The Boardgamer Volume 1

The Boardgamer Volume 1
Author: Bruce A. Monnin
Publisher: Past Into Print Publishing
Total Pages: 152
Release:
Genre: Games & Activities
ISBN:

The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. In these issues, the articles include: De-Randomizing The Circus - CIRCUS MAXIMUS Setup Revisions The Winning Candidate - A Brief Overview and Strategy Tips For CANDIDATE AREA News - Welcome Home! Admirals Raeder and Doenitz Would’ve Been Proud - Axis Play In WAR AT SEA Random Play In 1830 - A Quick Variation With Random Events by Brad Martin Quick Reference Cards For UP FRONT Rules Clarifications For WAR AT SEA Coverage of Avaloncon 1995 Let’s Talk About Assassin - Tips For Better Play Nailbiters - One Gamers Opinion AREA News - What Happened? Panzer Leader Avaloncon Scenarios - From The 1994 and 1995 Tournaments Avaloncon 1995 - A First Timer’s Experience History Of The World Series Replay - One Player’s View of a GEnie PBEM Game History Of The World Series Replay - The Red Point of View History Of The World Series Replay - The Black Point of View AREA News - For The Minority ASL AREA News - Excerpts From The ASL News, Electronic Edition Revised Rules - Combining Panzerblitz and Panzer Leader Revised Panzerblitz and Panzer Leader Rules - Questions and Answers The British Dilemma - A 1776 Scenario Race To Bastogne - A Battle of the Bulge ‘81 Tournament Scenario Winning At Auction - General Tips On Strategy 1996 Midwest Open - Victory In The Pacific Tournament The Champion’s Perspective - The Victory In The Pacific Midwest Open Underwater Strategy - Use of U-Boats In War At Sea How To Win Multiplayer Play By E-Mail Games - Machiavelli As An Example My First Multiplayer Play By E-Mail Game - My Experience With Machiavelli A New Starship Troopers - A Preview ASL AREA News - Chits And Bits AREA News - AREA - One Year Later Fortress Europa Series Replay - Part 1 Fortress Europa Series Replay - Part 2 Play-By-Electronic-Mail - PBM The Quick And Modern Way Incidents On The Yukhnov Road - A Panzerblitz Narrative Commander’s Notebook - For Attack Sub ASL AREA News - The Electronic Edition, July 1996 Avaloncon Rules Verifications - March Madness, Gettysburg ‘88, Kremlin, History of the World Avaloncon Statistics - 1991 to 1995 Avaloncon 1996 - Early Reports AREA News - Success

The Boardgamer Volume 5

The Boardgamer Volume 5
Author: Bruce A. Monnin
Publisher: Past Into Print Publishing
Total Pages: 168
Release:
Genre: Games & Activities
ISBN:

The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. The contents of this volume consists of: The First Card - Choosing Sides In Age Of Renaissance How Do I Get There From Here? - Surviving The Early Game In 4th Edition Third Reich Advanced Geronimo 201 - Guidelines For Playing The Campaign Game Solitaire Roadkill - Be Your Own Rat Race Bitter Woods Series Replay, Part 1 - The Tournament Scenario WBC Hall Of Fame Update World Boardgaming Championships - The Early Returns Bitter Woods Series Replay, Part 2 - The Tournament Scenario The Blessings Of The Gods - Expansion Tyche Cards For Successors Maharaja - Rise Of The Reds & Yellow Gains An Ally Breaking Down The Averages - The Probability Of Support Weapon Malfunction In ASL New Paths To Universal Domination - Variations For Stellar Conquest Captured Weapons In Up Front - Another New Option World Boardgaming Championships - Brief Summaries Yamamoto Strikes Again - Variant Rules For Pacific War You Can’t Win In Roadkill - Unless Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack The Capture Of Cherbourg - A Breakout: Normandy Scenario Winter War XXVI - A Brief Recap Maintaining The Offensive - Gaining & Keeping Momentum in 4th Ed. Third Reich Updating Jutland - Integrating Rules Updates To The Game Siege Of Jerusalem - Sequence Of Play Aid Trouble Areas - Realistic Supply Movement In 1776 Midwest Open 2000 - Victory In The Pacific Tournament But What If? - A Historical Analysis of A3R’s/ERS’s Optionals Alexander’s Marshalls - Special Abilities In Successors 2000 March Madness Final Four - Men’s and Women’s Teams Breaking The Bismarck’s Barrier - 1943 Scenarios for Guadalcanal Atlantic Storm Series Replay Historical Up Front - And an Anti-Tank Stronghold Scenario 10 Hints Everyone Ought To Know By Now - Quick Tips For War At Sea A.R.E.A. News - A.R.E.A. Goes Metric Avalon Hill Reliability, Experience and Ability - Scoring System

