The Science of Programming

The Science of Programming
Author: David Gries
Publisher: Springer Science & Business Media
Total Pages: 381
Release: 2012-12-06
Genre: Computers
ISBN: 1461259835

Describes basic programming principles and their step-by- step applications.Numerous examples are included.

Elements of Programming

Elements of Programming
Author: Alexander Stepanov
Publisher: Lulu.com
Total Pages: 282
Release: 2019-06-17
Genre: Computers
ISBN: 0578222140

Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. This book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.

A Practical Theory of Programming

A Practical Theory of Programming
Author: Eric C.R. Hehner
Publisher: Springer Science & Business Media
Total Pages: 257
Release: 2012-09-08
Genre: Computers
ISBN: 1441985964

There are several theories of programming. The first usable theory, often called "Hoare's Logic", is still probably the most widely known. In it, a specification is a pair of predicates: a precondition and postcondition (these and all technical terms will be defined in due course). Another popular and closely related theory by Dijkstra uses the weakest precondition predicate transformer, which is a function from programs and postconditions to preconditions. lones's Vienna Development Method has been used to advantage in some industries; in it, a specification is a pair of predicates (as in Hoare's Logic), but the second predicate is a relation. Temporal Logic is yet another formalism that introduces some special operators and quantifiers to describe some aspects of computation. The theory in this book is simpler than any of those just mentioned. In it, a specification is just a boolean expression. Refinement is just ordinary implication. This theory is also more general than those just mentioned, applying to both terminating and nonterminating computation, to both sequential and parallel computation, to both stand-alone and interactive computation. And it includes time bounds, both for algorithm classification and for tightly constrained real-time applications.

A Small Matter of Programming

A Small Matter of Programming
Author: Bonnie A. Nardi
Publisher: MIT Press
Total Pages: 196
Release: 1993
Genre: Computers
ISBN: 9780262140539

Analyzes cognitive, social and technical issues of end user programming. Drawing on empirical research on existing end user systems, this text examines the importance of task-specific programming languages, visual application frameworks and collaborative work practices for end user computing.

The Practice of Programming

The Practice of Programming
Author: Brian W. Kernighan
Publisher: Addison-Wesley Professional
Total Pages: 283
Release: 1999-02-09
Genre: Computers
ISBN: 0133133419

With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive. The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications. The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on: debugging: finding bugs quickly and methodically testing: guaranteeing that software works correctly and reliably performance: making programs faster and more compact portability: ensuring that programs run everywhere without change design: balancing goals and constraints to decide which algorithms and data structures are best interfaces: using abstraction and information hiding to control the interactions between components style: writing code that works well and is a pleasure to read notation: choosing languages and tools that let the machine do more of the work Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming.

The Craft of Programming

The Craft of Programming
Author: John C. Reynolds
Publisher: Prentice Hall
Total Pages: 456
Release: 1981
Genre: ALGOL (Computer program language)
ISBN:

The modern computer is so powerful that a casual knowledge of programming suffices for most of its users. However, a variety of circumstances can abruptly require a much deeper understanding: the need to structure a program carefully to avoid being overwhelmed by its complexity, the need to insure reliability beyond what can be achieved by debugging, or the need to utilize computing resources efficiently. Beyond such practical considerations is an inherent intellectual satisfaction in mastering the fundamental concepts of programming. The aim of this book is to provide such mastery concept by concept.

Elements of Software Science

Elements of Software Science
Author: Maurice Howard Halstead
Publisher: Elsevier Publishing Company
Total Pages: 152
Release: 1977
Genre: Computers
ISBN:

Book Designed for Computer Professional Linguists, Psychologists, & Mathematicians. Summarizes the Research in Field of Human/Machine Interaction.

Practical Programming

Practical Programming
Author: Paul Gries
Publisher: Pragmatic Bookshelf
Total Pages: 554
Release: 2017-12-06
Genre: Computers
ISBN: 1680504126

Classroom-tested by tens of thousands of students, this new edition of the bestselling intro to programming book is for anyone who wants to understand computer science. Learn about design, algorithms, testing, and debugging. Discover the fundamentals of programming with Python 3.6--a language that's used in millions of devices. Write programs to solve real-world problems, and come away with everything you need to produce quality code. This edition has been updated to use the new language features in Python 3.6.