VINTROPEDIA - Vintage Computer and Retro Console Price Guide 2009

VINTROPEDIA - Vintage Computer and Retro Console Price Guide 2009
Author: Michael Starr
Publisher: Lulu.com
Total Pages: 330
Release: 2008-07-09
Genre: Business & Economics
ISBN: 1409212777

Covering a time span of 1968 to 1998, and encompassing a spectrum of over 14,000 items across the history of the computer, console, accessories and software markets, the Vintropedia 2009 Price Guide is the definitive resource to a collector's needs.Included within are prices (in GBP), machine specifications, regions of origin, release dates, model names, publishing companies, old ads and more! Look no further than Vintropedia, a guide created by collectors, for collectors.

Secrets of Video Game Consoles

Secrets of Video Game Consoles
Author: Michael Hart
Publisher: White Owl
Total Pages: 266
Release: 2022-12-29
Genre: Games & Activities
ISBN: 1399070924

Did you know the Nintendo Wii had a medical condition named after it? Or that the Sega Saturn almost had the Nintendo 64's graphics chip? Did you realize the Atari Jaguar contained five different processors? Are you aware that a fake website about beekeeping was used to promote an Xbox game? Learn about all of this and more in this unique trivia book about the history of video game consoles that gives you the complete stories in detail! These facts cover a wide range of subjects, such as which console introduced certain technology and features, esoteric hardware oddities, marketing fails and successes, stories behind key games, how certain indispensable people shaped the whole industry, development history, court cases, peculiar events, weird relationships between companies and technical explanations. Plenty of these would be obscure facts that you may not know, but even if you are familiar with them, do you know the full story? 31 video game consoles stretching from 1972 to 2017 are covered, containing more than 235 in-depth facts, numerous other pieces of trivia and over 350 images to create a single package unlike any other that gamers of all ages will find interesting! If you want to fill your head with plenty of knowledge about your favorite video game consoles to amaze your friends with, then this book is for you!

The Slide Rule

The Slide Rule
Author: William Cox
Publisher:
Total Pages: 58
Release: 1891
Genre: Slide-rule
ISBN:

The Art of Computer Game Design

The Art of Computer Game Design
Author: Linda L Crawford
Publisher: McGraw-Hill/Glencoe
Total Pages: 120
Release: 1984-01-01
Genre: Computers
ISBN: 9780078811173

Discusses the elements of games, surveys the various types of computer games, and describes the steps in the process of computer game development

Digital Retro

Digital Retro
Author: Gordon Laing
Publisher: Sybex
Total Pages: 200
Release: 2004-09-21
Genre: Computers
ISBN:

This book tells the story of the classic home computers that paved the way for the PCs we use today - from 1977s pioneering MITS Altair to the latest swivel screen designs of the iMac and the Tablet PC.

Blue Wizard is about to Die!

Blue Wizard is about to Die!
Author: Seth Flynn Barkan
Publisher:
Total Pages: 0
Release: 2004
Genre: Games & Activities
ISBN: 9780974100005

The first collection of poetry about video games ever published, BWIATD takes its readers on a psychotic and hilarious tour through the arcade and console games of the Eighties (and beyond). Funny, approachable, and beautifully illustrated by Warren Wucinich, BWIATD is sure to delight and thrill anyone who enjoys (or has enjoyed) playing video games.

How to Win at Pac-Man

How to Win at Pac-Man
Author: Kelli M. Gary
Publisher:
Total Pages: 32
Release: 1982
Genre: Electronic toys
ISBN: 9780671453619

The Irish Identity of the Kingdom of the Scots in the Twelfth and Thirteenth Centuries

The Irish Identity of the Kingdom of the Scots in the Twelfth and Thirteenth Centuries
Author: Dauvit Broun
Publisher: Boydell & Brewer Ltd
Total Pages: 254
Release: 1999
Genre: History
ISBN: 9780851153759

An examination of the Scottish kingdom's historic links with Ireland, and the beginnings of a Scottish national identity from c. 1290. The close ties between Gaels of Ireland and Scotland are well known, but in the twelfth and thirteenth centuries the elite in the core areas of the kingdom of the Scots apparently turned their backs on Gaelic culture. This book takes a new look at the issue, investigating the extent to which Scottish men of letters of the period identified the Scottish kingdom and its inhabitants with Ireland, and exploring the function of the kingdom's Irish identity. DrBroun argues that a perceived historical link with Ireland was a fundamental feature of the kingdom's identity throughout the period, and discusses the beginnings of a Scottish national identity in the 1290s and early 1300s. His evidence is based on a thorough examination of accounts of Scottish origins, the royal genealogy, and regnal lists, which articulated perceptions of the kingdom's identity; included are new editions of the origin-legend material inBook I of Fordun's Chronica Gentis Scottorum; hitherto unknown witnesses of Scottish king-lists; and texts of the royal genealogy. Dr DAUVIT BROUNis lecturer in Scottish history at the University of Glasgow.