WarCraft Archive

WarCraft Archive
Author: Richard A. Knaak
Publisher: Simon and Schuster
Total Pages: 625
Release: 2006-10-24
Genre: Fiction
ISBN: 1416525823

This volume encompasses four original novels that reveal the rich backstory of the worldwide bestselling computer game--an essential omnibus for the millions of WarCraft game players. Includes "Day of the Dragon, Lord of the Clans, The Last Guardian" and "Blood and Honor."

Warcraft: Of Blood and Honor

Warcraft: Of Blood and Honor
Author: Chris Metzen
Publisher: Simon and Schuster
Total Pages: 129
Release: 2000-12-01
Genre: Fiction
ISBN: 0743418972

A Simon & Schuster eBook. Simon & Schuster has a great book for every reader.

WarCraft War of the Ancients Archive

WarCraft War of the Ancients Archive
Author: Richard A. Knaak
Publisher: Simon and Schuster
Total Pages: 741
Release: 2007-12-11
Genre: Fiction
ISBN: 1416552030

A collection of the complete War of the Ancients trilogy by "New York Times" bestselling author Knaak--based on the record-shattering computer game.

World of Warcraft: Dawn of the Aspects

World of Warcraft: Dawn of the Aspects
Author: Richard A. Knaak
Publisher: Simon and Schuster
Total Pages: 384
Release: 2013-11-19
Genre: Fiction
ISBN: 147676137X

"Contains the never-before-published prologue Charge of the Aspects by Matt Burns"--Cover.

World of Warcraft: Chronicle Volume 1

World of Warcraft: Chronicle Volume 1
Author: BLIZZARD ENTERTAINMENT
Publisher: Dark Horse Comics
Total Pages: 335
Release: 2016-03-15
Genre: Games & Activities
ISBN: 1630085650

World of Warcraft: Chronicle Volume 1 is a journey through an age of myth and legend, a time long before the Horde and the Alliance came to be. This definitive tome of Warcraft history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people. This ebook features twenty-five full-page paintings by World of Warcraft artist Peter Lee, as well as a cosmology chart, half a dozen maps charting changes through time, and other line art illustrations by Joseph Lacroix, and marks the first in a multipart series exploring the Warcraft universe; from the distant past to the modern era.

Warcraft: Day of the Dragon

Warcraft: Day of the Dragon
Author: Richard A. Knaak
Publisher: Simon and Schuster
Total Pages: 388
Release: 2001-12-05
Genre: Fiction
ISBN: 0743423151

In the mist-shrouded haze of the past, the world of Azeroth teemed with wondrous creatures of every kind. Mysterious Elves and hardy Dwarves walked among tribes of man in relative peace and harmony -- until the arrival of the demonic army known as Burning Legion shattered the world's tranquility forever. Now Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a grand, malevolent scheme that will determine the fate of the world of WarCraft A terrifying upheaval among the highest ranks of the world's Wizards sends the maverick Mage, Rhonin, on a perilous journey into the Orc-controlled lands of Khaz Modan. What Rhonin uncovers is a vast, far-reaching conspiracy, darker than anything he ever imagined -- a threat that will force him into a dangerous alliance with ancient creatures of air and Þre if the world of Azeroth is to see another dawn.

Warcraft: War of the Ancients #1: The Well of Eternity

Warcraft: War of the Ancients #1: The Well of Eternity
Author: Richard A. Knaak
Publisher: Pocket Star
Total Pages: 0
Release: 2004-04-01
Genre: Fiction
ISBN: 9780743471190

Many months have passed since the cataclysmic Battle of Mount Hyjal, where the demonic Burning Legion was banished from Azeroth forever. But now, a mysterious energy rift within the mountains of Kalimdor propels three former warriors into the distant past -- a time long before orcs, humans or even high elves roamed the land. A time when the Dark Titan Sargeras, and his demon pawns persuaded Queen Azshara and her Highborne to cleanse Azeroth of its lesser races. A time when the Dragon Aspects were at the height of their power -- unaware that one of their own would soon usher in an age of darkness that would engulf the world of...War Craft®. In the first chapter of this epic trilogy, the outcome of the historic War of the Ancients is forever altered by the arrival of three time-lost heroes: Krasus, the dragon mage whose great power and memories of the ancient conflict have inexplicably diminished; the human wizard Rhonin, whose thoughts are divided between his family and the seductive source of his now-growing power; and Broxigar, a weathered orc veteran who seeks a glorious death in combat. But unless these unlikely allies can convince the demigod, Cenarius, and the untrusting night elves of their queen's treachery, the burning Legion's gateway into Azeroth will open anew. And this time -- the struggles of the past may well spill over into the future...

The Art of Warcraft

The Art of Warcraft
Author: Bart Farkas
Publisher: Bradygames
Total Pages: 188
Release: 2002
Genre: Artists' preparatory studies
ISBN:

Concept drawings for the computer games WarCraft, WarCraft II, and WarCraft III, created by Blizzard Entertainment.

The WoW Diary: A Journal of Computer Game Development [Second Edition]

The WoW Diary: A Journal of Computer Game Development [Second Edition]
Author: John Staats
Publisher: Source Point Press
Total Pages: 0
Release: 2023-11-28
Genre: Games & Activities
ISBN:

The WoW (World of Warcraft) Diary offers a rare, unfiltered look inside the gaming industry written by the game's first level designer, John Staats. The World of Warcraft Diary offers a rare, unfiltered look inside the gaming industry. It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success. The author includes anecdotes about the industry, the company, the dev team; how they worked together, and the philosophy behind their decisions. The WoW Diary is a story made from notes taken during the dev team’s four-year journey. It is a timeline of Vanilla WoW’s development cycle, a time-capsule with an exhausting amount of details that also looks at the anatomy of computer game studio. In order to illustrate how all the parts of computer game company work together, he interviewed everyone from the company’s founders to his former teammates; and the supporting departments who helped make WoW a reality.