Author | : Dan Birlew |
Publisher | : Brady |
Total Pages | : 208 |
Release | : 2000-11-08 |
Genre | : Games |
ISBN | : 9780744000535 |
Author | : Dan Birlew |
Publisher | : Brady |
Total Pages | : 208 |
Release | : 2000-11-08 |
Genre | : Games |
ISBN | : 9780744000535 |
Author | : Dan Birlew |
Publisher | : Random House Puzzles & Games |
Total Pages | : 212 |
Release | : 2000-11 |
Genre | : Games & Activities |
ISBN | : 9780744000412 |
With this guide, gamers can augment their game play. Complete walkthroughs and all the maps help players navigate the game. Character descriptions, and complete lists of items, monsters and magic are included.
Author | : GamerGuides.com |
Publisher | : Gamer Guides |
Total Pages | : 452 |
Release | : 2019-10-25 |
Genre | : Games & Activities |
ISBN | : 1631023144 |
A group known as the Tantalus Theatre Troupe visits the kingdom of Alexandria to celebrate the birthday of Princess Garnet. Unbeknownst to the royal family and the citizens of the city, the troupe is actually a band of thieves, who are aiming to kidnap the princess. However, to add a twist, the princess was planning on escaping the castle all along, even asking the troupe to "kidnap" her. This little event kickstarts many others, leading to a grand adventure. This guide is planned to have a beginning-to-end walkthrough of the main story, while simultaneously guiding you through all of the side quests and other goodies in the game. The side quests include Chocobo Hot and Cold, Tetra Master, and all of the smaller ones, like the jump rope mini-game, Friendly Monsters, Excalibur II, and much more. In addition to all of this, you will find lists of all abilities that characters can learn, as well as Quina's Blue Magic. - Beginning-to-end walkthrough, covering all story elements - Coverage on all side quests, from major to minor ones - How to learn all abilities, including Quina's Blue Magic - Detailed trophy/achievement guide
Author | : Aidan Moher |
Publisher | : Running Press Adult |
Total Pages | : 384 |
Release | : 2022-10-04 |
Genre | : Games & Activities |
ISBN | : 0762479647 |
Take a journey through the history of Japanese role-playing games—from the creators who built it, the games that defined it, and the stories that transformed pop culture and continue to capture the imaginations of millions of fans to this day. The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories, and some of the most iconic and beloved games in the industry. Inspired by early western RPGs and introducing technology and artistic styles that pushed the boundaries of what video games could be, this genre is responsible for creating some of the most complex, bold, and beloved games in history—and it has the fanbase to prove it. In Fight, Magic, Items, Aidan Moher guides readers through the fascinating history of JRPGs, exploring the technical challenges, distinct narrative and artistic visions, and creative rivalries that fueled the creation of countless iconic games and their quest to become the best, not only in Japan, but in North America, too. Moher starts with the origin stories of two classic Nintendo titles, Final Fantasy and Dragon Quest, and immerses readers in the world of JRPGs, following the interconnected history from through the lens of their creators and their stories full of hope, risk, and pixels, from the tiny teams and almost impossible schedules that built the foundations of the Final Fantasy and Dragon Quest franchises; Reiko Kodama pushing the narrative and genre boundaries with Phantasy Star; the unexpected team up between Horii and Sakaguchi to create Chrono Trigger; or the unique mashup of classic Disney with Final Fantasy coolness in Kingdom Hearts. Filled with firsthand interviews and behind-the-scenes looks into the development, reception, and influence of JRPGs, Fight, Magic, Items captures the evolution of the genre and why it continues to grab us, decades after those first iconic pixelated games released.
Author | : GamerGuides.com |
Publisher | : Gamer Guides |
Total Pages | : 621 |
Release | : 2016-12-19 |
Genre | : Games & Activities |
ISBN | : 1630416223 |
After a years-long cold war between the Kingdom of Lucis and the empire of Niflheim over the world's last crystal, an armistice is finally agreed upon. As part of the peace treaty, the heir to the Lucian throne Noctis Lucis Caelum is to marry Lady Lunafreya Nox Fleuret, an oracle from the imperial province of Tenebrae. After Noctis sets out to meet his betrothed, the treaty collapses. Merely a ruse to bring down the magical barrier protecting Lucis, Niflheim invades and takes the kingdom and the crystal for itself. With the treaty in tatters and his father and betrothed believed dead, Noctis must rely on his own tenacity and the support of his band of loyal followers to get him through what is to come. Current Version 1.4 (February 2017) - Complete coverage of the main story. - Basic gameplay section telling you how to play the game. - A Skills section showing everything related to the characters' hobbies, including an extensive list of every recipe in the game. - A postgame section telling you how to get through every dungeon, including the brutal Pitioss Ruins. - All sidequests in the main walkthrough and in their own section. - Every single Hunt in the game, including strategies on how to beat them. - A miscellaneous section describing Chocobos and mini-games. - An extensive trophy/achievement guide.
