Tool and Object

Tool and Object
Author: Ralph Krömer
Publisher: Springer Science & Business Media
Total Pages: 400
Release: 2007-06-25
Genre: Mathematics
ISBN: 3764375248

Category theory is a general mathematical theory of structures and of structures of structures. It occupied a central position in contemporary mathematics as well as computer science. This book describes the history of category theory whereby illuminating its symbiotic relationship to algebraic topology, homological algebra, algebraic geometry and mathematical logic and elaboratively develops the connections with the epistemological significance.

Object Design

Object Design
Author: Rebecca Wirfs-Brock
Publisher: Addison-Wesley Professional
Total Pages: 420
Release: 2003
Genre: Computers
ISBN: 9780201379433

Object technology pioneer Wirfs-Brock teams with expert McKean to present a thoroughly updated, modern, and proven method for the design of software. The book is packed with practical design techniques that enable the practitioner to get the job done.

Tool-Being

Tool-Being
Author: Graham Harman
Publisher: Open Court
Total Pages: 344
Release: 2011-08-31
Genre: Philosophy
ISBN: 0812697731

Tool-Being offers a new assessment of Martin Heidegger's famous tool-analysis, and with it, an audacious reappraisal of Heidegger's legacy to twenty-first-century philosophy. Every reader of Being and Time is familiar with the opposition between readiness-to-hand (Zuhandenheit) and presence-at-hand (Vorhandenheit), but commentators usually follow Heidegger's wishes in giving this distinction a limited scope, as if it applied only to tools in a narrow sense. Graham Harman contests Heidegger's own interpretation of tool-being, arguing that the opposition between tool and broken tool is not merely a provisional stage in his philosophy, but rather its living core. The extended concept of tool-being developed here leads us not to a theory of human practical activity but to an ontology of objects themselves. Tool-Being urges a fresh and concrete research into the secret contours of objects. Written in a lively and colorful style, it will be of great interest to anyone intrigued by Heidegger and anyone open to new trends in present-day philosophy.

Object Thinking

Object Thinking
Author: David West
Publisher: Pearson Education
Total Pages: 363
Release: 2004
Genre: Computers
ISBN: 0735619654

Object Thinking blends historical perspective, experience, and visionary insight - exploring how developers can work less like the computers they program and more like problem solvers.

MOST Work Measurement Systems, Third Edition,

MOST Work Measurement Systems, Third Edition,
Author: K. B. Zandin
Publisher: CRC Press
Total Pages: 560
Release: 2002-12-19
Genre: Technology & Engineering
ISBN: 9780824709532

This book is an essential guide for those in training for their MOST® certification and a great value to anyone looking to enhance their marketability to prospective employers. Revised to accommodate the evolving needs of current and emerging industries, the third edition clarifies the working rules and data card format for BasicMOST®, MiniMOST® and MaxiMOST®, presents a thorough description of the application of AdminMOSTTM, a version of BasicMOST® for measuring administrative tasks in retail, banking and service environments, and contains new photographs and illustrations. It is an excellent resource for practicing professionals and newcomers in the fields of industrial engineering and management.

Simplified TRIZ

Simplified TRIZ
Author: Kalevi Rantanen
Publisher: Taylor & Francis
Total Pages: 238
Release: 2017-09-22
Genre: Business & Economics
ISBN: 1351792415

The revised and updated third edition of Simplified TRIZ: New Problem Solving Applications for Technical and Business Professionals, 3rd Edition continues to demystify TRIZ (systematic innovation), the internationally acclaimed problem solving technique. It demonstrates how TRIZ can be used as a stand alone methodology or used to enhance Lean, Six Sigma, and other systems of organizational improvement. Simplified TRIZ 3rd Edition once again strikes the perfect balance between overly complex and overly simplified, making the effective application of TRIZ accessible to a wide audience. In addition to numerous exercises, worksheets, and tables that further illustrate the concepts of this multinational method, this indispensible volume: Presents a new model for problem solving based on four TRIZ tenets ― contradictions, resources, ideality, and patterns of evolution ― elucidated for better understanding and application Contains three new chapters: Functional analysis - Emphasizes a "how to" approach to functional analysis that strongly improves your ability to define the problem to be solved, radically enhancing the value of the creative solutions that TRIZ makes possible. Innovative solutions for difficult challenges – Two detailed case studies sharing the experiences in solving challenging problems in innovative ways Systematic Innovation on the fly – How to utilize individual innovation tools for quick innovative effect Multiple other new case studies throughout The addition of Lean in the chapter on integrated methodologies More links between chapters increasing the understanding of application More application examples demonstrating application techniques of professionals Clarifies how the patterns of evolution are used to generate both "what-if" scenarios, and real-world forecasts with remarkable accuracy. Illustrates how small and large companies, government agencies, and other groups of people are using TRIZ and achieving significant results and gives you step-by-step instructions on bringing TRIZ into your organization. With the valuable tools explained within these pages you will be able to find innovative solutions to problems, understand the natural evolution of systems, and develop more and better ideas faster.

Moldable Tools

Moldable Tools
Author: Andrei Chis
Publisher: Lulu.com
Total Pages: 209
Release: 2016
Genre:
ISBN: 1326747177

Real-Time Object-Oriented Modeling

Real-Time Object-Oriented Modeling
Author: Bran Selic
Publisher: New York ; Toronto : Wiley
Total Pages: 568
Release: 1994-05-06
Genre: Computers
ISBN:

Are you looking for a more effective approach to real-time systems development? Real-Time Object-Oriented Modeling The development of real-time distributed systems is one of the most difficult engineering problems ever faced, taxing the capabilities of traditional real-time software development approaches. Real-Time Object-Oriented Modeling is the first book that brings together, in a single harmonious approach, the power of object-oriented concepts tailored specifically for real-time systems, with an iterative and incremental process based on the use of executable models. Developed by practitioners, the proven methodology described here is becoming a leader in the industry. Using a learn-by-example approach, this book offers: * A single consistent set of graphical modeling concepts, chosen to improve developer effectiveness, which apply uniformly to analysis, design, and implementation. This reduces the learning curve to master the entire method and eliminates expensive discontinuities across different stages of development. * An approach to the object paradigm that is easy to learn and that applies to the construction of reusable architectural design components, not just low-level language elements. This unleashes the true power of the object paradigm. * Techniques for constructing executable models to gain early confidence in specifications and design decisions. * Approaches to project management that deliver the benefits of the object paradigm and executable models.

Object Models

Object Models
Author: Peter Coad
Publisher: Pearson Education
Total Pages: 0
Release: 1997
Genre: Database design
ISBN: 9780138401177

This is a new edition of this pack which covers the three leading object modelling notations, Coad, OMT and the new Unified (Booch-Rumbaugh) methodology. It presents 177 state-of-the-art strategies and 31 patterns for object model development. The new edition includes 29 new strategies which include: using feature milestones to deliver results more quickly; extracting useful content from data models; using patterns to discover new features, separating definition from usage; when to use, or not use, inheritance; how to decide whether you need an attribute or something more; and why you should nearly always ask for more than a data value.