A Guide to Film and TV Cosplay

A Guide to Film and TV Cosplay
Author: Holly Swinyard
Publisher: White Owl
Total Pages: 130
Release: 2021-09-30
Genre: Crafts & Hobbies
ISBN: 1526775662

“This guide offers background information about how contemporary cosplay has developed as well as nuts and bolts practical information.” —Booklist Have you ever wanted to escape into a comic book and become your favourite superhero? Or run away into the world of Disney princesses? Well, who says you can’t? Maybe it’s time you get your cosplay on! Cosplay is a hobby that is sweeping the globe, you can see it at comic cons, book launches, movie screenings and even on popular TV shows such as The Big Bang Theory and Community. A mix of exciting craft skills, heady escapism and passion for pop culture, it’s easy to see why cosplay has become so popular with people no matter who they are, because now they can be anyone they want, and so can you. But how, why and where could you have a go at starting out in the wonderful world of cosplay? With a little bit of help from this handy, dandy guide to cosplay, you can learn about the history of the hobby (it’s been around longer than you’d think!), get your head around picking you’re first costume, find out how about all the amazing skills people are using to make these costumes, and perhaps even try a few yourself. Who knows, you might be rocking out as Captain Marvel or Flynn Rider at the next big comic con! (And don’t worry, there’s a guide to comic con in here too.) “Swinyard captures the ethos of cosplay and its significance, particularly in marginalized communities. Highly recommended for any nonfiction collection.” —Library Journal

Fandom and the Law

Fandom and the Law
Author: Marc H. Greenberg
Publisher: American Bar Association
Total Pages: 263
Release: 2022-05-02
Genre: Law
ISBN: 9781641058858

"An analysis based on the two major iterations of copyright law, the 1909 Act and the 1976 Act"--

Yaya Han's World of Cosplay

Yaya Han's World of Cosplay
Author: Yaya Han
Publisher: Union Square & Co.
Total Pages: 516
Release: 2021-02-16
Genre: Art
ISBN: 145493266X

The authoritative guide to cosplay written by a legend in the community, and packed with step-by-step advice and fascinating investigations into every aspect of the art. Cosplay—a portmanteau combining "costume" and "play"—has become one of the hottest trends in fandom . . . and Yaya Han is its shining superstar. In this guide to cosplaying, Han narrates her 20-year journey from newbie fan to entrepreneur with a household name in geekdom, revealing her self-taught methods for embodying a character and her experiences in the community. Each chapter is information-packed as she covers everything from the history of cosplay, to using nontraditional materials for costumes, to transforming your hobby into a career—all enhanced with expert advice. Illustrated throughout and easy to use, this practical manual also delights with fascinating stories from the past decades' global cosplay boom. It's the perfect gift for anyone interested in learning (or improving their skills in) the art of cosplay.

A Guide to Manga, Anime and Video Game Cosplay

A Guide to Manga, Anime and Video Game Cosplay
Author: Holly Swinyard
Publisher: White Owl
Total Pages: 130
Release: 2022-03-18
Genre: Crafts & Hobbies
ISBN: 1526775700

Do you find yourself sat at home wishing you could be in your favorite video game? Or dream of a time when you pretended you were Sailor Moon? Or do you want to embody your Dungeons and Dragons character for real? What’s holding you back? Maybe you need to introduced to cosplay! Cosplay is a phenomenon that is taking over the world. If you haven’t seen it yet, have you not been looking at social media? Cosplay is a mix of exciting craft skills, heady escapism and passion for pop culture that lets you be whoever you want, whenever you want. Cosplay has made its way into TV shows and documentaries, been included as part of film premieres and video game launches, it’s even referenced in the comics, manga and media it comes from! Talk about meta. But what is this super popular hobby? Well, pick up this book, and it’s twin A Guide to Movie and TV Cosplay, to get all the answers. Because it’s more than just dressing up, promise. With a little bit of help from this handy, dandy guide to cosplay, you can get stuck in. Learn about the history of the hobby (it’s been around longer than you’d think!), where it came from and how it got to be the way it is now, get your head around making and designing costumes, find out how about all the amazing skills people are using to make these costumes, and perhaps even try a few yourself. Who knows, you might be rocking out as Astro Boy, Chris Redfield or All Might at the next big comic con! So why not give it a try and play make believe for a day.

