The Cambridge Companion to the Graphic Novel

The Cambridge Companion to the Graphic Novel
Author: Stephen E. Tabachnick
Publisher: Cambridge University Press
Total Pages: 246
Release: 2017-07-03
Genre: Comics & Graphic Novels
ISBN: 1107108799

This Companion examines the evolution of comic books into graphic novels and the development of this art form globally.

Apocalyptic Ecology in the Graphic Novel

Apocalyptic Ecology in the Graphic Novel
Author: Clint Jones
Publisher: McFarland
Total Pages: 190
Release: 2020-03-16
Genre: Literary Criticism
ISBN: 1476639701

As awareness of climate change grows, so do the number of cultural depictions of environmental disaster. Graphic novels have reliably produced dramatizations of such disasters. Many use themes of dystopian hopefulness, or the enjoyment readers experience from seeing society prevail in times of apocalypse. This book argues that these generally inspirational narratives contribute to a societal apathy for real-life environmental degradation. By examining the narratives and art of the environmental apocalypse in contemporary graphic novels, the author stands against dystopian hope, arguing that the ways in which we experience depictions of apocalypse shape how we respond to real crises.

Write Your Own Graphic Novel

Write Your Own Graphic Novel
Author: Natalie M. Rosinsky
Publisher: Capstone
Total Pages: 33
Release: 2008-07
Genre: Graphic novels
ISBN: 0756538564

Describes the authorship and illustration of a graphic novel.

The Complete Idiot's Guide to Creating a Graphic Novel

The Complete Idiot's Guide to Creating a Graphic Novel
Author: Nat Gertler
Publisher: Penguin
Total Pages: 360
Release: 2004
Genre: Reference
ISBN: 9781592572335

Tools for creating the next great graphic novel! What do the movies Men In Black, Road to Perdition, Ghost World, and X-Men all have in common? Each started out as a graphic novel-one of the fastest growing segments of the book publishing industry. Now, here is the first book to provide a comprehensive and detailed look at the process involved in creating a successful graphic novel.

The Readers' Advisory Guide to Graphic Novels

The Readers' Advisory Guide to Graphic Novels
Author: Francisca Goldsmith
Publisher: American Library Association
Total Pages: 137
Release: 2010
Genre: Language Arts & Disciplines
ISBN: 0838910084

Graphic novels have found a place on library shelves but many librarians struggle to move this expanding body of intellectual, aesthetic, and entertaining literature into the mainstream of library materials.

The Cambridge Companion to the American Graphic Novel

The Cambridge Companion to the American Graphic Novel
Author: Jan Baetens
Publisher: Cambridge University Press
Total Pages: 329
Release: 2023-08-31
Genre: Literary Criticism
ISBN: 1009379364

The Cambridge Companion to the American Graphic Novel explores the important role of the graphic novel in reflecting American society and in the shaping of the American imagination. Using key examples, this volume reviews the historical development of various subgenres within the graphic novel tradition and examines how graphic novelists have created multiple and different accounts of the American experience, including that of African American, Asian American, Jewish, Latinx, and LGBTQ+ communities. Reading the American graphic novel opens a debate on how major works have changed the idea of America from that once found in the quintessential action or superhero comics to show new, different, intimate accounts of historical change as well as social and individual, personal experience. It guides readers through the theoretical text-image scholarship to explain the meaning of the complex borderlines between graphic novels, comics, newspaper strips, caricature, literature, and art.

From Comic Strips to Graphic Novels

From Comic Strips to Graphic Novels
Author: Daniel Stein
Publisher: Walter de Gruyter
Total Pages: 424
Release: 2013-06-26
Genre: Literary Criticism
ISBN: 311028202X

This essay collection examines the theory and history of graphic narrative – realized in various different formats, including comic strips, comic books, and graphic novels – as one of the most interesting and versatile forms of storytelling in contemporary media culture. The contributions assembled in this volume test the applicability of narratological concepts to graphic narrative, examine aspects of graphic narrative beyond the ‘single work,’ consider the development of particular narrative strategies within individual genres, and trace the forms and functions of graphic narrative across cultures. Analyzing a wide range of texts, genres, and narrative strategies from both theoretical and historical perspectives, the international group of scholars gathered here offers state-of-the-art research on graphic narrative in the context of an increasingly postclassical and transmedial narratology.

Posthumanism and the Graphic Novel in Latin America

Posthumanism and the Graphic Novel in Latin America
Author: Edward King
Publisher: UCL Press
Total Pages: 266
Release: 2017-07-03
Genre: Literary Collections
ISBN: 1911576461

Latin America is experiencing a boom in graphic novels that are highly innovative in their conceptual play and their reworking of the medium. Inventive artwork and sophisticated scripts have combined to satisfy the demand of a growing readership, both at home and abroad. Posthumanism and the Graphic Novel in Latin America, which is the first book-length study of the topic, argues that the graphic novel is emerging in Latin America as a uniquely powerful force to explore the nature of twenty-first century subjectivity. The authors place particular emphasis on the ways in which humans are bound to their non-human environment, and these ideas are productively drawn out in relation to posthuman thought and experience. The book draws together a range of recent graphic novels from Argentina, Brazil, Chile, Mexico and Uruguay, many of which experiment with questions of transmediality, the representation of urban space, modes of perception and cognition, and a new form of ethics for a posthuman world. Praise for Posthumanism and the Graphic Novel in Latin America '...well-referenced and… well considered - the analyses it brings are overall well-executed and insightful...' Image and Narrative, Jan 2018, vol 18, no 4

Serials to Graphic Novels

Serials to Graphic Novels
Author: Catherine J. Golden
Publisher: University Press of Florida
Total Pages: 353
Release: 2018-10-01
Genre: Literary Criticism
ISBN: 0813063736

The Victorian illustrated book came into being, flourished, and evolved during the long nineteenth century. While existing scholarship on Victorian illustrators largely centers on the realist artists of the "Sixties," this volume examines the entire lifetime of the Victorian illustrated book. Catherine Golden offers a new framework for viewing the arc of this vibrant genre, arguing that it arose from and continually built on the creative vision of the caricature-style illustrators of the 1830s. She surveys the fluidity of illustration styles across serial installments, British and American periodicals, adult and children’s literature, and--more recently--graphic novels. Serials to Graphic Novels examines widely recognized illustrated texts, such as The Pickwick Papers, Oliver Twist, Alice in Wonderland, Peter Rabbit, and Trilby. Golden explores factors that contributed to the early popularity of the illustrated book—the growth of commodity culture, a rise in literacy, new printing technologies—and that ultimately created a mass market for illustrated fiction. Golden identifies present-day visual adaptations of the works of Austen, Dickens, and Trollope as well as original Neo-Victorian graphic novels like The League of Extraordinary Gentlemen and Victorian-themed novels like Batman: Noël as the heirs to the Victorian illustrated book. With these adaptations and additions, the Victorian canon has been refashioned and repurposed visually for new generations of readers.