Understanding Interfaces

Understanding Interfaces
Author: Laura Domínguez
Publisher: John Benjamins Publishing
Total Pages: 289
Release: 2013-06-27
Genre: Language Arts & Disciplines
ISBN: 9027271992

By combining theoretical analysis and empirical investigation, this monograph investigates the status of interfaces in Minimalist linguistic theory, second language acquisition and native language attrition. Two major questions are currently under debate: (1) what exactly makes a linguistic phenomenon an ‘interface phenomenon’, and (2) what is the specific role that the interfaces play in explaining language loss and persistent problems in second language acquisition? Answers to these questions are provided by a theoretical examination of the role that economy and computational efficiency play in recent Minimalist models of the language faculty, as well as by evidence obtained in two empirical studies examining the acquisition and attrition of two interface phenomena: Spanish subject realization and word order variation. The result is a new definition of ‘interface phenomena’ which deemphasizes syntactic complexity and focuses on the effect of interface interpretive conditions on syntactic structure. This work also shows that representational deficits cannot be ruled out in the acquisition and attrition of interface structures.

Understanding Interfaces

Understanding Interfaces
Author: Mark W. Lansdale
Publisher:
Total Pages: 312
Release: 1994
Genre: Computers
ISBN:

This book addresses both the nature and design of interfaces based on current computing technologies, and the extent to which designers can develop interfaces that"understand"their potential users. It also examinesthe concept of usability." Understanding Interfaces is divided into four parts. The first part introduces the issues of interface use and design; the second discusses understanding interfaces in terms of human communications; the third section covers the skills necessary for interface use; and the final part examines the design and evaluation of interfaces.

Intellectual Property and Development: Understanding the Interfaces

Intellectual Property and Development: Understanding the Interfaces
Author: Carlos Correa
Publisher: Springer
Total Pages: 450
Release: 2019-02-25
Genre: Law
ISBN: 9811328560

This book comprises chapters by leading international authors analysing the interface between intellectual property and foreign direct investment, development, and free trade. The authors search for a balance between the conflicting interests that inherently coexist in intellectual property law. The chapters dig deep into the subjects and notions that have become central in international intellectual property legal developments: i) flexibility, public interest and policy-space for implementation; ii) interfaces between the intellectual property regime and other legal regimes; and iii) the development of international intellectual property law and its influence on national legal orders, which includes the implementation of intellectual property undertakings.

Designing Interfaces in Public Settings

Designing Interfaces in Public Settings
Author: Stuart Reeves
Publisher: Springer
Total Pages: 196
Release: 2013-02-25
Genre: Computers
ISBN: 9781447126225

Interaction with computers is becoming an increasingly ubiquitous and public affair. With more and more interactive digital systems being deployed in places such as museums, city streets and performance venues, understanding how to design for them is becoming ever more pertinent. Crafting interactions for these public settings raises a host of new challenges for human-computer interaction, widening the focus of design from concern about an individual's dialogue with an interface to also consider the ways in which interaction affects and is affected by spectators and bystanders. Designing Interfaces in Public Settings takes a performative perspective on interaction, exploring a series of empirical studies of technology at work in public performance environments. From interactive storytelling to mobile devices on city streets, from digital telemetry systems on fairground rides to augmented reality installation interactive, the book documents the design issues emerging from the changing role of technology as it pushes out into our everyday lives. Building a design framework from these studies and the growing body of literature examining public technologies, this book provides a new perspective for understanding human-computer interaction. Mapping out this new and challenging design space, Designing Interfaces in Public Settings offers both conceptual understandings and practical strategies for interaction design practitioners, artists working with technology, and computer scientists.

Designing Interfaces

Designing Interfaces
Author: Jenifer Tidwell
Publisher: "O'Reilly Media, Inc."
Total Pages: 352
Release: 2005-11-21
Genre: Computers
ISBN: 0596008031

This text offers advice on creating user-friendly interface designs - whether they're delivered on the Web, a CD, or a 'smart' device like a cell phone. It presents solutions to common UI design problems as a collection of patterns - each containing concrete examples, recommendations, and warnings.

UX Research Methods for Media and Communication Studies

UX Research Methods for Media and Communication Studies
Author: Angela M. Cirucci
Publisher: Routledge
Total Pages: 188
Release: 2022-02-14
Genre: Social Science
ISBN: 1000532461

A comprehensive guide to qualitative research methods in user experience (UX), the interaction between humans and digital products, designed for media and communication students. Angela M. Cirucci and Urszula M. Pruchniewska provide an accessible introduction to the field (including the history of UX and common UX design terminology). Readers are taken through the entire research design process, with an outline for preparing a study (including a planning template), a discussion of recruitment techniques, an exploration of ethics considerations, and a detailed breakdown of 12 essential UX research methods. The 12 methods covered include emotional journeys, screenshot diaries, walkthroughs, contextual inquiry, card sorting, and usability testing, with the chapter for each method including a step-by-step breakdown, discussions of in-person versus virtual procedures, and a "What You Need" section. Throughout the book, useful parallels are drawn between traditional academic research methods and UX methods, and special attention is paid to diversity and inclusivity. This is an essential text for media and communications students wishing to become familiar with UX research methods, a rapidly growing field that will open numerous exciting career paths for graduates.