The Boardgamer Volume 6

The Boardgamer Volume 6
Author: Bruce A. Monnin
Publisher: Past Into Print Publishing
Total Pages: 162
Release:
Genre: Games & Activities
ISBN:

The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. The contents of this volume consists of: To The Strongest - Strategy and Tactics In Successors The Philosophy Of The Lone Ranger - A Solitaire Player’s View of Wargames Blackbeard - A Few New Options WBC 2000 Sampling - Previews of the WBC 2000 Yearbook Buckeye GameFest - War At Sea Tournament (and More) Triple War At Sea - Or The Russians Are Waiting For Their Convoys Chess Clocks and Victory In The Pacific - Experimenting To Reduce Slow Play Successors Insert - In The GENERAL Volume 32, Number 3 Advanced Card And Game Play - For GMT’s Paths Of Glory The Compleat Fleet - Wrapping Up The Rules For The “Fleet” Series Pyrrhus In Italy And Sicily - One Battle Shy Of A Victory In Hannibal Extending The Long Campaign - Further Polishing Of The Up Front Campaign Game The Cards Of Atlantic Storm - Analyzing The Card Based Naval Game Game Mastered Gunslinger - Rules For Playing With A GM Blind Scenario - For Game Mastered Gunslinger More Horse …… Rules For Gunslinger - Leading A Horse Weather Rules - For Gunslinger PBM, PBeM Addendum, Rules Errata and Additions - For Gunslinger Midwest Open 2001 - Victory In The Pacific Tournament New Scenarios For Jutland - Battles Between English & Germans Traveling Europe On 3 K-Rations A Day - Solitaire ASL In Normandy Axis & Allies At Winter War - Testing Unlimited Production And A Tiebreaker Playing Aids For Blackbeard - Nineteen Good Reasons To Curse Your Luck Insert: Countersheet for Jutland Scenarios PanzerBlitz - Situation 99 – Rasienal The Panzerblitz Point System - For DYO Purposes The Panzer Leader Point System - For DYO Purposes 2001 March Madness Sweet Sixteen - Men’s & Women’s Teams Summary Of Maneuvers - In Three Avalon Hill Card Games War Of 1812 - New Block Units Expansion BOARDGAMER’s Unofficial Guide To 1776 - Errata and Clarifications WBC Hall Of Fame - Update My Week - At The World Boardgaming Championships Your Editor At The WBC - Ignore The Family; Play The Games WBC Early Reports - Some Highlights From The WBC

The Boardgamer Volume 4

The Boardgamer Volume 4
Author: Bruce A. Monnin
Publisher: Past Into Print Publishing
Total Pages: 152
Release:
Genre: Games & Activities
ISBN:

The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. The contents of this volume consists of: Home Fleet - Team Variants & Short Scenario For Atlantic Storm Here Come The Rebels - Scenario 6 - From Frederick To Sharpsburg Guns Of August - A West Front 1914 Scenario Sideshows & Diversions - Article #3 In The Third Reich Workshop Series The British Receding - A 1776 Series Replay Patton’s Other Best - The Saga Of The 2nd Armored Division Avaloncon 1998 - More Returns From The National Championships AREA Ratings Mayhem In Manila - ASL Series Replay Operation Blau - A Variant For Russian Front Alone Against The Blitz - Optional Rules For London’s Burning Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion The First Peloponnesian War - A Variant For Peloponnesian War What Do We Do Without Carriers? - A Victory In The Pacific Game Narrative Circus Maximus Chariot Generation - A Non-Random Method To Start Circus Maximus Tournament Bitter Woods - Four December Days in the Ardennes The Rifle Grenade In Up Front - A New Option 1999 Midwest Open - Victory In The Pacific Tournament Crowning Strategies For The British - Strategy In We The People Ghosts Of The Third World War - Tournament Rules and Scenarios for MBT The Heir To The Rex - A Tyranno Ex Variant A Diamond In The Rough - The 1812 Scenario In War & Peace Breakout: Normandy Series Replay, Part 1 - Commentary by German Player and Neutral Commentary Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary Katyusha - Russia’s Secret Weapon Against The Blitz Lesser Mortals - Historical Intermediate and Short Games for Successors Warhorses And Nags - The Planes in the Mustangs Stable Attack Sub - Some More Options Fixing Hitler‘s War - Correcting Some of the Obvious Bugs A Difficult Birth In Baltimore - History of the Gamer’s Guide to Third Reich The Editor Went Down To Baltimore - He Was Looking For Some Plaques To Steal

