hard to put down. Perfect for a quiet weekend or some relaxing reading before bed, this title should be appealing to more than just those dedicated to the genre. The US Review of Books

Shelf Life

Shelf Life
Author: Nadia Wassef
Publisher: Farrar, Straus and Giroux
Total Pages: 148
Release: 2021-10-05
Genre: Biography & Autobiography
ISBN: 0374600198

“As a bookseller, I loved Shelf Life for the chance to peer behind the curtain of Diwan, Nadia Wassef’s Egyptian bookstore—the way that the personal is inextricable from the professional, the way that failure and success are often lovers, the relationship between neighborhoods and books and life. Nadia’s story is for every business owner who has ever jumped without a net, and for every reader who has found solace in the aisles of a bookstore.” —Emma Straub, author of All Adults Here “Shelf Life is such a unique memoir about career, life, love, friendship, motherhood, and the impossibility of succeeding at all of them at the same time. It is the story of Diwan, the first modern bookstore in Cairo, which was opened by three women, one of whom penned this book. As a bookstore owner I found this fascinating. As a reader I found it fascinating. Blunt, honest, funny.” —Jenny Lawson, author of Broken (in the best possible way) The warm and winning story of opening a modern bookstore where there were none, Shelf Life: Chronicles of a Cairo Bookseller recounts Nadia Wassef’s troubles and triumphs as a founder and manager of Cairo-based Diwan The streets of Cairo make strange music. The echoing calls to prayer; the raging insults hurled between drivers; the steady crescendo of horns honking; the shouts of street vendors; the television sets and radios blaring from every sidewalk. Nadia Wassef knows this song by heart. In 2002, with her sister, Hind, and their friend, Nihal, she founded Diwan, a fiercely independent bookstore. They were three young women with no business degrees, no formal training, and nothing to lose. At the time, nothing like Diwan existed in Egypt. Culture was languishing under government mismanagement, and books were considered a luxury, not a necessity. Ten years later, Diwan had become a rousing success, with ten locations, 150 employees, and a fervent fan base. Frank, fresh, and very funny, Nadia Wassef’s memoir tells the story of this journey. Its eclectic cast of characters features Diwan’s impassioned regulars, like the demanding Dr. Medhat; Samir, the driver with CEO aspirations; meditative and mythical Nihal; silent but deadly Hind; dictatorial and exacting Nadia, a self-proclaimed bitch to work with—and the many people, mostly men, who said Diwan would never work. Shelf Life is a portrait of a country hurtling toward revolution, a feminist rallying cry, and an unapologetic crash course in running a business under the law of entropy. Above all, it is a celebration of the power of words to bring us home.

Every Person in New York

Every Person in New York
Author: Jason Polan
Publisher: Chronicle Books
Total Pages: 414
Release: 2015-08-18
Genre: Art
ISBN: 1452153760

Jason Polan is on a mission to draw every person in New York, from cab drivers to celebrities. He draws people eating at Taco Bell, admiring paintings at the Museum of Modern Art, and sleeping on the subway. With a foreword by Kristen Wiig, Every Person in New York, Volume 1 collects thousands of Polan's energetic drawings in one chunky book. As full as a phone book and as invigorating as a walk down a bustling New York street, this is a new kind of love letter to a beloved city and the people who live there.

The Principle of Restricted Talent

The Principle of Restricted Talent
Author: Danny Kleinman
Publisher: Master Point Press
Total Pages: 212
Release: 2004
Genre: Fiction
ISBN: 9781894154925

An anthology of humorous stories featuring Chthonic, the bridge-playing robot. The stories draw unmercifully funny portraits of human bridge players, as Chthonic's bridge brilliance and abrasive and ill-concealed contempt for his human creators leave them all in his wake. A particular target is the pompous Director of the Cybernetics Research Institute, whose opinion of his own bridge expertise differs greatly from that of his protigi. Some of these stories have appeared in The Bridge World magazine, where the characters are established as firm reader favorites. Danny Kleinman of Los Angeles is a prolific bridge writer, theorist, professional player, and teacher, who is a regular contributor to several bridge magazines. He is a Contributing Editor of The Bridge World, and is one of the moderators of 'The Master Solvers' Club' in that magazine. He also writes about backgammon, another game which he plays at an expert level. Nick Straguzzi of Mullica Hill, NJ, is a software analyst specializing in artificial intelligence and knowledge management. Nick has researched ways in which computer game theory could be applied to bridge, but concluded that it would be far easier to write about a perfect bridge-playing computer than to actually build one.

The Immortal Game

The Immortal Game
Author: David Shenk
Publisher: Anchor
Total Pages: 328
Release: 2007-09-04
Genre: Games & Activities
ISBN: 0307387666

A fresh, engaging look at how 32 carved pieces on a Chess board forever changed our understanding of war, art, science, and the human brain. Chess is the most enduring and universal game in history. Here, bestselling author David Shenk chronicles its intriguing saga, from ancient Persia to medieval Europe to the dens of Benjamin Franklin and Norman Schwarzkopf. Along the way, he examines a single legendary game that took place in London in 1851 between two masters of the time, and relays his own attempts to become as skilled as his Polish ancestor Samuel Rosenthal, a nineteenth-century champion. With its blend of cultural history and Shenk’s lively personal narrative, The Immortal Game is a compelling guide for novices and aficionados alike.