Author | : Dan Birlew |
Publisher | : BradyGames |
Total Pages | : 372 |
Release | : 2003 |
Genre | : Games & Activities |
ISBN | : 9780744002850 |
With this guide, gamers can augment their game play. Complete walkthroughs and all the maps help players navigate the game. Character descriptions, and complete lists of items, monsters and magic are included.
Author | : Collective, |
Publisher | : Third Editions |
Total Pages | : 225 |
Release | : 2020-02-24 |
Genre | : Games & Activities |
ISBN | : 2377843026 |
What gamer hasn’t tried Final Fantasy IX ? "Final Fantasy IX is the closest to my ideal view of what Final Fantasy should be." This quote is from Hironobu Sakaguchi, the creator of the Final Fantasy saga. For his last great RPG, Sakaguchi wanted to get back to the roots of his series in order to amaze the players one last time. The Legend of Final Fantasy IX deals with the creation of this episode, sharing a lot of fun trivias. The scenario is also decrypted, as well as the mythological inspirations. For its return to heroic fantasy, the game is dressed as a magical theatrical play, including many colorful characters. The book dives into the influence of classical authors and History on the game, and unrevealed its last secrets. An essential book to (re) discover the universe of the mythical series Final Fantasy ! ABOUT THE AUTHORS - Fascinated by print media since childhood, Mehdi El Kanafi, alongside Nicolas Courcier, wasted no time in launching his first magazine, Console Syndrome, in 2004. After five issues with a distribution limited to Toulouse, France, he and Nicolas Courcier decided to create a publishing house under the same name. One year later, their small business was acquired by Pix’n Love, a major publisher of books on video games. Over the next four years in the world of publishing, Mehdi published more than twenty works on major video game series, and co-wrote several of those works: Zelda, Chronicles of a Legendary Series, Metal Gear Solid: Hideo Kojima’s Magnum Opus, and The Legend of Final Fantasy VII and IX. Since 2015, his publishing endeavors have been focused on analyzing major video game sagas through a new publishing house he co-founded with Nicolas: Third. - Video game journalist for fifteen years, Raphaël Lucas worked for most of the mags that existed before the fall of Mer 7 (formerly Future France and Yellow Media), from Joypad to Joystick, including the official magazines, Consoles More, etc. He started with PC Team and with FJM, the publisher of Gameplay RPGs. Today he writes mainly for Video Games Magazine, a bit for his blog, and he has a few projects in the works relating to other gaming topics. RPG Story Author / BioShock Co-Author: From Rapture to Columbia and The Legend of FinalFantasy IX He also runs the Geekomatick blog - Fabien Mellado
Author | : Rachael Hutchinson |
Publisher | : Routledge |
Total Pages | : 497 |
Release | : 2019-05-28 |
Genre | : Games & Activities |
ISBN | : 0429655940 |
Examining a wide range of Japanese videogames, including arcade fighting games, PC-based strategy games and console JRPGs, this book assesses their cultural significance and shows how gameplay and context can be analyzed together to understand videogames as a dynamic mode of artistic expression. Well-known titles such as Final Fantasy, Metal Gear Solid, Street Fighter and Katamari Damacy are evaluated in detail, showing how ideology and critique are conveyed through game narrative and character design as well as user interface, cabinet art, and peripherals. This book also considers how ‘Japan’ has been packaged for domestic and overseas consumers, and how Japanese designers have used the medium to express ideas about home and nation, nuclear energy, war and historical memory, social breakdown and bioethics. Placing each title in its historical context, Hutchinson ultimately shows that videogames are a relatively recent but significant site where cultural identity is played out in modern Japan. Comparing Japanese videogames with their American counterparts, as well as other media forms, such as film, manga and anime, Japanese Culture Through Videogames will be useful to students and scholars of Japanese culture and society, as well as Game Studies, Media Studies and Japanese Studies more generally.