The Boardgamer Volume 7

The Boardgamer Volume 7
Author: Bruce A. Monnin
Publisher: Past Into Print Publishing
Total Pages: 224
Release:
Genre: Games & Activities
ISBN:

The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. The contents of this volume consists of: Color War In Gangsters - Strategies of Tournament Champions New Optional Rules For Gangsters - Bombs, Shootouts & Cops BOARDGAMER’s Special Panzerblitz Issue - Errata Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas Sailing The Cyber-Seas - Blackbeard PBeM Dreams Of Empire - Freedom In The Galaxy Revisited Poland On A Budget - An Alternate Opening In 4th Edition Third Reich Saratoga Campaign - A Revised 1776 Scenario A New “Young Kid” Is On The Horizon - Conquest 2001 Victory In The Pacific Report War And Peace - Question Box Yom Kipper - A Scenario For Flashpoint: Golan Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed Common Errors In The Play Of Gunslinger - A Schizophrenic Look The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush What Are Those Indians Doing In My Backyard? - An Analysis Of Gunslinger Showdown #6: The Raid The Australian Strategy - Another Path To IJN Dominance In Victory In The Pacific Atlantic Fleet - Variant For Victory In The Pacific Great Thoroughbreds Of The Past - More Races For Win Place & Show Rules Clarifications For Dune Tokyo Express Clarifications - Question Box A Gunnery Facing Device - For Jutland Insert: Countersheet for Flashpoint: Golan Variant Scenario New Scenarios For Israeli Defense Force - Also Errata For IDF Italy On A Budget - Early Italian Play In 4th Edition Third Reich Third Reich Workshop - A Little Quiz I Joins dah Mob. Whattah I Do Now? - Strategies For Gangsters In The King's Service - An Addition To Down With The King Handicapping The 2002-2003 Caesar Awards - Who Will Wear The Laurels? 2002 Masters - Augusta Course Updated Inserts: Pro Golf Course Booklets for Arrowhead Park, Augusta National, Blackhawk, Eagle Sticks, Jamaica Run, and Muirfield Village Panzerblitz and Panzer Leader - Random Design Your Own Scenario Methodology A Bomber's Moon - And Other Sundry Items, A B-17 Variant 2002 March Madness Sweet Sixteen - Men's and Women's Teams The Quick And The Dead - Six-Player Replay of Gunslinger New Optional Rules - For Fortress Europa Winter War 29 - A Weekend At The Races The Last Campaign - Yorktown - 1781 (An Updated 1776 Scenario) Midwest Open 2002 - Victory In The Pacific Tournament

The Boardgamer Volume 8

The Boardgamer Volume 8
Author: Bruce A. Monnin
Publisher: Past Into Print Publishing
Total Pages: 174
Release:
Genre: Games & Activities
ISBN:

