Strategies and Games, second edition

Strategies and Games, second edition
Author: Prajit K. Dutta
Publisher: MIT Press
Total Pages: 713
Release: 2022-08-09
Genre: Business & Economics
ISBN: 0262046520

The new edition of a widely used introduction to game theory and its applications, with a focus on economics, business, and politics. This widely used introduction to game theory is rigorous but accessible, unique in its balance between the theoretical and the practical, with examples and applications following almost every theory-driven chapter. In recent years, game theory has become an important methodological tool for all fields of social sciences, biology and computer science. This second edition of Strategies and Games not only takes into account new game theoretical concepts and applications such as bargaining and matching, it also provides an array of chapters on game theory applied to the political arena. New examples, case studies, and applications relevant to a wide range of behavioral disciplines are now included. The authors map out alternate pathways through the book for instructors in economics, business, and political science. The book contains four parts: strategic form games, extensive form games, asymmetric information games, and cooperative games and matching. Theoretical topics include dominance solutions, Nash equilibrium, Condorcet paradox, backward induction, subgame perfection, repeated and dynamic games, Bayes-Nash equilibrium, mechanism design, auction theory, signaling, the Shapley value, and stable matchings. Applications and case studies include OPEC, voting, poison pills, Treasury auctions, trade agreements, pork-barrel spending, climate change, bargaining and audience costs, markets for lemons, and school choice. Each chapter includes concept checks and tallies end-of-chapter problems. An appendix offers a thorough discussion of single-agent decision theory, which underpins game theory.

Strategies and Games, second edition

Strategies and Games, second edition
Author: Prajit K. Dutta
Publisher: MIT Press
Total Pages: 713
Release: 2022-08-09
Genre: Business & Economics
ISBN: 0262368501

The new edition of a widely used introduction to game theory and its applications, with a focus on economics, business, and politics. This widely used introduction to game theory is rigorous but accessible, unique in its balance between the theoretical and the practical, with examples and applications following almost every theory-driven chapter. In recent years, game theory has become an important methodological tool for all fields of social sciences, biology and computer science. This second edition of Strategies and Games not only takes into account new game theoretical concepts and applications such as bargaining and matching, it also provides an array of chapters on game theory applied to the political arena. New examples, case studies, and applications relevant to a wide range of behavioral disciplines are now included. The authors map out alternate pathways through the book for instructors in economics, business, and political science. The book contains four parts: strategic form games, extensive form games, asymmetric information games, and cooperative games and matching. Theoretical topics include dominance solutions, Nash equilibrium, Condorcet paradox, backward induction, subgame perfection, repeated and dynamic games, Bayes-Nash equilibrium, mechanism design, auction theory, signaling, the Shapley value, and stable matchings. Applications and case studies include OPEC, voting, poison pills, Treasury auctions, trade agreements, pork-barrel spending, climate change, bargaining and audience costs, markets for lemons, and school choice. Each chapter includes concept checks and tallies end-of-chapter problems. An appendix offers a thorough discussion of single-agent decision theory, which underpins game theory.

Game Design: Theory and Practice, Second Edition

Game Design: Theory and Practice, Second Edition
Author: Richard Rouse III
Publisher: Jones & Bartlett Learning
Total Pages: 730
Release: 2004-08-30
Genre: Computers
ISBN: 1449633455

“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.” — Computer Gaming World “Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.

Game Theory for Next Generation Wireless and Communication Networks

Game Theory for Next Generation Wireless and Communication Networks
Author: Zhu Han
Publisher: Cambridge University Press
Total Pages: 509
Release: 2019-06-27
Genre: Technology & Engineering
ISBN: 1108278701

Discover the very latest game-theoretic approaches for designing, modeling, and optimizing emerging wireless communication networks and systems with this unique text. Providing a unified and comprehensive treatment throughout, it explains basic concepts and theories for designing novel distributed wireless networking mechanisms, describes emerging game-theoretic tools from an engineering perspective, and provides an extensive overview of recent applications. A wealth of new tools is covered - including matching theory and games with bounded rationality - and tutorial chapters show how to use these tools to solve current and future wireless networking problems in areas such as 5G networks, network virtualization, software defined networks, cloud computing, the Internet of Things, context-aware networks, green communications, and security. This is an ideal resource for telecommunications engineers, and researchers in industry and academia who are working on the design of efficient, scalable, and robust communication protocols for future wireless networks, as well as graduate students in these fields.