Fans and Fandom

Fans and Fandom
Author: Holly Swinyard
Publisher: White Owl
Total Pages: 234
Release: 2024-05-30
Genre: Social Science
ISBN: 1399042874

Do you have a Google alert for your favourite band going on tour? Or maybe you have a pull list at your local comicbook shop? Or perhaps you’ve got a season ticket to your sports team of choice? That would make you a fan, whether you realise it or not, and there’s a lot more to fan culture than you might think. In the 21st century pop culture is everywhere; you can’t move for a new superhero film or major franchise appearing in our lives and we love it. We’re just jumping into the media landscape headfirst in order to get more of our favs, track down spoilers and deep dive about plot lines on social media. It’s hard to deny fan culture as part of the world now, there’s a fandom for everyone, but what does that actually mean, and where did it come from? From ancient times to modern media, humans have shared their love for the stories that mean something to them and brought in others to be fans of them too. We’ve written ourselves in, made art of, and celebrated with others who love the same things as us all in the name of being a fan, even before the word fan existed. There’s a whole lot of who, where, what, when, why, how and huh to look into when it comes to fan culture. From Shakespeare to Superman, Dickens to Daleks, and fanfiction to Frodo there is so much more to fandom than meets the eye. And a whole lot of references to pack in too.

Cosplay and the Dressing of Identity

Cosplay and the Dressing of Identity
Author: Vivian Asimos
Publisher: Reaktion Books
Total Pages: 228
Release: 2024-10-13
Genre: Design
ISBN: 1789149665

Featuring several images of cosplay, a fun and fascinating look at the power and meaning of this cultural phenomenon. Cosplay, born from the fusion of “costume” and “play,” transcends mere dress-up by transforming enthusiasts of TV shows, movies, books, or video games into living embodiments of their cherished characters. This book is a close exploration of the vibrant world of cosplay, showing what makes it so captivating for so many. Vivian Asimos frames cosplay as an enactment and embodiment of mythology, revealing its inherent complexity, and in so doing, provides valuable insight into cosplayers’ experiences. Exploring cosplay performances, the skills involved, and its community, she shows how cosplayers build a strong connection to the characters and stories they treasure, and ultimately how they are constructing their own identities.

Cosplay: A History

Cosplay: A History
Author: Andrew Liptak
Publisher: Simon and Schuster
Total Pages: 368
Release: 2022-06-28
Genre: Comics & Graphic Novels
ISBN: 1534455825

This look at the colorful and complex history of cosplay and fandom fashion examines the relationship between franchises and the cosplayers they inspire and the technology that helps bring the details of costumes to life.

Costuming Cosplay

Costuming Cosplay
Author: Therèsa M. Winge
Publisher: Bloomsbury Publishing
Total Pages: 231
Release: 2018-11-01
Genre: Design
ISBN: 1350035890

Cosplay, short for "costume play", has grown from its origins at fan conventions into a billion-dollar global dress phenomenon. Costuming Cosplay takes us from elaborately crafted DIY costumes to online fandoms, examining how the practice of portraying fictional characters from popular culture through dress and performance has become a creative means of expressing and playing with different identities. With an approach that ranges from admiration and role-play to gender performance, this is the first book to fully examine the subculture and costume of the Cosplay phenomenon. Drawing on extensive first-hand research at conventions across North America and Asia, Therèsa M. Winge invites us to explore how Cosplay functions as a meritocracy of creativity, escapism, and disguise, and offers a creative realm in which fantasy and new forms of socializing carry as much importance as costume. Illustrated with color photographs of both celebrity and amateur Cosplayers, Costuming Cosplay is essential reading for students and scholars of fashion and costume, popular culture, anthropology, gender, and media studies, as well as global players and fans of Cosplay.

The Magic Garment

The Magic Garment
Author: Rebecca Cunningham
Publisher: Waveland Press
Total Pages: 485
Release: 2019-10-22
Genre: Performing Arts
ISBN: 1478640065

Successful costume design requires a solid foundation in general artistic principles and specific knowledge of how to apply those principles. Cunningham presents readers with just such a foundation and develops it to expose beginning costume designers to the myriad skills they need to develop in order to costume successful stage productions. She begins at the most basic conceptual level—reading plays from a costume designer's perspective. She then follows through with the practical considerations that must be considered at every stage of the costuming process—research, development, sketching, and costume construction. Cunningham has built on the long-standing success of the outstanding first edition with new figures and updates throughout the text, including 24 pages in full color. Examples have been selected from a wide range of stage productions representing a variety of designers, styles, and approaches. Interviews with award-winning designers from stage, film, and other media show the practical importance of the book's concepts. Every chapter incorporates material reflecting the ever-increasing impact of technology, especially computers, on costuming. New to this edition is an ancillary download package (available here), giving students a selection of basic figure drawings to serve as the base layer for digital renderings, ready-made forms and checklists for assembling and organizing costumes for shows, and a list of research and reference websites with easily clickable links.