Microsoft Visual C# 2012 Step By Step

Microsoft Visual C# 2012 Step By Step
Author: John Sharp
Publisher: Pearson Education
Total Pages: 1126
Release: 2012-12-15
Genre: Computers
ISBN: 0735679444

Teach yourself how to build applications with Microsoft Visual C# 2012 and Visual Studio 2012—one step at a time. Ideal for those with fundamental programming skills, this tutorial provides practical, learn-by-doing exercises for mastering core C# language features and creating working applications and components for Windows. Discover how to: Work with variables, non-reserved identifiers, statements, operators, and methods Use the new application models provided by Windows 8 and the Windows Runtime Create interfaces and define abstract classes Manage errors and exception handling Use collection classes Work with databases by using DataBinding with the Entity Framework Respond to user input and gestures; gather input from devices and other sources Handle events arising from multiple sources Develop your first Windows 8 apps

Xamarin with Visual Studio

Xamarin with Visual Studio
Author: Alessandro Del Sole
Publisher: BPB Publications
Total Pages: 538
Release: 2022-06-14
Genre: Computers
ISBN: 9355511876

Learn how to build cross-platform mobile apps from a single shared codebase KEY FEATURES ● Covers fundamental and advanced aspects of multi-platform mobile development ● Revisit the fundamentals of.NET and C# to create modern native apps more quickly ● Check out tips and advice on getting started as a successful mobile developer DESCRIPTION For any mobile developer, it's clear that Xamarin knowledge is vital, thanks to the reintroduction of .NET MAUI. This book provides the reader with complete hands-on experience in designing cross-platform mobile applications with Xamarin, C#, and .NET. The book discusses the importance of cross-platform mobile app development and the benefits of learning Xamarin. The book delivers a quick lesson on C# and Visual Studio to implement all of the knowledge gained in this book into your first mobile application. In the second half of the book, you'll learn to start from scratch using Xamarin and create mobile apps in C#. It explains how to utilise Visual Studio as the development environment, design the user interface using the XAML markup language, organise common controls into layouts, and create multi-page applications with navigation and various pages. This includes creating reusable resources, such as styles and templates, and the use of local and remote databases for data manipulation. In addition, the book offers expert advice on the requirements of a standard mobile application, such as handling network connection, battery level, and safeguarding data in the device's secure storage. WHAT YOU WILL LEARN ● Learn every aspect of Xamarin to create cross-platform mobile applications. ● Refresh .NET, C#, and Visual Studio skills required for mobile development. ● Build UI with XAML, views, and layouts, including navigation. ● Use reusable resources, data-oriented coding, multimedia support, and debug code. ● Explore advanced programming patterns and ways to improve performance. ● Tips and answers to help you land a job as a mobile developer. WHO THIS BOOK IS FOR This book is intended for beginners, aspiring mobile developers, .NET users, Visual Studio users, and application developers eager to design and build mobile apps compatible with numerous platforms. This book will also refresh your knowledge of .NET and C# so you can begin Xamarin development rapidly. TABLE OF CONTENTS 1. The importance of mobile app development 2. Xamarin and Microsoft in the mobile app market 3. Introducing .NET and Visual Studio 4. The C# programming language 5. Building apps with Xamarin and Xamarin.Forms 6. Organizing the User Interface with layouts 7. Understanding common views 8. Pages and navigation 9. Resources and Data Binding 10. Brushes, Shapes, and Media 11. Managing the application lifecycle 12. Working with Web API 13. Working with Native API 14. Finding a job 15. Succeeding as a Mobile App Developer

Microsoft Visual C# 2013 Step by Step

Microsoft Visual C# 2013 Step by Step
Author: John Sharp
Publisher: Pearson Education
Total Pages: 823
Release: 2013
Genre: Computers
ISBN: 073568183X

Your hands-on guide to Visual C# fundamentals Expand your expertise--and teach yourself the fundamentals of Microsoft Visual C# 2013. If you have previous programming experience but are new to Visual C# 2013, this tutorial delivers the step-by-step guidance and coding exercises you need to master core topics and techniques. Discover how to: Create and debug C# applications in Visual Studio 2013 Work with variables, identifiers, statements, operators, and methods Create interfaces and define abstract classes Write robust code that can catch and handle exceptions Display and edit data using data binding with Microsoft ADO.NET Entity Framework Respond to user input and touchscreen gestures Handle events arising from multiple sources Develop your first Windows 8.1 apps