An Introductory Course on Mathematical Game Theory and Applications

An Introductory Course on Mathematical Game Theory and Applications
Author: Julio González-Díaz
Publisher: American Mathematical Society
Total Pages: 432
Release: 2023-12-05
Genre: Mathematics
ISBN: 1470475634

Game theory provides a mathematical setting for analyzing competition and cooperation in interactive situations. The theory has been famously applied in economics, but is relevant in many other sciences, such as psychology, computer science, artificial intelligence, biology, and political science. This book presents an introductory and up-to-date course on game theory addressed to mathematicians and economists, and to other scientists having a basic mathematical background. The book is self-contained, providing a formal description of the classic game-theoretic concepts together with rigorous proofs of the main results in the field. The theory is illustrated through abundant examples, applications, and exercises. The style is distinctively concise, while offering motivations and interpretations of the theory to make the book accessible to a wide readership. The basic concepts and results of game theory are given a formal treatment, and the mathematical tools necessary to develop them are carefully presented. In this second edition, the content on cooperative games is considerably strengthened, with a new chapter on applications of cooperative games and operations research, including some material on computational aspects and applications outside academia.

TIPS

TIPS
Author: Maria Runfola
Publisher: R&L Education
Total Pages: 94
Release: 2010-07-16
Genre: Education
ISBN: 1607092913

This second edition of TIPS: The Child Voice was prepared in response to demand for an updated and expanded version of the highly successful 1997 edition. This edition takes into account the broadening base of information regarding the nature of the singing voice. Now with strategies for the voice in transition during early adolescence, as well as strategies, games and activities to nurture the voice in early childhood, you'll find more suggestions for selecting materials and more recommended sources and resources. Also new are sample materials and activities, but you'll still find TIPS to use in student portfolios. These ideas, culled from scholars and experienced teachers, should prove useful to not only music educators, but also early childhood specialists, middle school teachers, and everyone working with students during those critical times of development of our natural instrument . . . the singing voice.

Strategy Games To Enhance Problem-solving Ability In Mathematics

Strategy Games To Enhance Problem-solving Ability In Mathematics
Author: Alfred S Posamentier
Publisher: World Scientific
Total Pages: 136
Release: 2016-11-11
Genre: Mathematics
ISBN: 9813146362

Games are seen only for recreation. However, this book shows that games can be used to strengthen problem-solving skills and beyond. This book presents strategy games and discusses for each one solutions towards a winning position in the game. In most cases, these strategies are analogous to problem-solving strategies in mathematics. Readers are also exposed to a wide variety of games from several different cultures, which will broaden the perspective of the readers.

The History Of Game Theory, Volume 1

The History Of Game Theory, Volume 1
Author: Mary-Ann Dimand
Publisher: Routledge
Total Pages: 202
Release: 1996-08-08
Genre: Business & Economics
ISBN: 1134907796

Game Theory - the formal modelling of conflict and cooperation - first emerged as a recognized field with a publication of John von Neumann and Oskar Morgenstern's Theory of Games and Economic Behaviour in 1944. Since then, game-theoretic thinking about choice of strategies and the interdependence of people's actions has influenced all the social s

Toward a History of Game Theory

Toward a History of Game Theory
Author: E. Roy Weintraub
Publisher: Duke University Press
Total Pages: 320
Release: 1992
Genre: Business & Economics
ISBN: 9780822312536

During the 1940s "game theory" emerged from the fields of mathematics and economics to provide a revolutionary new method of analysis. Today game theory provides a language for discussing conflict and cooperation not only for economists, but also for business analysts, sociologists, war planners, international relations theorists, and evolutionary biologists. Toward a History of Game Theory offers the first history of the development, reception, and dissemination of this crucial theory. Drawing on interviews with original members of the game theory community and on the Morgenstern diaries, the first section of the book examines early work in game theory. It focuses on the groundbreaking role of the von Neumann-Morgenstern collaborative work, The Theory of Games and Economic Behavior (1944). The second section recounts the reception of this new theory, revealing just how game theory made its way into the literatures of the time and thus became known among relevant communities of scholars. The contributors explore how game theory became a wedge in opening up the social sciences to mathematical tools and use the personal recollections of scholars who taught at Michigan and Princeton in the late 1940s to show why the theory captivated those practitioners now considered to be "giants" in the field. The final section traces the flow of the ideas of game theory into political science, operations research, and experimental economics. Contributors. Mary Ann Dimand, Robert W. Dimand, Robert J. Leonard, Philip Mirowski, Angela M. O'Rand, Howard Raiffa, Urs Rellstab, Robin E. Rider, William H. Riker, Andrew Schotter, Martin Shubik, Vernon L. Smith