The Sims Makin' Magic

The Sims Makin' Magic
Author: Prima Temp Authors
Publisher: Prima Games
Total Pages: 244
Release: 2003
Genre: Games & Activities
ISBN: 9780761544524

Beware. Your Sims have Magic. - Strategies for earning MagiCoins and creating spells - How to raise a well-adjusted Dragon - Tips for earning exotic spell ingredients - Expert tips for dueling in the Magic Arena - Details on spicing up your spells with ingredients from your garden - How to build a Funhouse - Complete list of Spell backfires

Players Unleashed!

Players Unleashed!
Author: Tanja Sihvonen
Publisher: Amsterdam University Press
Total Pages: 224
Release: 2012
Genre: Games & Activities
ISBN: 9048511984

A compelling examination of the practice and implications of modding as they apply to the best-selling computer game The Sims.

Spent

Spent
Author: Geoffrey Miller
Publisher: Penguin
Total Pages: 388
Release: 2009
Genre: Business & Economics
ISBN: 9780670020621

Explores how evolutionary psychology has begun to identify the prehistoric origins of human behavior and discusses how those discoveries have influenced the way consumer spending is viewed and controlled by companies, retailers, and marketers.

Porn & Pong

Porn & Pong
Author: Damon Brown
Publisher: Feral House
Total Pages: 164
Release: 2008
Genre: Social Science
ISBN: 1932595368

Explores, for the first time, how pornography and video games have influenced the world's sexual mores and technological compulsions on a massive scale. The first Atari systems and their phallic joysticks sold by the millions, reality TV skyrocketed at the same time The Sims took off and the surgically-endowed Pamela Anderson was outshone by only one other woman: Lara Croft. Porn & Pong examines how politics, hidden agendas and financial pressure affect the controversial art forms of gaming and pornography.

My Life and Lives

My Life and Lives
Author: Rato Khyongla Nawang Losang
Publisher: Penguin
Total Pages: 212
Release: 1977
Genre: Lamas
ISBN: 9780525474807

Digital Environments

Digital Environments
Author: Sidney Dobrin
Publisher: Routledge
Total Pages: 215
Release: 2019-07-09
Genre: Social Science
ISBN: 1315461315

With the title serving as an umbrella term to distinguish simulated places from real places, Digital Environments signifies a shift in how we think about interactions with places and spaces, both real and simulated. The very idea of digital environments, though, complicates such distinctions, asking simultaneously (and perhaps reductively) as to how agents engage networks, and if there can be such distinctions between virtual and real place, between agents and networks. For ecocritics, the term brings together two concepts that are frequently cast as oppositional: digital standing in for technology/technological and environments often used to represent nature/wilderness. Thus, reading digital environments as technological nature asks us to consider not only the relationships between technologies and natures, but the very idea that there can be such distinctions, or that there might be technological natures and natural technologies. In this way, then, the play of digital/environment exposes complexities in how we theorize both technology and nature, complexities that often result in the inevitable exclusivity and polarity between the two ideas. The real and the simulated, the technological and the natural, all unfold in flagrant and complex ways that make evident the need for framing technological theories within the gaze of ecocriticism and the need for framing ecocritical theories within technological gazes. This collection considers the possibilities of bringing ecocritical approaches into conversation with digital environments. The intent is to initiate a dialogue between two areas of research often understood as disparate. This book was originally published as a special issue of Green Letters: Studies in Ecocriticism.

Making Light of Tragedy

Making Light of Tragedy
Author: Jessica Grant
Publisher: The Porcupine's Quill
Total Pages: 212
Release: 2004
Genre: Fiction
ISBN: 9780889842533

Jessica Grant flies under the radar of realism to find targets worth writing about. These stories are profound, magical and true to life. Nothing seems impossible. It's good to be reminded of that.

The Sims Online

The Sims Online
Author: Greg Kramer
Publisher: Prima Games
Total Pages: 258
Release: 2002
Genre: Games & Activities
ISBN: 9780761540021

Tap Into Your Simagination! - Tips for getting started: create a Sim, choose a city, build a property, and determine a career - Strategies to develop your character's skills, earn money, and create your dream life - How to make and maintain valuable relationships - Covers of every new object - Primers on Motives, Skills, and using your creativity - How to run a successful business - Quick-reference information for over 60 interactions