The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. The contents of this volume consists of: Strategy And Tactics In The Civil War - And Variant Rules The First Spoke - Where To Start In Air Baron War At Sea Series Replay - A Game On The AREA Ladder Mission SPB1 - Breakfast At The Café Gondree French Dune - Highlights Of The New Version Leaders And Morale - In Panzerblitz / Panzer Leader A.R.E.A. News - Technology Crunch Strategies For Winning At 7th Fleet - A Look At Scenarios 1-5 The Skies Of Caen Escorts Over Leipzig Escort To Muenster: An Ace Is Born A Legend's First Kill - Four Airforce / Dauntless Scenarios Strategies For Winning At 7th Fleet - A Look At Scenarios #6 Through #9 More New Scenarios - For Israeli Defense Force Battle Of Porto Praya - A Wooden Ships & Iron Men Scenario Adel Verpflichtet, By Hook Or By Crook, By Fair Means Or Foul - A Lot Of Fun, No Matter How You Say It! Adel Verpflichtet - Series Replay Modified 501 City-Fight-In-Four - A Modified Up Front Scenario Jutland In The Baltic - Battles Between the Germans and Russians The French Sellout - Not Your Average Advanced Third Reich Series Replay Potpourri For The Gamer - DEN, W&P, FE, VITP/WAS, SUB & FT 1999 March Madness Sweet Sixteen - Men’s and Women’s Teams Termoli - Panzer Leader Situations The Star of Africa - Air Force Scenarios Featuring Hans Joachim Marseille Unit ID Numbers For Counters - From The Boardgamer'’s Special Panzer Leader Issue Insert: Countersheet for Jutland Variant In Short, The Longest Day - An Old Monster Gets A Facelift Brethren Of The Coast - A Variant For Blackbeard The “Liberator” of Europe - The B24J Joins the Queen of the Skies A New (Inter)face - For Panzerblitz and Panzer Leader Point Of Decision - Allied Turn 2 Strategies in Victory In The Pacific AREA Scoring System For Board Games - An Open Letter to Tournament GM’s & Game Club Presidents

The Boardgamer Volume 9

The Boardgamer Volume 9
Author: Bruce A. Monnin
Publisher: Past Into Print Publishing
Total Pages: 324
Release:
Genre: Games & Activities
ISBN:

The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. The contents of this volume consists of: Obstacles On The Rocky Road To Kingmaking - New Cards For Kingmaker A Three Hour Tour - An Analysis of the Victory In The Pacific Sea Areas Battle Cry - An Introduction to the Hasbro / Avalon Hill Game The Napoleonic Wars - As a Six (or More) Player Game Jutland In The Mediterranean - Germans, Austrians, British and French Maharaja Rules Adjustments - Addressing Game Imbalance The Tao Of Panzerblitz / Panzer Leader - Utility / Psychology in a Game System AREA Ratings Calculations - The Formulas Behind The Ratings Insert: Kingmaker Replacement and Variant Card Decks Insert: Countersheet for Jutland Scenario Enemy In Sight - Expansion Rules Top Guns: Dauntless Analysis - An Evaluation of Fighter Aircraft in Air Force and Dauntless A Tour Of The Magic Realm - Villains, Maps, Magic & Activity March Madness - Men’s and Women’s Teams Down With The Queen! - Evening The Odds In B-17: Queen Of The Skies Flame Tanks And Other New Units - In Panzerblitz / Panzer Leader Yeah!!! Well, So’s Your Horse - An Analysis of Gunslinger’s Showdown 7: The Bar Fight Hoka Hey! It’s a Good Night To Die - An Analysis of Gunslinger’s Showdown 8: The Campfire Hidden Movement and Searching - Without a Referee Builders and Shapers - Strategies in Puerto Rico The War of 1812 - 1813 Campaign Played on 1776 The Making of Crucible of Liberty - An Extension to the Map of 1776 Gunslinger - The Early Years Landing Forces - In Victory in the Pacific “Advanced” Naval War - Additional Rules for the Naval War Expansion Kit Reconnaissance Units - In Panzerblitz / Panzer Leader Insert: Countersheet Reconnaissance Units Panzerblitz, Panzer Leader 1940, and Panzer Leader Insert: Countersheet War of 1812 Scenario for 1776 Inserts: Hidden Movement and Search Tables for Bismarck 1968 and 1979, Jutland, Guadalcanal 1992, and Midway 1964 and 1992 TLD Mambo No. 5 - Strategy, Tactic, Play-Aids and Variants for The Longest Day Coffeeville First National Held Up - An Analysis of Gunslinger Showdown #9: The Bank Robbery Apache Hunting - An Analysis of Gunslinger Showdown #10: Eagle Pass 2004 March Madness Sweet Sixteen - Men’s and Women’s Teams The Jumbo Sherman - In Panzer Leader The Rails of August - A Guns of August Variant Clostermann’s First Kills - Le Havre, France; July 1943 Insert: The Longest Day Player Aid Card

Storytelling in the Modern Board Game

Storytelling in the Modern Board Game
Author: Marco Arnaudo
Publisher: McFarland
Total Pages: 233
Release: 2018-08-28
Genre: Games & Activities
ISBN: 1476633606

Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved--taking on, in essence, the role of coauthors in an interactive narrative. Through the lens of game studies and narratology--traditional storytelling concepts applied to the gaming world--this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.